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Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 03:38
by yarberrymt
I am able to get the game running in eyefinity and have applied the ".ba2" fix and INI fixes, but still have the following problem with text/HUD/display.
Please see attachement.
Can you help me?
Thanks,
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 10:23
by Kayden
Laucien wrote:So, I downloaded Haldi's latest mod and did all the .ini changes instructed. Everything looks great with the UI centered and all that (save for the dark green boxes) but then I get to the part where you set the SPECIAL stats and it looks like this:
http://i.imgur.com/UHLuHy2.jpgAm I missing something? Last night I downloaded an outdated version of Haldi's mod (one that was an unpacked bundle of swf files) and that part looked good but the new version looks like that.
yarberrymt wrote:I am able to get the game running in eyefinity and have applied the ".ba2" fix and INI fixes, but still have the following problem with text/HUD/display.
Please see attachement.
Can you help me?
Thanks,
Additional Instructions:
1) Download the zip file provided by Haldi in his post -
http://www.wsgf.org/forums/viewtopic.ph ... 12#p162512 - "Fallout4 - Interface2.zip"
2) Rename interface.ba2 to interface.old and then place Haldi's ba2 file into its place (renaming to interface.ba2)
3) Edit the Fallout4.ini file with:
[Interface]
fSafeZoneX=250.0
//was 15.0 - MM fix is 250.0
fSafeZoneXWide=1300.0
//was 64.0 - MM Fix is 1300.0
4) Save
5) Edit the Fallout4prefs.ini with:
[Display]
iSize W=5760 (or whatever your desktop width is)
6) Save
7) Run the game
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 10:33
by Longpig7
Kayden - Does that also help with the off center cross hairs issue?
(see post on p37)
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 11:57
by Thoemse
Kayden wrote:Laucien wrote:So, I downloaded Haldi's latest mod and did all the .ini changes instructed. Everything looks great with the UI centered and all that (save for the dark green boxes) but then I get to the part where you set the SPECIAL stats and it looks like this:
http://i.imgur.com/UHLuHy2.jpgAm I missing something? Last night I downloaded an outdated version of Haldi's mod (one that was an unpacked bundle of swf files) and that part looked good but the new version looks like that.
yarberrymt wrote:I am able to get the game running in eyefinity and have applied the ".ba2" fix and INI fixes, but still have the following problem with text/HUD/display.
Please see attachement.
Can you help me?
Thanks,
Additional Instructions:
1) Download the zip file provided by Haldi in his post -
http://www.wsgf.org/forums/viewtopic.ph ... 12#p162512 - "Fallout4 - Interface2.zip"
2) Rename interface.ba2 to interface.old and then place Haldi's ba2 file into its place (renaming to interface.ba2)
3) Edit the Fallout4.ini file with:
[Interface]
fSafeZoneX=250.0
//was 15.0 - MM fix is 250.0
fSafeZoneXWide=1300.0
//was 64.0 - MM Fix is 1300.0
4) Save
5) Edit the Fallout4prefs.ini with:
[Display]
iSize W=5760 (or whatever your desktop width is)
6) Save
7) Run the game
That doesn't seem to help.
I get exactly the same as yarberrymt does.
I cannot see all the attributes as seen in his picture. I did it just like you wrote.
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 12:53
by nyldan
Kayden wrote:Laucien wrote:So, I downloaded Haldi's latest mod and did all the .ini changes instructed. Everything looks great with the UI centered and all that (save for the dark green boxes) but then I get to the part where you set the SPECIAL stats and it looks like this:
http://i.imgur.com/UHLuHy2.jpgAm I missing something? Last night I downloaded an outdated version of Haldi's mod (one that was an unpacked bundle of swf files) and that part looked good but the new version looks like that.
yarberrymt wrote:I am able to get the game running in eyefinity and have applied the ".ba2" fix and INI fixes, but still have the following problem with text/HUD/display.
Please see attachement.
Can you help me?
