Dragon Age: Origins

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Tanuki
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Dragon Age: Origins

Post by Tanuki »

Bioware's latest work shall grace our PCs in November.

The big question...

Are we finally getting a 3D Baldur's Gate, or more Neverwinter Nights?

I would settle for a 3D Icewind Dale at this point. Or any 3D Infinity Engine game. Or just a remake of an Infinity Engine game.

Please, no more Neverwinter Nights.
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StingingVelvet
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Dragon Age: Origins

Post by StingingVelvet »

The 30 minute walkthrough I watched made it obvious combat is a triumph.

I am only worried about story at this point, but Mass Effect did that so right, so I have high hopes.

The mod community will make it worth $50 even if the game sucks.
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Paradigm Shifter
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Post by Paradigm Shifter »

I've got it on pre-order.

I must confess, I'm not happy they want to charge you for DLC on the day of release. I think that's flamin' cheeky - blatantly content ripped out of the game so they could charge extra for it.
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StingingVelvet
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Post by StingingVelvet »

blatantly content ripped out of the game so they could charge extra for it.


I don't think that's true, if you read the description it sounds very much like DLC.
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Paradigm Shifter
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Post by Paradigm Shifter »

If they'd waited a month for DLC, I'd agree. It's the launch day thing that bugs me. Even a fortnight and I'd be able to stomach it a little better.
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StingingVelvet
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Post by StingingVelvet »

Yeah, I agree, I am just saying from the sounds of the content I doubt it was in the game and then removed.
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DaFox
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Post by DaFox »

Yeah, I agree, I am just saying from the sounds of the content I doubt it was in the game and then removed.


Well yes but it could have just been put into the game.
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StingingVelvet
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Post by StingingVelvet »

[quote]Yeah, I agree, I am just saying from the sounds of the content I doubt it was in the game and then removed.


Well yes but it could have just been put into the game.

Well, they could have also delayed 6 months and added another 20 hours. I think the essential thing is that the game feels complete without the DLC, and I have a feeling Dragon Age will due to its size and early reviews/previews.

For instance, Oblivion had a locked door in the main game that can only be unlocked with DLC. That is a lot worse to me than day-one content...
The_cranky_hermit
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Post by The_cranky_hermit »

Frankly, it sounds like a scam to me. Baldur's Gate could have been "complete" too if Minsc and the quest to rescue Dynaheir were sold separately (New NPCs! New quests! New battle cries! Witty and clever dialogue! A miniature giant space hamster! Available exclusively online for only $9.99!)
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StingingVelvet
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Post by StingingVelvet »

Frankly, it sounds like a scam to me. Baldur's Gate could have been "complete" too if Minsc and the quest to rescue Dynaheir were sold separately (New NPCs! New quests! New battle cries! Witty and clever dialogue! A miniature giant space hamster! Available exclusively online for only $9.99!)


As I said though, read the decription of the content and it sounds like add-on content, not real game content. It sounds like something you would release after the main game, not like something that would be a part of the game right off.

As I said in some other DLC debate, the game moves through different stages and has been done for a long time now, content wise... they spent the last 8 months doing nothing but porting the already existing content to the consoles. In that time it makes sense their artists, designers and quest makers were working on DLC, which is why it is ready at launch I would guess. Now, one could argue they should put all that into the release anyway, since it is complete, but it's not like the main game is lacking anything from the sounds of it... 200 hours? Mod tools? I think we're good.

Mod tools bring up something else... both of the main DLC "culprits" on PC, Bethesda and Bioware, release mod kits for the same games. At least they are not actively trying to destroy modding to sell their add-ons like Infinity Ward seems to be doing with Modern Warfare 2... you really don't need the DLC, you can make your own or play community made quests. It is purely optional.
Tanuki
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Post by Tanuki »

The nice person in me wants to think there is no room for any form of launch DLC on the discs. The not so nice one thinks, "why sell all for one price when you can sell parts for more."
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Downtown1
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Post by Downtown1 »

I guess it's for people who want to replay the game again, this time with a bit more content. I for one would prefer to beat the game asap and move on to something else.
MustangSVT
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Post by MustangSVT »

Is it actually confirmed that the PC version of this is getting a proper mod toolkit? The only reason I played NWN and NWN 2 was because they had awesome user-made modules and they were online. Dragon Age isn't online and it looks like they want to go the way of DLC rather than full 20 hour expansion packs that cost like $20-$30 (which I prefer over DLC IMHO).
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StingingVelvet
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Post by StingingVelvet »

Is it actually confirmed that the PC version of this is getting a proper mod toolkit?.


Yes.

It has the most robust mod kit ever released it seems like. There are trailers about it.
The_cranky_hermit
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Post by The_cranky_hermit »

As I said though, read the decription of the content and it sounds like add-on content, not real game content. It sounds like something you would release after the main game, not like something that would be a part of the game right off.

I did read it. If I understand it right, there's an optional NPC with related quests, an equippable suit of armor, and an optional dungeon. I don't see how this would be any different than if in Baldur's Gate Minsc was sold separately, Ankheg Plate was sold separately, and the Ulcaster Dungeon was sold separately.
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StingingVelvet
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Post by StingingVelvet »

It sounds like a single castle they plopped into the game world, and its main features are new little things like storage and a new armor set.

It sounds like add-on content to me, not real story content.

You can disagree... the point is the main game is not lacking content in any way and also has massive mod tools. The game looks to be an absolute steal for $50.
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DaFox
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Post by DaFox »

It sounds like a single castle they plopped into the game world, and its main features are new little things like storage and a new armor set.

It sounds like add-on content to me, not real story content.

You can disagree... the point is the main game is not lacking content in any way and also has massive mod tools. The game looks to be an absolute steal for $50.


I don't think that anyone disagrees with that, We just dont think that theres any room for day 0 content that could A: Be free, B: Ship on the disk.

I could sort of understand putting people to work on new content between the time that it goes gold and release but even then they usually have vacation time after that happens. But even so they would not have much time to do such. I'm willing to bet that there is a placemat for the DLC already, be it a locked door or what ever.
Tanuki
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Post by Tanuki »

For those that got, I have read that the combat is Final Fantasy Xii-ish. How accurate a statement is that?
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Downtown1
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Post by Downtown1 »

Combat is a lot like in Baldur's Gate, magic is like in WoW with cool downs and there's infinite arrows I think.
Gecko
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Dragon Age: Origins

Post by Gecko »

Really looking forward to playing this. I bought a copy today (DVD, not online).

I am waiting to install it though...I've got the new monitor (U2410) and I'm just waiting for the 5870 to be delivered now... :D

I figured it was time to upgrade and this game was as good a reason as any (to me anyway).
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