Multi-Game Widescreen Fixer

User created game mods, skins, texture packs and camera tools
3xs-white-tiger
Posts: 2
Joined: 23 Nov 2011, 16:25

widescreen fixer v2.3.59

Post by 3xs-white-tiger »

hi guys; i want to says "thanks" for all the help this site has offered.
the info and forums on site have been invaluable over the last couple of months..

ive just downloaded the widescreen fixer v2.3.59; superb, thank you...however. everytime i start the fixer it tells me that there are updates available for several games...and would i like to go to the website....

as soon as i click yes..the fixer stops working!!...any ideas why?? and how do i fix the fixer please??

thanks again guys for all your help
regards
steve
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dopefish
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I haven't heard of that

Post by dopefish »

I haven't heard of that happening before. It should just open your default browser to the website and leave Widescreen Fixer running in the background. Does Widescreen Fixer crash or hang? If it does, could you copy/paste the crash details? Thanks.
Widescreen Fixer - https://www.widescreenfixer.org/

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David leatherhoff
Posts: 14
Joined: 16 Nov 2011, 16:22

dopefish wrote:The donation

Post by David leatherhoff »


The donation drive has been a huge success, and I will be receiving three monitors shortly. When they arrive, I will be revisiting all old CoD games and fixing pretty much everything I can with them. I'll post here as soon as I have something to release for it.



Thanks to Widescreen Gaming Forum and everyone in the community. :)


Awesome.

Just to be sure, the donations have to be made on the widescreen fixer page or here on the widescreen gamers forums?

Thanks.
Mondo221
Posts: 1
Joined: 25 Nov 2011, 14:50

MW3 doesn't fix right

Post by Mondo221 »

Hi all,
I want to start off thanking dopefish for the widescreen fixer and all the hard work he has put into it!
The problem with MW3 is that it wont fix and the fix enabled answers no. The fixer works for COD Black ops but not MW3.
My version is Mw3 SP v. 1.2.358 and I just downloaded MW3 yesterday. I have set the image quality to native... and set the monitors to 3x16:10 and left the fov alone... Am I leaving something out here
Thankyou
Mondo
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thales100
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David leatherhoff wrote:Just

Post by thales100 »

Just to be sure, the donations have to be made on the widescreen fixer page or here on the widescreen gamers forums?

Thanks.


http://widescreengamingforum.com/news/thanksgiving-donation-drive-wsgf-coders

Only $570 left to the $2,000 goal. :onethumb
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dopefish
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I've updated the L.A. Noire

Post by dopefish »

I've updated the L.A. Noire test fix.

https://www.widescreenfixer.org/wsf_test_lanoire.7z

It's now up to v3.0 and is fairly different overall. It's kind of a taste of things to come. I will be bringing more and more games up to use this system. Each game plugin will be able to have their own custom configuration giving far more control to the user.

Please test this version out and let me know of any issues with the application itself, not the L.A. Noire plugin.

It also requires .NET 4.0.2.
http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=27756
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
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thales100
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Just tested it here, no

Post by thales100 »

Just tested it here, no aspect ratio option in the new version ? Ive adjusted "Setting" to 3.2, no issues here except a .NET Framework error after i quit game, im running .NET version 4.0.30319.



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dopefish
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It doesn't really need an

Post by dopefish »

It doesn't really need an aspect-ratio setting. The old version just used the aspect-ratio combobox because I didn't have a slider available.

The default FOV is 1.25 and it doesn't scale well using the normal FOV calculator.
If we assume 1.25 is in radians, then it has a default FOV of 71.61 degrees. If we take that and use it as the base for 3 x 16:9, we'd get a required aspect-ratio of 129.91 degrees. Converting that back to radians will only get us 2.26. Yet you found that you needed to use upwards of 3.15 for the game to feel fine.

I think the FOV controls are better left in the users' hands rather than some pre-set values. :)


As for the crash, I can probably eliminate that by checking whether Read/Writes were successful and handling it otherwise.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
newparad1gm
Posts: 31
Joined: 21 May 2011, 17:24

Hey, I picked up the Steam

Post by newparad1gm »

Hey, I picked up the Steam version of LA Noire from the Steam sale to try out your fixer. I just tried out the latest version, but when I run it and then I run LA Noire and then I press multiply, I get this crash. I also find I have to run the Widescreenfixer as admin or it crashes immediately after I start LA Noire. I also installed .NET 4.0.2 as per your link.



