Wolfenstein (2009) Appears to be Hor+

Topics about game solutions, and success or failure in getting them to work.
Post Reply
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Wolfenstein (2009) Appears to be Hor+

Post by StingingVelvet »

No time for a DR right now, but wanted to post the good news that Wolfenstein is Hor+ in widescreen resolutions it seems.

I cannot test a TH setup.

Pics:

16:9


4:3
Robbaz
Posts: 37
Joined: 30 May 2009, 08:20

Wolfenstein (2009) Appears to be Hor+

Post by Robbaz »

Anyone that can make a Gamex86.dll fix for this game like the other doom 3 engine games? So it works for us triple headers?

Since well i lose a lot of visuals haha.

User avatar
thales100
Editors
Editors
Posts: 1898
Joined: 06 Nov 2008, 01:08

Wolfenstein (2009) Appears to be Hor+

Post by thales100 »

Anyone that can make a Gamex86.dll fix for this game like the other doom 3 engine games? So it works for us triple headers?

Since well i lose a lot of visuals haha.



Haha, just a little :lol:
User avatar
dopefish
Insiders
Insiders
Posts: 1514
Joined: 14 Apr 2007, 02:13

Wolfenstein (2009) Appears to be Hor+

Post by dopefish »

You shouldn't have to.

There should be console settings to set a custom resolution and aspect-ratio. This is based on an updated id Tech 4 engine (think ET:QW). So look up the console commands that you would use with ET:QW and try them in this game.

r_customAspectRatioV
r_customAspectRatioH
r_customHeight
r_customWidth

Sometimes you also have to set r_mode to -1 (negative one) to use the custom resolution.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Robbaz
Posts: 37
Joined: 30 May 2009, 08:20

Wolfenstein (2009) Appears to be Hor+

Post by Robbaz »

I also allowed console, but can't get it to work. § don't worh and alt + ctrl = § don't work.

seta r_fullscreen "1"
seta r_aspectRatio "-1"
seta r_customHeight "900"
seta r_customWidth "4320"
seta r_mode "-1"
seta r_customAspectRatioV "1"
seta r_customAspectRatioH "4"

Still black sides.

It don't stretches out like other idtech4 games.

any way to bind the console to another key since i don't got standard us layout. Tested bind F1 "console" bind F1 "_console" and i got
thefunk007
Posts: 75
Joined: 27 Jul 2006, 18:27

Wolfenstein (2009) Appears to be Hor+

Post by thefunk007 »

Where is the ini file located for this game guys?!

I can't seem to find it to alter it :oops:
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Wolfenstein (2009) Appears to be Hor+

Post by StingingVelvet »

AppData>Local>id software>WolfSP
thefunk007
Posts: 75
Joined: 27 Jul 2006, 18:27

Wolfenstein (2009) Appears to be Hor+

Post by thefunk007 »

Thanks for that mate, can anybody confirm that changing the ini settings actually resolves the issue with triplehead?!


Can't get it to work either made the changes in the ini file as suggested by Dopefish, it just does not stretch across three screens :-(

Anybody have this working in triplehead?! as some instructions as to what you did to achieve it would be most helpful.


Cheers,
Lea
thefunk007
Posts: 75
Joined: 27 Jul 2006, 18:27

Wolfenstein (2009) Appears to be Hor+

Post by thefunk007 »

Ok so I kind of got it spanning across all three screens, but it is to 'zoomed' in now like some other games, therefore the aspect ration is somehow off whack. The ini file for this game does not have any reference to aspect ratio.....

Therefore can get it to select 5040 x 1050 - but can't play it like that as it's to zoomed in, any fix to make it further back?!

Am surprised nobody else is looking for a solution is that because you all have got it working?!
Robbaz
Posts: 37
Joined: 30 May 2009, 08:20

Wolfenstein (2009) Appears to be Hor+

Post by Robbaz »

Don't worry i can't even get the console to work due my fucked up swedish keyboard. Can't find any info on how to rebind it.

This is probably one of those games developers was to lazy or just overlooked.
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Wolfenstein (2009) Appears to be Hor+

Post by StingingVelvet »

The game is definately a kind of quick and simple release... I feel Raven is putting their real effort into Singularity. The game doesn't have AA due to deffered lighting, but a DX10 exe would have solved that... they didn't bother (you can force SSAA though).

That said, it is a fun game and is polished in gameplay aspects... mouse control is spot-on, hub world is cool... it is worth playing for FPS and series fans, it's just not a very innovative or in-depth release.
PapaLes
Posts: 98
Joined: 01 Oct 2008, 16:54

Wolfenstein (2009) Appears to be Hor+

Post by PapaLes »

The game is definately a kind of quick and simple release... I feel Raven is putting their real effort into Singularity. The game doesn't have AA due to deffered lighting, but a DX10 exe would have solved that... they didn't bother (you can force SSAA though).

That said, it is a fun game and is polished in gameplay aspects... mouse control is spot-on, hub world is cool... it is worth playing for FPS and series fans, it's just not a very innovative or in-depth release.


The biggest and most accurate statement that you made is in the last sentence. Quote " It's just not a very innovative or in-depth release"

To me, this is just something for kids to do because they have nothing better. It is not, in my opinion, a very engageing game. It looks great but they wasted the great looks on shallow gameplay. Just my opinion. Mouse control is spot on as you have said. The story isn't bad either. It's the gameplay that I don't much like. You are either ganged up on by many enemies, or you face some super enemy. Either way it is run and gun, get them before they get you. I think that some stealth could have been worked into this without too much trouble. For me the game is not a thinking mans game. just follow the star and shoot everything. This is a low level game that plays on nice graphics and some nice effects. Yes, some of the physics are very cool but they wait on you. The bridge is about to collapse, but what if you are distracted with a firefight? It doesn't matter, the bridge collapse will wait on you. As far as I can tell, they are selling this game on gimmicks alone. They want to wow you but fail because aside from the effects there is no real game. This is just my opinion, some of you may love it. Sorry if I turned this thread into a rant.
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Wolfenstein (2009) Appears to be Hor+

Post by StingingVelvet »

It's pretty much just like Quake 4 and the Raven games before that... it's a simple and enjoyable continuation of the series, but without any real special attributes.

I personally am enjoying it very much, but then I also love linear FPS games as long as they have good controls and nice graphics.

I think the best way to say it is if you liked Quake 4, Timeshift or Medal of Honor Airborne you will like this game. Perfect execution of a tried and true gameplay style with no frills.
User avatar
dopefish
Insiders
Insiders
Posts: 1514
Joined: 14 Apr 2007, 02:13

Wolfenstein (2009) Appears to be Hor+

Post by dopefish »

Are you not remembering this is Wolfenstein? This is how the game has always been.

Even in the original, you get swarmed, fight super tough enemies, have loads of ammo, etc. It has always been just a run-and-gun game.

:)
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
User avatar
thales100
Editors
Editors
Posts: 1898
Joined: 06 Nov 2008, 01:08

Wolfenstein (2009) Appears to be Hor+

Post by thales100 »

So, there is apparently no way of running this game on thg, i mean without the "little" black bars ? :cry:
Post Reply

Who is online

Users browsing this forum: No registered users and 19 guests