23 year old game supports TH2G natively.Theres NO EXCUSE now

Discussions about getting games to run in a Multi-Mon setup.
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geniv2
Posts: 373
Joined: 05 Oct 2008, 05:49

23 year old game supports TH2G natively.Theres NO EXCUSE now

Post by geniv2 »

I posted some screenshots in another thread
http://www.widescreengamingforum.com/node/10265

Talk about lazy DEVs. :lol: if they can program triple screen support in games back in 1986.. there's no reason for Devs of today not to support the TH2G.

Even though the screen shots I posted are multi monitor they do have single and dual screen version of the same games.
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scavvenjahh
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Editors
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Joined: 06 Mar 2008, 17:20

23 year old game supports TH2G natively.Theres NO EXCUSE now

Post by scavvenjahh »

You mean there's no excuse for developers of 2D side-scrolling games :roll:
Amazing stuff - it's good to remember multiple monitors were used in arcade vaults 20 years ago, but it has little to do with TripleHead really...
mattsimis
Posts: 298
Joined: 19 Mar 2004, 15:19

23 year old game supports TH2G natively.Theres NO EXCUSE now

Post by mattsimis »

That is actually pretty cool.
[GTX1080 - 4.48GHz 4690k - planning projector mayhem]
JosephJEHancock
Posts: 215
Joined: 24 Jul 2007, 15:25

23 year old game supports TH2G natively.Theres NO EXCUSE now

Post by JosephJEHancock »

edited to be a little more subtle

Nice!
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