Wallace & Gromit's Grand Adventures

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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scavvenjahh
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Wallace & Gromit's Grand Adventures

Post by scavvenjahh »



Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Wallace & Gromit's Grand Adventures

Episodic 3D point-n-click adventure game from the makers of the Sam & Max series.


4:3


16:10


16:9


3x1

Last edited by scavvenjahh on 17 Jan 2014, 04:21, edited 5 times in total.
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TBZ
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Wallace & Gromit (Demo)

Post by TBZ »

Are the screenshots from a tutorial intro movie of sorts, or does the game use anamorphic widescreen?
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scavvenjahh
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Wallace & Gromit (Demo)

Post by scavvenjahh »

That's actual gameplay :(
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Wallace & Gromit (Demo)

Post by TBZ »

Ahh, that's bad news for the triplehead users :?
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Wallace & Gromit (Demo)

Post by scavvenjahh »

I have yet to see a TripleHead-friendly 3D "point 'n click" game :lol: but that sucks for 16:10 too, not to mention the 4:3/5:4-equipped casual gamer target audience for such a game :?
And Sam & Max games were Hor+ I think... *sigh*
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Wallace & Gromit (Demo)

Post by scavvenjahh »

The eyes are one thing, but I for one don't just sit and watch games, that's my point.

By the way, who d'you like the most - Wallace ? Or Gromit ?
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Wallace & Gromit (Demo)

Post by The_cranky_hermit »

The eyes are one thing, but I for one don't just sit and watch games, that's my point.

Anamorphism has absolutely no effect on any aspect on how you interact with the game... except for how you "watch" them. Think about it - all you're losing is some screen real estate. Gameplay won't be affected by the black bars. If anything, gameplay may be *enhanced* because more of the game world will be visible on the screen than it would if the game were hor +. Your point does very little to suggest that anamorphism sucks for 16:10 users when playing games.

And I find Wallace's zaniness a lot more fun, but it wouldn't work without Gromit as a straight man.
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Wallace & Gromit (Demo)

Post by scavvenjahh »

Oops, duck & cover 'cos eZ`sees and eZ`seizes !
http://www.widescreengamingforum.com/forum/viewtopic.php?t=15754
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Wallace & Gromit (Demo)

Post by skipclarke »

Tell Tale has released the demo of Wallace & Gromit, their latest episodic adventure. Like Sam & Max Season 2 it is anamorphic. It has support for everything up to 5040x1050 (though this pretty much a waste).

We don't Certify demos, but this looks like the final product will be. Will do a full DR when the full game is released.

Wallace & Gromit - 5:4, 1280x1024


Wallace & Gromit - 4:3, 1024x768


Wallace & Gromit - 16:9, 1280x768


Wallace & Gromit - 16:10, 1280x800
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Wallace & Gromit (Demo)

Post by The_cranky_hermit »

Like Sam & Max Season 2 it is anamorphic.

Actually, Sam & Max Season 2 was hor +.
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Wallace & Gromit (Demo)

Post by skipclarke »

My mistake.
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Wallace & Gromit (Demo)

Post by Derrick »

FWIW, you probably alreay tested this, but it does put proper side bars when the aspect ratio exceeds 16:9. I tested an 1.8887 mode to see what happens.

It would be nice if TTG updated S&M 1&2 to use this graphic engine. That way S&M 1 could use any resolution, but crop to 4:3. I know we would all prefer a widescreen version, but at least the game would work/look much better then the current 4:3 only modes.
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Wallace & Gromit (Demo)

Post by scavvenjahh »

Ibrin, FYI I have a DR for the full game almost ready on my secondary PC ;) I can PM it to you if you're still working on yours.
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Wallace & Gromit (Demo)

Post by The_cranky_hermit »

Don't jump the gun too soon. The full game won't be out until July.
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Wallace & Gromit (Demo)

Post by scavvenjahh »

Erm, I mean Episode 1. I don't suppose anything in the game's engine will have changed when Episode 4 will be released (that's the whole point of that 'episodical games' trend, isn't it ?) but if you think it's too soon for a DR, nevermind me.
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Re: Wallace & Gromit (Demo)

Post by Derrick »

Tell Tale has released the demo of Wallace & Gromit - snip- It has support for everything up to 5040x1050 (though this pretty much a waste).


Is it possible you mean 2040 and not 5040?

I can not get the game to use any modes over 2040. I tried 2050x1500 and it does not show up in the list.
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Wallace & Gromit (Demo)

Post by The_cranky_hermit »

Erm, I mean Episode 1. I don't suppose anything in the game's engine will have changed when Episode 4 will be released (that's the whole point of that 'episodical games' trend, isn't it ?)

The engine might not change, but you never know when some anomalous blemish might crop up until the whole season's out.
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Re: Wallace & Gromit's Grand Adventures

Post by Botan »

Well the whole season out & I get black borders on 2560 x 1080 :(
Anyone volunteers to make a fix for this, pretty please?
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