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Rise of the Argonauts
Posted: 30 Dec 2008, 21:17
by dental
Widescreen Grade: BUltra-Widescreen Grade: BMulti-monitor Grade: Incomplete4k Grade: IncompleteRead Full Detailed Report - Rise of the ArgonautsRise of the Argonauts is a 3rd person action RPG brought to you by Liquid Entertainment (who also made the nice warcraft clone, Battle Realms, in 2001) in the last month of 2008. Throughout the game you will meet other characters who will join you as argonauts. They will stay with you on your ship. When you leave the ship, you can pick who you want to accompany you. This is similar to games like KOTOR and Mass Effect. This game received above average review scores. Some people have complained that the game has way too many dialog and not enough action. I think that's not fair. While, there are some strange design choices (which works better on a console than PC) in the game but overall it's still enjoyable.
Rise of the Argonauts: Detailed Report
Posted: 30 Dec 2008, 21:28
by The_cranky_hermit
Does the game have any ingame rendered cut-scenes? Also, what about 1280x800 resolution?
Calculated grade: C
Potential grade: C+
Minor unresolved issues:
See above
CCE: 99%
Vert - gameplay and lack of several key resolutions are consequential flaws
Re: Rise of the Argonauts: Detailed Report
Posted: 26 Feb 2010, 21:14
by scavvenjahh
This is probably one of those "Vert+" 16:9 games that look and feel pretty OK in widescreen, in spite of not being Hor+.
Cut-scenes and dialog scenes never look "cut off" in 16:9, and the wider FOV in combat mode makes 4:3 gameplay feel zoomed out.
Just sayin'.
4:3, combat
16:10, combat
16:9, combat
==Supported resolutions==
1280x800 and 1440x900 confirmed working (natively).
1280x768 and 1680x1050 confirmed working (through .ini edit).
==Cut-scenes==
Real-time rendered cut-scenes are Vert-.
4:3
16:10
16:9
3x 16:10
==Surround gaming support==
Like for widescreen, some res's require manual input, and some are ready to be picked from the options menu.
Screen change is Vert- anyway.
1024x768
4320x900

Re: Rise of the Argonauts: Detailed Report
Posted: 06 Mar 2010, 22:16
by The_cranky_hermit
Calculated grade: C
Potential grade: C+
Minor outstanding DR omissions:
Is 1920x1200 supported, and how?
Vert - is a consequential flaw.
CCE: 99.5%
Re: Rise of the Argonauts: Detailed Report
Posted: 08 Mar 2010, 19:06
by scavvenjahh
1920x1200 supported through .ini edit.
Re: Rise of the Argonauts: Detailed Report
Posted: 09 Mar 2010, 04:09
by The_cranky_hermit
Calculated grade: C+
Vert - is a consequential flaw.
CCE: 100%
Re: Rise of the Argonauts
Posted: 30 Nov 2015, 16:05
by czarman
New Screens & Solution HOR+ see DR.