Page 5 of 6
bkc6j wrote:I'm also 1.02
Posted: 26 Feb 2012, 11:44
by PiecesFit
I'm also 1.02 retail (from when the game originally came out).
I can get everything to work normally at 2560x1600. And when I run Widescreen fixer (r376.7z) everything still works "normal". WSF recognizes the game is running, says fix is enabled, but still on 1 screen.
So then I went into ME ini file and manually increased resolution to 7680x1600. And the game will still load and run perfectly, but everything is obviously very zoomed in (no FOX fix). Alt-Tabing out shows me that WSF thinks it is running, but nothing is happening.
I guess this is because I have the retail version, and not Steam. is there anything that can be done that I could help with? I don't know very much about hex edited, etc.
If I had a steam version, would I still need to go into the ini and increase the resolution manually, but the fix would just fix FOV for me?
I've found a workaround that will make all versions of Mass Effect (including Origin and Retail) work with helifax's Plugin.
Firstly, if you have any DLCs installed for your copy of Mass Effect, you should do a clean re-install.
Download 'Bring Down the Sky' and 'Pinnacle Station' DLCs from Steam and install them.
This will not only install the additional content but while doing so overwrite the executable with a Steam 1.02 version.
Then simply use helifax's Plugin :)
ps. @helifax: it's a great Plugin, but I noticed the 'lock-on' reticule (when talking to people or activating doors)
is not placed correctly. Is this being worked on? or maybe this is a side-effect of the workaround.
PiecesFit wrote:bkc6j
Posted: 26 Feb 2012, 13:43
by helifax
[quote]I'm also 1.02 retail (from when the game originally came out).
I can get everything to work normally at 2560x1600. And when I run Widescreen fixer (r376.7z) everything still works "normal". WSF recognizes the game is running, says fix is enabled, but still on 1 screen.
So then I went into ME ini file and manually increased resolution to 7680x1600. And the game will still load and run perfectly, but everything is obviously very zoomed in (no FOX fix). Alt-Tabing out shows me that WSF thinks it is running, but nothing is happening.
I guess this is because I have the retail version, and not Steam. is there anything that can be done that I could help with? I don't know very much about hex edited, etc.
If I had a steam version, would I still need to go into the ini and increase the resolution manually, but the fix would just fix FOV for me?
I've found a workaround that will make all versions of Mass Effect (including Origin and Retail) work with helifax's Plugin.
Firstly, if you have any DLCs installed for your copy of Mass Effect, you should do a clean re-install.
Download 'Bring Down the Sky' and 'Pinnacle Station' DLCs from Steam and install them.
This will not only install the additional content but while doing so overwrite the executable with a Steam 1.02 version.
Then simply use helifax's Plugin :)
ps. @helifax: it's a great Plugin, but I noticed the 'lock-on' reticule (when talking to people or activating doors)
is not placed correctly. Is this being worked on? or maybe this is a side-effect of the workaround.
Hi all,
The plugin was created for
Steam version only, Retail, Origin is not supported atm (I dont have the games).
As for the plugin, its in its final form. All the things that seem out of place are due to the workaround and are not pursed at this time;)) The galaxy map is also zoomed in because apparently it is not affected by the same FOV value... The solution doesnt want to make the game flawless. It just wants to enable Eyefinity/Surround in the game (with its minor annoyances ).
Hope you enjoy it:)
Best Regards
PiecesFit wrote:bkc6j
Posted: 26 Feb 2012, 18:50
by bkc6j
I've found a workaround that will make all versions of Mass Effect (including Origin and Retail) work with helifax's Plugin.
Firstly, if you have any DLCs installed for your copy of Mass Effect, you should do a clean re-install.
Download 'Bring Down the Sky' and 'Pinnacle Station' DLCs from Steam and install them.
This will not only install the additional content but while doing so overwrite the executable with a Steam 1.02 version.
Then simply use helifax's Plugin :)
ps. @helifax: it's a great Plugin, but I noticed the 'lock-on' reticule (when talking to people or activating doors)
is not placed correctly. Is this being worked on? or maybe this is a side-effect of the workaround.
Would be great if this works, but I can't find on Steam where I can download just the DLC. Tried searching by name, etc. Can you share how we would get just the DLC from Steam and install it only?
Everything I have found searching for it (google) says that people just get the BDtS and Pinnacle Station DLCs from the normal EA sources and install them and they work with Steam. I can't find a Steam version of these.