EDIT: Nevermind I found that you have to select the Steam version from within the FOV setting. It's working now, it seems. Gonna give LA Noire a heavier playthrough and see if any problems come up. Thanks, dopefish.
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dopefish
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Good find on the crash. I

Post by dopefish »

Good find on the crash. I never thought of what would happen if someone just opened it up and tried to use it without configuring it. I'll fix that. Thanks.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
BuckNutty
Posts: 13
Joined: 27 May 2010, 19:33

MW3

Post by BuckNutty »

I have been using the fixer for a while with various games with 3 1280x1024 monitors. It has always worked great. You really do a great job with it.

I now have 3 1920x1080 monitors, and I am trying to get MW3MP to work. Everything seems to work with the "Image Quality Setting" set to "Native". Problem is my computer a q9650 at 3.6 and 2xgtx470s can't push consistent frame rates at 5760x1080.

If I set the game to High or extra high I get good frames and the game looks ok but the menus and hud are all distorted.

Any idea why the menus and hud look ok when the "Image Quality" Setting in mw3 is at "native" but not when the "image quality" is set to something lower?
Thanks for any help.
| MSI Extreme 4 Z77 | i7 3770k | 32GB Gskill 1600 | 2x GTX470 SLI| 120GB Sandisk SSD | 2x WD750 Black Raid 0 | Seasonic Gold 750 | 3x Asus 24 (5760x1080res) | Win7
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dopefish
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Here's something for everyone

Post by dopefish »

Here's something for everyone to test. :)

https://www.widescreenfixer.org/wsf_test.7z

I added a MW3 multi-player plugin.

You can now do bezel correction.

Select the game, press the configure button, and then choose Custom for aspect-ratio. Input your default, non-corrected resolution and your corrected resolution.

For example, I have three 1920x1080 monitors so the non-corrected resolution would be 5760x1080. Since I use bezel correction, the corrected resolution is 6056x1080, so I would enter that in the second set of text boxes.

Test it out and let me know how it goes.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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dopefish
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I updated the wsf_test.7z

Post by dopefish »

I updated the wsf_test.7z file. I added support for the SP version of MW3, as well as a checkbox to enable/disable the crosshair for SP. FoV is still in the works.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
pre1udesam
Posts: 2
Joined: 03 Dec 2011, 19:23

mw3

Post by pre1udesam »

Any way to fix the severe distortion in mw3 with widescreen fixxer all my settings are at max but it distorts like crazy?
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dopefish
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Make sure you set image

Post by dopefish »

Make sure you set image quality to native.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
BuckNutty
Posts: 13
Joined: 27 May 2010, 19:33

The update you posted a few

Post by BuckNutty »

The update you posted a few hours ago seems to work well for me. But my comp struggles a bit. Any chance you can make it work with iage quality set to high or extra high?

Thanks again for your work on this. Its a great tool.
| MSI Extreme 4 Z77 | i7 3770k | 32GB Gskill 1600 | 2x GTX470 SLI| 120GB Sandisk SSD | 2x WD750 Black Raid 0 | Seasonic Gold 750 | 3x Asus 24 (5760x1080res) | Win7
Darkwisper
Posts: 1
Joined: 05 Dec 2011, 21:25

Simply wont work

Post by Darkwisper »

When i activate it it simply stays the same way with the game on my one display and my desktop on my outher display

mw2 steam version
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dopefish
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BuckNutty wrote:The update

Post by dopefish »

The update you posted a few hours ago seems to work well for me. But my comp struggles a bit. Any chance you can make it work with iage quality set to high or extra high?

Thanks again for your work on this. Its a great tool.


I'll look into it.


When i activate it it simply stays the same way with the game on my one display and my desktop on my outher display

mw2 steam version


Widescreen Fixer does not configure the game for you. You need to set up the resolution yourself. If you're only using two monitors, you may have a bad experience with the split in the middle anyway.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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dopefish
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I'm going to switch from

Post by dopefish »

I'm going to switch from WinForms to WPF. I've been playing around with it and it's been more of a pleasure than it used to be. You can actually do more things with WPF without having to create a ton of form extensions.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
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dopefish
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Here's my first entry into

Post by dopefish »

Here's my first entry into WPF.



I have more plans for the interface. I'm trying to improve the looks without hindering the user experience. There's still a lot more to be done but it's a start.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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