Dualhead2go and WoW, image right in the middle...
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Italia_NYC
- Posts: 7
- Joined: 19 Sep 2005, 01:37
Dualhead2go and WoW, image right in the middle...
Hey guys, I am now using two monitors with the Dualhead2Go, @ a 3840x1200 resolution. Things are fine until I try to play WoW. The image is right smack centered between my two screens. My character is literally split in two. It is unplayable like this. Am I missing a setting somewhere to alleviate this?
Thanks!
Thanks!
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Italia_NYC
- Posts: 7
- Joined: 19 Sep 2005, 01:37
Dualhead2go and WoW, image right in the middle...
The answer, evidently, is you can't. This unit will be going back to Newegg tomorrow. Cheers.
Dualhead2go and WoW, image right in the middle...
dualhead is waste of money
get a triplehead :)
best thing i ever bought
get a triplehead :)
best thing i ever bought
Dualhead2go and WoW, image right in the middle...
The only "solution" with Dualhead is, or you buy 2 beamers, or you buy triplehead (or something like that). softTH can render 3 screens and display it on 2. :wink:
- Paradigm Shifter
- Editors

- Posts: 5706
- Joined: 14 Oct 2003, 13:52
Dualhead2go and WoW, image right in the middle...
Nah, dualhead is a bit poor for games, as most games tend to focus on the middle of the screen... co-incidentally right where the two screens are split. ;)
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[email protected]
- Posts: 446
- Joined: 15 Sep 2007, 21:28
Dualhead2go and WoW, image right in the middle...
Use windowed mode and make it smaller horizontally and move the window slightly to the side.
- Mergatroid
- Posts: 185
- Joined: 27 Feb 2007, 00:20
Dualhead2go and WoW, image right in the middle...
ct_viewport or sunnart addons.
http://www.ctmod.net/downloads/
http://wow.curse.com/downloads/wow-addons/details/sunn-viewport-art.aspx
http://www.ctmod.net/downloads/
http://wow.curse.com/downloads/wow-addons/details/sunn-viewport-art.aspx
Dualhead2go and WoW, image right in the middle...
/script WorldFrame:ClearAllPoints(); WorldFrame:SetPoint("TOPLEFT", 0, 0); WorldFrame:SetPoint("BOTTOMRIGHT",-1280, 0);WorldFrame:SetUserPlaced(true);
You might have to change the -1280 value to get you to exactly the right place, but this will change your viewport to be on the left screen only. It's a sticky change - you don't have to reload it each time you play, so use 0,0 if you want to put it back.
You might have to change the -1280 value to get you to exactly the right place, but this will change your viewport to be on the left screen only. It's a sticky change - you don't have to reload it each time you play, so use 0,0 if you want to put it back.
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