PiecesFit wrote:bkc6j
Posted: 28 Feb 2012, 17:21
by Ceogar
[quote]I'm also 1.02 retail (from when the game originally came out).
I can get everything to work normally at 2560x1600. And when I run Widescreen fixer (r376.7z) everything still works "normal". WSF recognizes the game is running, says fix is enabled, but still on 1 screen.
So then I went into ME ini file and manually increased resolution to 7680x1600. And the game will still load and run perfectly, but everything is obviously very zoomed in (no FOX fix). Alt-Tabing out shows me that WSF thinks it is running, but nothing is happening.
I guess this is because I have the retail version, and not Steam. is there anything that can be done that I could help with? I don't know very much about hex edited, etc.
If I had a steam version, would I still need to go into the ini and increase the resolution manually, but the fix would just fix FOV for me?
I've found a workaround that will make all versions of Mass Effect (including Origin and Retail) work with helifax's Plugin.
Firstly, if you have any DLCs installed for your copy of Mass Effect, you should do a clean re-install.
Download 'Bring Down the Sky' and 'Pinnacle Station' DLCs from Steam and install them.
This will not only install the additional content but while doing so overwrite the executable with a Steam 1.02 version.
Then simply use helifax's Plugin :)
ps. @helifax: it's a great Plugin, but I noticed the 'lock-on' reticule (when talking to people or activating doors)
is not placed correctly. Is this being worked on? or maybe this is a side-effect of the workaround.
Hmm how do i download dlcs from steam when i have the game on Origin? ;( I dont really feel liike buying it on steam aswell.
Ceogar wrote:PiecesFit
Posted: 03 Mar 2012, 06:26
by cbwhat
[quote][quote]I'm also 1.02 retail (from when the game originally came out).
I can get everything to work normally at 2560x1600. And when I run Widescreen fixer (r376.7z) everything still works "normal". WSF recognizes the game is running, says fix is enabled, but still on 1 screen.
So then I went into ME ini file and manually increased resolution to 7680x1600. And the game will still load and run perfectly, but everything is obviously very zoomed in (no FOX fix). Alt-Tabing out shows me that WSF thinks it is running, but nothing is happening.
I guess this is because I have the retail version, and not Steam. is there anything that can be done that I could help with? I don't know very much about hex edited, etc.
If I had a steam version, would I still need to go into the ini and increase the resolution manually, but the fix would just fix FOV for me?
I've found a workaround that will make all versions of Mass Effect (including Origin and Retail) work with helifax's Plugin.
Firstly, if you have any DLCs installed for your copy of Mass Effect, you should do a clean re-install.
Download 'Bring Down the Sky' and 'Pinnacle Station' DLCs from Steam and install them.
This will not only install the additional content but while doing so overwrite the executable with a Steam 1.02 version.
Then simply use helifax's Plugin :)
ps. @helifax: it's a great Plugin, but I noticed the 'lock-on' reticule (when talking to people or activating doors)
is not placed correctly. Is this being worked on? or maybe this is a side-effect of the workaround.
Hmm how do i download dlcs from steam when i have the game on Origin? ;( I dont really feel liike buying it on steam aswell.i also would like to know this
myself as well.I recently
Posted: 12 Mar 2012, 14:53
by rutaq
myself as well.
I recently purchased Mass Effect from Amazon as a Digital Download but sadly without a working fix it is impossible to play at 5760 x 1080 :(
Re: PiecesFit wrote:bkc6j
Posted: 19 Aug 2013, 06:26
by Matts
helifax wrote: {...} As for the plugin, its in its final form. All the things that seem out of place are due to the workaround and are not pursed at this time;)) The galaxy map is also zoomed in because apparently it is not affected by the same FOV value... The solution doesnt want to make the game flawless. It just wants to enable Eyefinity/Surround in the game (with its minor annoyances ).
Hope you enjoy it:)
Best Regards
Hello all,
Apparently I've been gone long enough for my old account to be deleted. Most of the stuff I've played when I have time has been good enough native support I haven't had to worry about it. I recently decided to play through ME1 again, it's been years & I've been through several changes but same overall setup with 3 monitor eyefinity. Now when I played this years ago, I believe it was a fix ?Hayden? did that seemed to have fixed most everything perfectly playable back then. I love the new (to me at least) Flawless Widescreen tool, but I ran into the aforementioned galaxy map issue. I tried to use the WidescreenFixer as that's what I think we were using back then when it was working fine, but it doesn't seem to work at all now. I see mention of it being for Steam now & I'm still using the discs I've had forever.
