New Far Cry 2 gameplay trailer! (approx 12:00)

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Frag Maniac
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Joined: 02 Jan 2006, 18:49

New Far Cry 2 gameplay trailer! (approx 12:00)

Post by Frag Maniac »

Unfortunately the video quality isn't too great on this trailer, but it does give you a pretty good idea of what the gameplay will be like: http://www.gametrailers.com/player/usermovies/103158.html?playlist=featured
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Abram
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New Far Cry 2 gameplay trailer! (approx 12:00)

Post by Abram »

Keen.

Although I'm guessing Crysis will be better, this still looks neat.

It had better suport proper WS, god damnit.

Oh and Crysis, too. *shakes fist*
Frag Maniac
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Joined: 02 Jan 2006, 18:49

New Far Cry 2 gameplay trailer! (approx 12:00)

Post by Frag Maniac »

I don't think you'll have to worry about WS support on either title. Some things about FC2 I think I may prefer to Crysis, though I do tend to be a bit biased toward real world elements vs the sci fi stuff.
LegendaryPunk
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New Far Cry 2 gameplay trailer! (approx 12:00)

Post by LegendaryPunk »

Wow. I hadn't really paid any attention to this title because I just assumed Crysis would be better, but this looks amazing. I really like the metod of healing yourself, and the environments look awesome.

Fully descructible, using the flamethrower to start a fire and having it spread based on wind direction, real time day and night cycle...this game just went way up on my must have list.
Frag Maniac
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Joined: 02 Jan 2006, 18:49

New Far Cry 2 gameplay trailer! (approx 12:00)

Post by Frag Maniac »

Yeah it's kinda funny how FC2 went from a possible Crytek idea, to a maybe Ubi might someday, to forget it, they sold out to consoles. Now that it's a reality that was kept secret for a couple of years lots of players still don't know about it. I often wonder if all that secrecy will hurt their sales some, then again a sleeper can catch on like a fire in a windstorm.
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FramerateUK
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New Far Cry 2 gameplay trailer! (approx 12:00)

Post by FramerateUK »

This looks really cool!

I didnt think they were making a Far Cry 2, i assumed that's what Crysis was?
LegendaryPunk
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New Far Cry 2 gameplay trailer! (approx 12:00)

Post by LegendaryPunk »

This looks really cool!

I didnt think they were making a Far Cry 2, i assumed that's what Crysis was?


Crysis is being developed by Crytek, who was responsible for Far Cry 1, which is why it seems so similar to Far Cry. Far Cry 2 is the official sequel though.
Frag Maniac
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Joined: 02 Jan 2006, 18:49

New Far Cry 2 gameplay trailer! (approx 12:00)

Post by Frag Maniac »

Even Far Cry 2 will be "far" removed from FC 1 as is Crysis. Jack Carver and Valerie Constantine are not in it, there are no mutants, it has deep RPG aspects, you choose your character from 12 avatars and the rest will appear as co-characters in the game, just way different.

About the only thing that's upsetting to me so far is they're saying no predators, just herbivores. They thought the predator AI would mess things up too much with the human AI. They want it to be focused on factions and gun/drug cartels rather than too much of the "wild kingdom" thing.
LegendaryPunk
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New Far Cry 2 gameplay trailer! (approx 12:00)

Post by LegendaryPunk »

Yeah, when I said official sequel I just meant in name. I guess I should have been more specific about there not really being any connection between the two games, other than gameplay style.
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FramerateUK
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New Far Cry 2 gameplay trailer! (approx 12:00)

Post by FramerateUK »


About the only thing that's upsetting to me so far is they're saying no predators, just herbivores. They thought the predator AI would mess things up too much with the human AI. They want it to be focused on factions and gun/drug cartels rather than too much of the "wild kingdom" thing.


:lol:

I can imagine being constantly pounced on by huge lions and being mauled instantly while in the long-grass would become frustrating after a while :).
Frag Maniac
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Joined: 02 Jan 2006, 18:49

New Far Cry 2 gameplay trailer! (approx 12:00)

Post by Frag Maniac »

Well, I thought about that and at first saw their point. The thing is though, predators are in such environments. They may not congregate close to encampments as they like to stalk their prey in places where they're undisturbed by man, but they are out there.

After further thought I could see that having predators in the remote areas away from encampments would make sense, especially if they were scripted to only chase you within a certain distance of the camps and scare off by gunshots and vehicles.

Doing it in this way would keep the realism while avoiding being overwhelmed by unrestricted predator AI. The times you would be most at risk of predator attacks would be on foot in remote areas, which is the way it should be.

Obviously you'd have your weapons though, so it's not like you'd be a constant chew toy. I'm not talking huge numbers of predators either, just a smattering, enough to add to the realism. Hopefully someone will make a mod or Ubi will patch some in. Skinning and animating such models would be quite difficult for the average modder though. Then you'd have to add realistic sounds too.
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