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Toothless Spoon

Posted: 22 Apr 2012, 13:49
by anteronoid
[quote]A guy "Natai" at the witcher official forums found a solution to fix the EE braking of Surround 2D/3D.
http://en.thewitcher.com/forum/index.php?/topic/29221-tw2-ee-nvidia-surround-not-working/page__gopid__809314#entry809314

Setting the AspectRatio=5 works for me.

Using 3-way Sli 2D surround in 5790*1080

Regards


I just did this and can confirm that it works!! Yay! Also is there a way to increase FOV?

Yes, this sunday is saved :)

Nope, sorry i have no idea on how to fix the FOV, for me it looks great how it is now.

anteronoid wrote:A guy

Posted: 22 Apr 2012, 14:50
by helifax
A guy "Natai" at the witcher official forums found a solution to fix the EE braking of Surround 2D/3D.
http://en.thewitcher.com/forum/index.php?/topic/29221-tw2-ee-nvidia-surround-not-working/page__gopid__809314#entry809314

Setting the AspectRatio=5 works for me.

Using 3-way Sli 2D surround in 5790*1080

Regards


It works indeed but your aspect ratio is not exactly 5 is 4.98 or close:) Anyway:) I fixed the GoG version for nvidia Surround and also I fixed the GoG version for Eyefinity. The above mentioned edit doesnt work for Eyefinity:)

Will release the plugin as soon as it is done;))

helifax wrote:anteronoid

Posted: 22 Apr 2012, 15:13
by Toothless Spoon
[quote]A guy "Natai" at the witcher official forums found a solution to fix the EE braking of Surround 2D/3D.
http://en.thewitcher.com/forum/index.php?/topic/29221-tw2-ee-nvidia-surround-not-working/page__gopid__809314#entry809314

Setting the AspectRatio=5 works for me.

Using 3-way Sli 2D surround in 5790*1080

Regards


It works indeed but your aspect ratio is not exactly 5 is 4.98 or close:) Anyway:) I fixed the GoG version for nvidia Surround and also I fixed the GoG version for Eyefinity. The above mentioned edit doesnt work for Eyefinity:)

Will release the plugin as soon as it is done;))

So what will the your fix do Helifax? Does it change the FOV at all?

No prob if you need anything

Posted: 22 Apr 2012, 17:44
by valcan_s
AspectRatio=5 fixed the issue for me in the User.ini located in the folder --> C:Users[user name]DocumentsWitcher 2Config.

Toothless Spoon wrote:helifax

Posted: 22 Apr 2012, 18:07
by helifax
[quote][quote]A guy "Natai" at the witcher official forums found a solution to fix the EE braking of Surround 2D/3D.
http://en.thewitcher.com/forum/index.php?/topic/29221-tw2-ee-nvidia-surround-not-working/page__gopid__809314#entry809314

Setting the AspectRatio=5 works for me.

Using 3-way Sli 2D surround in 5790*1080

Regards


It works indeed but your aspect ratio is not exactly 5 is 4.98 or close:) Anyway:) I fixed the GoG version for nvidia Surround and also I fixed the GoG version for Eyefinity. The above mentioned edit doesnt work for Eyefinity:)

Will release the plugin as soon as it is done;))


So what will the your fix do Helifax? Does it change the FOV at all?

No FoV change. It will enabled Eyefinity/Surround for everyone. Not just the guys who use nVidia Hardware:)


New Plugin is part of WSF: https://www.widescreenfixer.org/

Supports GoG & Steam Verions
Supports both Eyefinity & Surround

Big thanks to dopefish and kiax0001 for letting me use his PC.

Best Regards,
Helifax

Unable to get the fix working

Posted: 23 Apr 2012, 11:02
by UKFireman
Unable to get the fix working on eyefinity with retail version of witcher 2 patched upto enhanced version. WSF tells me the game is detected and fix running, pressing the * key to activate does change the fov in game but it does not fill out to the side monitors. The game shows only on the centre screen and black screens on the side monitors. Tried both steam and cog in the settings and tried with both full screen on and off in settings. Ingame resolution set to 5760*1980, profile set to 3*16.9

UKFireman wrote:Unable to get

Posted: 23 Apr 2012, 12:08
by Toothless Spoon
Unable to get the fix working on eyefinity with retail version of witcher 2 patched upto enhanced version. WSF tells me the game is detected and fix running, pressing the * key to activate does change the fov in game but it does not fill out to the side monitors. The game shows only on the centre screen and black screens on the side monitors. Tried both steam and cog in the settings and tried with both full screen on and off in settings. Ingame resolution set to 5760*1980, profile set to 3*16.9


Mate I don't know what you are doing wrong but I have the retail version also and it works fine. I enable it when the menu appears. Make sure you have all the right settings, and you don't enable it too soon. Also you didn't edit the .ini file did you?