So... Is there a tolerable workaround so you can see what you're looking at on the galaxy map? I don't have every region, system, and location memorized and tabbing every time or worse having to change video settings every time you use the map is just too much. I've tried individually disabling each of the individual fixes one at a time, and also just disabling the fix altogether (which brings the tags back, but each location icon is as big as the monitor), nothing manageable so far.
Any suggestions? Just seems unfortunate that it worked so well years ago and doesn't seem to anymore?
Thanks! Matt
Re: Mass Effect
Posted: 01 Jun 2014, 22:02
by graylion
currently trying to play the game again and the hotkey does not activate the fixer in Windows 8.1. Has anybody experienced this?
Re: Mass Effect
Posted: 22 Jul 2014, 11:40
by helifax
graylion wrote:currently trying to play the game again and the hotkey does not activate the fixer in Windows 8.1. Has anybody experienced this?
No idea what is going on there.... Also for my plugins use the WSF version found on my site r662.
(
http://3dsurroundgaming.com/WSF.html)
I know dopefish made changes in the newer versions and my plugins will not work with never versions of WSF. (Is on the todo list to update them).
Also the plugin works with both the Steam & Origin version of Mass Effect.
Re: Mass Effect
Posted: 04 Oct 2014, 15:35
by Rifte
Hi all
This workaround on Widescreen Fixer and Flawless Widescreen both work like a dream.
One problem though.
On 2560 x 1080 resolution, the targeting reticle is inaccurate. It doesnt physically place itself on the target when I interact with whatever. It sits slightly to the right of the target.
Any workaround?
Cheers
Rifte
Re: Mass Effect
Posted: 11 Oct 2014, 17:56
by Drewpy Drew
Rifte wrote:Hi all
This workaround on Widescreen Fixer and Flawless Widescreen both work like a dream.
One problem though.
On 2560 x 1080 resolution, the targeting reticle is inaccurate. It doesnt physically place itself on the target when I interact with whatever. It sits slightly to the right of the target.
Any workaround?
Cheers
Rifte
I had the same issue. If you go in the display detection settings of Flawless Widescreen you can adjust the HUD manually so the targeting reticle will line up. Here is what worked for me:
Width: 2560
Height: 1080
HUD Width: 1920 (HUD will get cut off if any wider)
HUD Height: 1080
HUD X: 328
HUD Y: 1080
Re: Mass Effect
Posted: 15 Feb 2015, 00:35
by oxide7
Drewpy Drew wrote:
I had the same issue. If you go in the display detection settings of Flawless Widescreen you can adjust the HUD manually so the targeting reticle will line up. Here is what worked for me:
Width: 2560
Height: 1080
HUD Width: 1920 (HUD will get cut off if any wider)
HUD Height: 1080
HUD X: 328
HUD Y: 1080
This worked great for lining up my Targeting Reticle for shooting, but the object/character Selection Reticle is still off. It's off to the right a bit.
If I take away the HUDX value, then the whole HUD and Targeting Reticle slides to the left, then shooting is nearly impossible. But the Selection Reticle will be correct...
It seems like its one or the other. Either that or I'm missing something.
Re: Mass Effect
Posted: 20 Jul 2015, 04:26
by Zandar247
Also playing on ultrawide, at 3440x1440. These settings on Flawless Widescreen worked for me,
Similar to the 2560x1080 solution above. Main difference being the offset of the HUD @ 440.
Here's a screencap of my settings:
http://imgur.com/gallery/SQYh2jJA few screencaps of the game @ 21:9 (3440x1440)
http://imgur.com/gallery/uXmwyNote the weird targeting reticle that goes off to the right, don't know how to fix that... But everything else seems to work well (Shooting and whatnot)
Re: Mass Effect
Posted: 23 Jul 2015, 01:55
by luluco250
I'm also having this problem with the targeting reticle, I'm using the exact settings as Drewpy Drew except for Hud X at 320, I found that was the exact center value on trial and error and some messing around. It affects gameplay in the way that you get confused of where enemies are actually at, but other than that no problems so far.
Re: Mass Effect
Posted: 19 Aug 2015, 19:26
by laloutr3
I have a problem with Flawless WideScreen with all three Mass Effect games...
Flawless Widescreen does not detect the game process and does nothing. I tried Widescreen Fixer too, and it crashs when i launch Mass Effect 1, 2 or 3
I suspect Windows 10 to be responsible of this... Any idea on how to correct this?
Thanks in advance, I am a huge huge huge fan of Mass Effect, and I want them running on my 21:9 monitor

