25 to Life

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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czarman
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25 to Life

Post by czarman »



Widescreen Grade: B
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: B

Read Full Detailed Report - 25 to Life

Third person shooter in which you play as many characters on different quests and on different sides of the law.


4:3


16:10


16:9


21:9


3x1

Last edited by czarman on 18 Aug 2017, 05:34, edited 5 times in total.
Reason: Edit
CZARMAN aka 彼得爸爸
The_cranky_hermit
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25 To Life: Detailed Report

Post by The_cranky_hermit »

==Singleplayer anomalies==

What does "No Noteable" single player anomalies mean? Does that mean there were some anomalies, but you didn't think they were notable? If that's what you mean, please explain anyway.

== Grading ==

Calculated grade: C+
Potential grade: B

Major unresolved issues:
Is 1280x768 supported?
Is 1280x720 or 1920x1080 supported?
What singleplayer anomalies does the game have, if any?

Minor unresolved issues:
Are 1280x800 and 1440x900 supported?

Summary of widescreen-related flaws:
Cutscene,menu and hud stretch.

Also, please heed my advice from the other two topics. Do *not* claim that a game does not support resolution Y unless it works for you in Windows but not in the game. Unless 1280x720 and 1920x1080 do appear for you under Windows, do not claim that the game "does not support 16:9 resolutions." Most likely the game does, but your system doesn't.

Also, if the resolutions don't appear for you in Windows, you can easily add them using the nVidia control panel. This will help make your detailed reports a lot more complete.

Cranky's Coverage estimate: 86%
kotmfu
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25 To Life: Detailed Report

Post by kotmfu »

sorry about that.
made changes, and i did try to add the custom res's, wont add... quite weird. (excuse the mistakes ive had my panel for a whole 4 hours
The_cranky_hermit
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25 To Life: Detailed Report

Post by The_cranky_hermit »

You may have to enable the "advanced" settings. My suggestions:

Horizontal desktop pixels: Set this to the custom H res.
Vertical desktop lines: Set this to the custom V res.
GDI Refresh Rate: 60.
Bits per pixel: 32
Interlaced: Unchecked.

Timing standard: Manual
Desired refresh rate: 60
Horizontal front porch: Default
Vertical front porch: Default
Active horizontal pixels: Set this to the custom H res.
Active vertical lines: Set this to the custom V res.
Horizontal total: Leave this at default
Vertical total: Leave this at default
Horizontal sync width: Leave this at default
Vertical sync width: Leave this at default
Horizontal sync polarity: -
Vertical sync polarity: -

Scaling type: Adapter
Active horizontal pixels: Set this to the custom H res.
Active vertical lines: Set this to the custom V res.

Let me know if this works.
kotmfu
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25 To Life: Detailed Report

Post by kotmfu »

yeah that works.. *rumages through cd pile for game disc again*
will fix report with in the next 10 hours. (have work soon)
kotmfu
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25 To Life: Detailed Report

Post by kotmfu »

all fixed up
graded at b.
even upped a 16:9 screenshot that didnt turn out to well..
edit: fixed image.. photobucket screwed with the res
The_cranky_hermit
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25 To Life: Detailed Report

Post by The_cranky_hermit »

==Aspect ratio support==

Your 1920x1200 seems to be identical to the 1920x1080 shot, only larger. But since it's the same place as the 16:10 shots above it, I can tell that it's hor +.

== Grading ==

Calculated grade: B

Major unresolved issues:
None.

Minor unresolved issues:
None.

Summary of widescreen-related flaws:
Cutscene,menu and hud stretch.

Cranky's Coverage estimate: 100%
kotmfu
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25 To Life: Detailed Report

Post by kotmfu »

weee first detailed report completed
Zorko
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25 To Life: Detailed Report

Post by Zorko »

Tis a pitty the game is absolutely rubbish...
kotmfu
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25 To Life: Detailed Report

Post by kotmfu »

@zorko.. LMFAO i agree.. but it was the first game on the request list i had.. and the game has a good engine.. as u said its just a shame the game is absolute rubbish
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scavvenjahh
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Re: 25 To Life: Detailed Report

Post by scavvenjahh »

2560x1600 confirmed to work.

==Surround Gaming Support==

Native.
Gameplay: Hor+
HUD: stretched
FMVs: stretched

An .ini edit is required to launch the game at 5040x1050 on my setup: this res is not available from the config launcher, probably because of the custom, not-quite-60Hz refresh rate.

My Documents25 to Lifesettings.ini

Display Width=5040
Display Height=1050


5040x1050




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