world of warcraft in widescreen problem

Topics about game solutions, and success or failure in getting them to work.
binxer
Posts: 3
Joined: 01 Jul 2005, 20:36

world of warcraft in widescreen problem

Post by binxer »

Hi, ive played world of warcraft in both widescreen and normal resolutions. and though warcraft give you the option to play in widescreen ratios ive come to believe it is cutting off the top and bottom areas in order to fit the widescreen ratio. This has become an irritation because its limiting my vertical field of view.

Was wondering if there is a way or hack around this.
or at least anybody else can confirm this.
User avatar
Tamlin
Editors
Editors
Posts: 1371
Joined: 10 Jun 2005, 21:24

world of warcraft in widescreen problem

Post by Tamlin »

Have you tried adjusting the field of view? You can use the fov option through the console. Type fov and number (like: fov 100).
User avatar
Paradigm Shifter
Editors
Editors
Posts: 5706
Joined: 14 Oct 2003, 13:52

world of warcraft in widescreen problem

Post by Paradigm Shifter »

There are some 4:3 and 16:10 comparisons of WoW in the screenshots gallery. :)
binxer
Posts: 3
Joined: 01 Jul 2005, 20:36

world of warcraft in widescreen problem

Post by binxer »


:(
binxer
Posts: 3
Joined: 01 Jul 2005, 20:36

world of warcraft in widescreen problem

Post by binxer »

i took some screenies and it confirmed what i was seeing.
now about that FOV (field of view) command how would i go about doing that?
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

same problem for me.
I remember i was able to change the fov in the beta with the command

SET fov "100"

in the file "config.wtf"
but it doesn't work anymore in the final version.
Ridah
Posts: 3
Joined: 11 Jun 2005, 20:27

world of warcraft in widescreen problem

Post by Ridah »

Ok now you guys have me worried... how can I fix this problem in WoW? I never noticed I was losing vertical...
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

Talk about this problem in the official wow forum, so that blizzard add a correct support for widescreen.
I did post on europe french wow forum, but without success.

I've used this two pics to show the problem, use can use them:
- a game that support widescreen:

- wow: (original 4/3, orignal 16/10 and a fake corrected 16/10):
znn
Posts: 1
Joined: 15 Aug 2005, 22:05

world of warcraft in widescreen problem

Post by znn »

This is not a problem because if you notice when they make the screen bigger and cut the top and bottom off, it is simply zoomed in.

Notice the orc is bigger in the widescreen version. To fix, simply zoom out a little more so the orc is the same size as the first version. There you have your fix for your top and bottom being cut off.
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

this is not a fix, it doesn't work for interior where camera is limited.
zoom and FOV is not the same thing
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

corection: ;o)

zoom and fov is the same thing, but what we call a zoom in the game is not a zoom, it's only moving the camera
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

up
skazz
Posts: 2
Joined: 22 Aug 2005, 09:13

world of warcraft in widescreen problem

Post by skazz »

anybody have a fix for this yet?

When outside the extra zoom allows a lovely widescreen experience. In small tunnels things get annoying, though, and I would love a field of view change - it would seriously improve play in such situations.
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

We need more players to report this to blizzard.
Could someone start a topic about this on the official US wow forum ?

you can use this to explain the FOV problem:
- a game that support widescreen:
http://wowide.myftp.org/widescreen_source.jpg
- wow: (original 4/3, orignal 16/10 and a fake corrected 16/10):
http://wowide.myftp.org/widescreen.jpg
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

up
nightrider
Posts: 8
Joined: 10 Nov 2005, 06:37

world of warcraft in widescreen problem

Post by nightrider »

>< play in first person view if ur in a tunnel. fixed
nico
Posts: 9
Joined: 04 Aug 2005, 17:23

world of warcraft in widescreen problem

Post by nico »

>< play in first person view if ur in a tunnel. fixed


I've a better one: Switch off your monitor !


Now about real solution, did anyone get a response from blizzard ?
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

world of warcraft in widescreen problem

Post by Paddy the Wak »

New patch out ... amongst other things the readme says ...

* Added support for widescreen video resolutions.


I don't have the game so I can't tell you what this means or if it gives a better FOV ... fixing the cutdown view.

Anyone want to give it a try ?
CodE-E
Posts: 183
Joined: 15 Apr 2005, 13:46

world of warcraft in widescreen problem

Post by CodE-E »

Hmm... I always thought the FoV looked just right in World of Warcraft at 1680*1050 without any config changes. I never actually tested if the widescreen resolutions give a wider field of view though. I did now, though, post-1.10 patch...

http://www.code-e.net/images/misc/WoW_1280.jpg

http://www.code-e.net/images/misc/WoW_1680.jpg

The widescreen FoV is very slightly higher, but it's not quite high enough I think.
CodE-E
Posts: 183
Joined: 15 Apr 2005, 13:46

world of warcraft in widescreen problem

Post by CodE-E »

Oh, and the FoV doesn't seem any different to me since the patch. So I'm not sure what the "widescreen video resolutions" thing in the patch notes meant. o_O
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 2 guests