Re: Mass Effect
Posted: 19 Aug 2015, 20:12
by imusrt
laloutr3 sounds like hook is blocked. When game loads, what text does FWS show in its status box?
Did you try running FWS
- as admin?
- in compatability mode?
Failing that, could try above on both FWS & game.
Re: Mass Effect
Posted: 19 Aug 2015, 20:21
by laloutr3
FWS only shoes "Searching for Mass Effect Process". It works in all other games though !
I tried to run it as admin, but not i compatibility mode, i'll check that now

Thanks for you response

Edit : Tried compatibility mode and admin mode on both game and FWS, still does not work

I forgot to precise, Mass Effect 1 and 2 are steam version.
Re: Mass Effect
Posted: 20 Aug 2015, 20:55
by imusrt
Beyond that, I am not much help. Some long shot ideas:
1. Much of FWS guts are editable (script files), but I see no obvious problem / fix that would help you hook. You could contact a FWS developer/contributor for ideas, specifically regarding Windows 10 maybe?
2. You could try spreading using manual methods. But I highly doubt this will magically fix your hooking problem. If interest, you can find these instructions in my blog:
- Mass Effect 3
http://www.wsgf.org/blog/imusrt/2015/04/08/mass-effect-3-2012-manual-plp-instructions- Mass Effect 2
http://www.wsgf.org/node/287403. You could try everything again, using a different game exe version. I would suggest trying a NO-CD fixed game exe; likely easy enough to download for this test. There is a chance that this will get FWS past whatever is blocking it.
Re: Mass Effect
Posted: 21 Aug 2015, 22:31
by laloutr3
Couldn't it be risky to use a nocd crack on a steam game? I will look your other suggestions

Re: Mass Effect
Posted: 26 Aug 2015, 21:59
by laloutr3
I corrected the problem on Mass Effect 2 ! And i think it will be the same for 1 and 3

I went to the folders where FWS stocks plugin, and edited the file "MassEffect2.lua"
In the process vars, it put the following :
Process_FriendlyName = Module:GetFriendlyName()
Process_WindowName = "*"
Process_ClassName = "*"
Process_EXEName = "MassEffect2.exe"
Before, WindowName was "Mass Effect 2" and ClassName something like"UnrealEngineClass", and EXEName was "*". I think that Windows 10 does not expose same informations than before, and FWS could not locate the UnrealEngine thing IMO. So i tried to detect the process only by its exe name, and it worked

I also had to correct the HUD like said on ME2 thread, but now it's great
