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Crashday
Posted: 18 Sep 2006, 21:49
by skipclarke
Widescreen Grade: IncompleteMulti-monitor Grade: IncompleteRead Full Detailed Report - CrashdayCrashday is a "stunt" racer with arcade and demolition derby modes. It was published by Atari.
Crashday (Demo): Detailed Report
Posted: 18 Sep 2006, 22:04
by The_cranky_hermit
A few corrections:
==Supported resolutions==
You listed 1920x1080 twice. I assume one of them is meant to be 1920x1200?
==Singleplayer anomalies==
Since this is a demo, you should note that you were unable to find any in the demo, and the full version may or may not have anomalies.
==Multiplayer support==
I believe the full version *does* have multiplayer mode. Since hor+ is automatic and native, you can assume that multiplayer is also hor+.
==Grading==
This gets a calculated C+, and no higher potential. The 16:9 stretching is to blame for this (put "Limited Stretch" in column G in the rubrick to get this grade).
Crashday (Demo): Detailed Report
Posted: 18 Sep 2006, 22:16
by skipclarke
Edited
Crashday (Demo): Detailed Report
Posted: 22 Jan 2008, 01:56
by The_cranky_hermit
Updated grading:
Calculated grade: C
Potential grade: C+
Major unresolved issues:
None
Minor unresolved issues:
Is 1680x1050 supported?
Does the full version have any singleplayer anomalies?
How are cut-scenes handled in the full version?
Summary of widescreen-related flaws:
16:9 stretching
Cranky's coverage estimate: 97%
Crashday (Demo): Detailed Report
Posted: 22 Jan 2008, 09:29
by NightBlade
I can confirm that it does support 1680x1050.

Crashday (Demo): Detailed Report
Posted: 23 Jan 2008, 00:25
by The_cranky_hermit
Calculated grade: C+
Major unresolved issues: None
Minor unresolved issues: None
Summary of widescreen-related flaws:
16:9 stretching
Cranky's coverage estimate: 97.5%