Helifax - is there a way to adjust the FOV? I kinda like to be zoomed out a little more.

Toothless Spoon

Posted: 23 Apr 2012, 12:52
by UKFireman
[quote]Unable to get the fix working on eyefinity with retail version of witcher 2 patched upto enhanced version. WSF tells me the game is detected and fix running, pressing the * key to activate does change the fov in game but it does not fill out to the side monitors. The game shows only on the centre screen and black screens on the side monitors. Tried both steam and cog in the settings and tried with both full screen on and off in settings. Ingame resolution set to 5760*1980, profile set to 3*16.9


Mate I don't know what you are doing wrong but I have the retail version also and it works fine. I enable it when the menu appears. Make sure you have all the right settings, and you don't enable it too soon. Also you didn't edit the .ini file did you?


Helifax - is there a way to adjust the FOV? I kinda like to be zoomed out a little more.


Thx for the reply.
Can i ask what settings you are using? I am using the following

Widescreen fixer - pretty much default (auto detect 3*16:9)
Witcher 2 settings - Full screen enabled, Resolution set to 5760*1080 , 16:9

No i have not edited the ini

UKFireman wrote:Toothless

Posted: 23 Apr 2012, 13:39
by helifax
[quote][quote]Unable to get the fix working on eyefinity with retail version of witcher 2 patched upto enhanced version. WSF tells me the game is detected and fix running, pressing the * key to activate does change the fov in game but it does not fill out to the side monitors. The game shows only on the centre screen and black screens on the side monitors. Tried both steam and cog in the settings and tried with both full screen on and off in settings. Ingame resolution set to 5760*1980, profile set to 3*16.9


Mate I don't know what you are doing wrong but I have the retail version also and it works fine. I enable it when the menu appears. Make sure you have all the right settings, and you don't enable it too soon. Also you didn't edit the .ini file did you?


Helifax - is there a way to adjust the FOV? I kinda like to be zoomed out a little more.


Thx for the reply.
Can i ask what settings you are using? I am using the following

Widescreen fixer - pretty much default (auto detect 3*16:9)
Witcher 2 settings - Full screen enabled, Resolution set to 5760*1080 , 16:9

No i have not edited the ini

Hello all, thank you for the feedback. I wasnt able to test the plugin on an Eyefinity setup after the plugin was created. But I suspect to be a problem in the plugin, one that it will be easy to fix;)) I will look into it and post the updated plugin.

On Nvidia it works because the Surround enabling is done different in the game engine than Eyefinity;))

Hm the WSF crashes my game

Posted: 23 Apr 2012, 13:48
by haldolium
Hm the WSF crashes my game now if I set the AspectRatio in the User.ini to anything else but 5. Though setting it to 5, WSF doesn't strech the image but only changing the FoV when using the hotkey... very weird. Any ideas? I have the steam version, 2 monitors only and eyefinity. A year ago it worked just fine :/

Is there still no way to get

Posted: 23 Apr 2012, 16:11
by craziplaya21
Is there still no way to get the new cut scenes to work in 16:10?

craziplaya21 wrote:Is there

Posted: 23 Apr 2012, 16:18
by helifax
Is there still no way to get the new cut scenes to work in 16:10?


what is the problem with the new cutscenes? Ah nevermind..Found out that they play only on 16:9 aspect ratio..strange thing.

This is what I'm running into

Posted: 23 Apr 2012, 18:06
by ruggerxpunk
This is what I'm running into with Eyefinity.

WSF settings, either on Auto, or 3x10:9 and Horizontal Resolution set to 6080, I enable the hotkey fix on the menu screen, load a game, and then only picture is on my center monitor.

Two outside monitors are black, but the picture on the center monitor is all squashed inwards.

This is using the GOG edition.

ruggerxpunk wrote:This is

Posted: 23 Apr 2012, 18:46
by helifax
This is what I'm running into with Eyefinity.

