Call of Duty 4. Yay.

Topics about game solutions, and success or failure in getting them to work.
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Abram
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Call of Duty 4. Yay.

Post by Abram »

Hor+

I found the FOV to be a little narrow, cg_fov 70 is nice, default 65.
Fun. Runs great. Looks great.

4:3


16:10


No compass stretch, and pretty sure the rest of the HUD does not either.

But dig those lousy weapon 3rd person details...



Still worth the buy.
spinaltap87
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Call of Duty 4. Yay.

Post by spinaltap87 »

Havent bought this yet....but I assume you can change it then? What FOV settings would you reccomend at 1680x1050 ?
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Abram
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Call of Duty 4. Yay.

Post by Abram »

Yes you can change it. Enable console in the game options.
Bring it up with tilde, as always.

enter
"cg_fov ##" whatever your preference may be.

Since 1680x1050 is also 16:10, I guess i'd use cg_fov 70 for that, but really it'a a matter of preference.

Anyone manage to beat the 15.1 second training time? the best i could get was 16.3.
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dopefish
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Call of Duty 4. Yay.

Post by dopefish »

:?:
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
BlueMak
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Call of Duty 4. Yay.

Post by BlueMak »

I am tempted to buy this game but at about 5 hours single player game, it is just not worth it IMO.
.arGh!
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Call of Duty 4. Yay.

Post by .arGh! »

I am tempted to buy this game but at about 5 hours single player game, it is just not worth it IMO.


i think for most people its more about the mp-part..
BlueMak
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Call of Duty 4. Yay.

Post by BlueMak »

[quote]I am tempted to buy this game but at about 5 hours single player game, it is just not worth it IMO.


i think for most people its more about the mp-part..


I am not most people. For my multiplayer fps fix I play Renegade only.
mkk
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Call of Duty 4. Yay.

Post by mkk »

In singleplayer the FOV seems to reset to default at the start of each new mission, even after the command "seta cg_fov 80" has been used. Any idea on how to avoid that?

This will mainly be the game for me and my LAN buddies so it's not a big problem.
BlueMak
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Call of Duty 4. Yay.

Post by BlueMak »

I played the demo and I like it, mostly.
It is a more polished call of duty 2 in a modern setting.
The two things I do not like and may be the reasons for not buying the game are the very short single player game, and how as with all the Call of Duty games the enemy has infinite amount of soldiers in their ranks and you could kill millions unless you move a few more meters to reach a point in the map that makes the enemy soldiers stop. Ruins any reality for me.
Contra33
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Call of Duty 4. Yay.

Post by Contra33 »

i have it and run 1680x1050 and use the widescreen set in game to
16:10

you get a choice to set it to
16:9, 16:10, 4:3
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skipclarke
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Re: New Matrox Powerdesk - hopeless

Post by skipclarke »

If you have a working 5040 display, do not "upgrade" to the new Powerdesk software (2_05_00_020)



Yes, i tried it yesterday , back to the beta (working perfectly at 5040x1050 with 182.50 drivers).
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skipclarke
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New Matrox Powerdesk - hopeless

Post by skipclarke »

The new version still works fine with me, with the 182.50 drivers. We still have the beta hosted if anyone needs it.
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skipclarke
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New Matrox Powerdesk - hopeless

Post by skipclarke »

Mattsimis, the problem is in the nVidia drivers, not Powerdesk-SE. 182.50 is the answer. :wink:
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skipclarke
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New Matrox Powerdesk - hopeless

Post by skipclarke »

Mmm, gonna try tonight the new powerdesk + 182.50. :P
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skipclarke
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New Matrox Powerdesk - hopeless

Post by skipclarke »

Mattsimis, the problem is in the nVidia drivers, not Powerdesk-SE. 182.50 is the answer. :wink:



Problem is both Nvidia and Matrox not working together (software and product support)! 182.50 has woeful performance in certain games (Mirrors Edge for one IRC) and doesnt support Ambient Occlusion, thats hardly a solution.

Im currently running 186.24 with the old PowerDesk. The new one is hard coded to disable itself if it fails to insert the Custom Resolution, which it does each and every time because nVidia made it obsolete even before Matrox put it up on their site. What a waste of resources, all that QA, programming, web hosting, site editing!

Unlike the old Powerdesk, when the Wizard fails you have no Bezel, no Window management etc. Its a huge step backwards.

For the purposes of the resolution support, Matrox's Powerdesk is a glorified Macro. If they stopped condescending customers with these well intentioned though flawed automated processes, we would all be in a better position.
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skipclarke
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New Matrox Powerdesk - hopeless

Post by skipclarke »

Mattsimis, the problem is in the nVidia drivers, not Powerdesk-SE. 182.50 is the answer. :wink:
I have to agree with mattsimis :
182.50 + "old" Beta PD = 5040x1050@57 right out of the Wizard in my Vista64.
182.50 + new PowerDesk = no-go. :?
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skipclarke
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New Matrox Powerdesk - hopeless

Post by skipclarke »

182.50+New PD works for me. Once I complete my benchmarking (want to stay consistent on the driver), I'll try the old one with 186.24 (or whatever seems to work at that point).
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skipclarke
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New Matrox Powerdesk - hopeless

Post by skipclarke »

i tried to install the new powerdesk and got this "Installation ended prematurely because of an error" which is weird, im running at 9800 gtx with 182.50 drivers at 4098x768, when i go up drivers i cant get that resolution anymore. from the latest patch it seems that ati is cooperating with matrox and are actually trying to help the ever growing community of multi monitor users. Nvidia on the other hand isn't? continuous crap drivers which is making me look to amd for graphic cards come next generation, maybe mark b can enlighten us on the cooperation between the companies if at all any, if they are or not and maybe if anything is being done for nvidia cards :(
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