WSF settings, either on Auto, or 3x10:9 and Horizontal Resolution set to 6080, I enable the hotkey fix on the menu screen, load a game, and then only picture is on my center monitor.

Two outside monitors are black, but the picture on the center monitor is all squashed inwards.

This is using the GOG edition.


Yes I know, I said a little above in a post that I am aware of the problem;)) is a small error in the plugin that is being corrected;)) Keep you posted.


Edit: The problem has been fixed. And it will be updated on WideScreen Fixer today. So just grab the latest version and let me know if it works for you;))


Best Regards,
Helifax

helifax wrote:ruggerxpunk

Posted: 23 Apr 2012, 19:29
by ruggerxpunk
[quote]This is what I'm running into with Eyefinity.

WSF settings, either on Auto, or 3x10:9 and Horizontal Resolution set to 6080, I enable the hotkey fix on the menu screen, load a game, and then only picture is on my center monitor.

Two outside monitors are black, but the picture on the center monitor is all squashed inwards.

This is using the GOG edition.


Yes I know, I said a little above in a post that I am aware of the problem;)) is a small error in the plugin that is being corrected;)) Keep you posted.


Edit: The problem has been fixed. And it will be updated on WideScreen Fixer today. So just grab the latest version and let me know if it works for you;))


Best Regards,
Helifax

After the new fix, this is what happens. It just showed a blue-ish hue on the screen, and I could look around and it would change to maroon and blue...



Attached files

Just try to enable/disable

Posted: 23 Apr 2012, 19:45
by helifax
Just try to enable/disable and enable the fix again:) and tell me if is the same thing. Also try to manually configure it correctly with your system details( the plugin I mean).

helifax wrote:Just try to

Posted: 23 Apr 2012, 20:05
by ruggerxpunk
Just try to enable/disable and enable the fix again:) and tell me if is the same thing. Also try to manually configure it correctly with your system details( the plugin I mean).


No luck.

These are the values I've tested.

Auto Detect UNchecked.
3 x 16:9
Horizontal Res: 6080

Auto Detect Checked
This sets Auto Aspect-Ratio to 152 in the first box, and 27 in the second box.
Auto Horizontal Res: 6080

Auto Detect UNchecked
Custom
Custom Aspect Ratio: 16 in the first box, and 9 in the second box.
Horizontal Res: 6080

Most of these options just squash the center screen still. I haven't been able to duplicate that blue/maroon screen again.

*EDIT*

HOLD THE PHONE!!
I just did this again:
Auto Detect UNchecked
3 x 16:9
Horizontal 6080

Enabled it in game, then Alt + Tab back to my desktop, then went back in the game and hot diggity dog, Eyefinity works!
Thanks again! You guys are crazy.

Here's a pic, also just to show you that words are stretched. Not that I'm complaining at all, just to make you aware.



Attached files

after much trial i aslo

Posted: 23 Apr 2012, 21:03
by UKFireman
after much trial i aslo managed to get it to work. Uncheck auto detect, 3*16:9 and 5988.Load game, apply fix, screen went blue.disabled fix, enable fix again then alt tab to desktop and back to game and it works in eyefinity. Many thanks Helifax thats 3 of my fav games now working in eyefinity (Skyrim, KoA, Witcher), now if only there was a fix for Tribes Ascend ;) Thanks again Helifax

helifax wrote:ruggerxpunk

Posted: 24 Apr 2012, 16:20
by haldolium
[quote]This is what I'm running into with Eyefinity.

WSF settings, either on Auto, or 3x10:9 and Horizontal Resolution set to 6080, I enable the hotkey fix on the menu screen, load a game, and then only picture is on my center monitor.

Two outside monitors are black, but the picture on the center monitor is all squashed inwards.

This is using the GOG edition.


Yes I know, I said a little above in a post that I am aware of the problem;)) is a small error in the plugin that is being corrected;)) Keep you posted.


Edit: The problem has been fixed. And it will be updated on WideScreen Fixer today. So just grab the latest version and let me know if it works for you;))


Best Regards,
Helifax

Thanks a lot dude. That version also fixed the crashing problem I had yesterday!

When i first tried the fix it

Posted: 27 Apr 2012, 16:56
by Josiahrulez
When i first tried the fix it worked, but then i came home from work and tried it, it just crashes to desktop.

I tried applying the patches in the menu and in game, both crash to the desktop. Im running the steam version of the witcher 2.