Thanks,
Additional Instructions:
1) Download the zip file provided by Haldi in his post -
http://www.wsgf.org/forums/viewtopic.ph ... 12#p162512 - "Fallout4 - Interface2.zip"
2) Rename interface.ba2 to interface.old and then place Haldi's ba2 file into its place (renaming to interface.ba2)
3) Edit the Fallout4.ini file with:
[Interface]
fSafeZoneX=250.0
//was 15.0 - MM fix is 250.0
fSafeZoneXWide=1300.0
//was 64.0 - MM Fix is 1300.0
4) Save
5) Edit the Fallout4prefs.ini with:
[Display]
iSize W=5760 (or whatever your desktop width is)
6) Save
7) Run the game
This is really weird. For me, the fixes provided by Haldi work just fine.
However, last night I was tinkering around with a friend of mine who recently bought the game, he has exactly the same issue with the S.P.E.C.I.A.L. stats not fully showing.
We are running identical setups, we even exchanged our ini- files and compared them in Notepad++.
Only major difference between our rigs is that he is using 2 GTX 970 in SLI Mode while I have a single 980TI, plus he has three 16:10 monitors while I have 3 16:9.
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 13:28
by anteronoid
nyldan wrote:
This is really weird. For me, the fixes provided by Haldi work just fine.
However, last night I was tinkering around with a friend of mine who recently bought the game, he has exactly the same issue with the S.P.E.C.I.A.L. stats not fully showing.
We are running identical setups, we even exchanged our ini- files and compared them in Notepad++.
Only major difference between our rigs is that he is using 2 GTX 970 in SLI Mode while I have a single 980TI, plus he has three 16:10 monitors while I have 3 16:9.
I was fiddeling with the updated
Config Editor yesterday and when i edited some safezone settings I noticed it changed BOTH the "fSafeZoneXWide" and "fSafeZoneYWide16x10" settings in the .ini file to "1300". So I'm figuring if you have 16:10 Aspect Ratio the "fSafeZoneYWide16x10" is used.
I cant test this with 16:10 since i have 16:9 and its working fine for me. But maybe you could try change the ini to this if its 16:10 monitors?;
fSafeZoneX=250
fSafeZoneY=36
fSafeZoneXWide=1300
fSafeZoneYWide=36
fSafeZoneXWide16x10=1300
fSafeZoneYWide16x10=36
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 13:28
by Kayden
Longpig7 wrote:Kayden - Does that also help with the off center cross hairs issue?
(see post on p37)
I am unsure of that since I've never seen that issue but here are a few pics to show what I see in game with haldi's fix and the changes I mentioned:
http://steamcommunity.com/sharedfiles/f ... =560311545http://steamcommunity.com/sharedfiles/f ... =560311640The ini changes fixed for me was the text at the main menu and in the game so it doesn't look as stretched. The only issue I had with cross hairs got fixed in Ver 2 of the fix. It was reaching the bezel of my monitor and it shouldn't have been doing that. This may work for you so it wouldn't hurt to try.
Thoemse wrote:That doesn't seem to help.
I get exactly the same as yarberrymt does.
I cannot see all the attributes as seen in his picture. I did it just like you wrote.
Than it must be a value that isn't covered in Haldi's fix. I know when I did apply Haldi's fix and those values though, I could use containers because they came up the same way as the S.P.E.C.I.A.L. does in char creation. At the time I made my char there was no fix so I just went single monitor.
Just to verify the problem I tried it on my end and I got the same problem you guys did. This is something Haldi will need to fix I'm sure. In the mean time use single monitor up until that point and just play after with multi-monitor. Sorry I didn't verify it before.
nyldan wrote:This is really weird. For me, the fixes provided by Haldi work just fine.
However, last night I was tinkering around with a friend of mine who recently bought the game, he has exactly the same issue with the S.P.E.C.I.A.L. stats not fully showing.
We are running identical setups, we even exchanged our ini- files and compared them in Notepad++.
Only major difference between our rigs is that he is using 2 GTX 970 in SLI Mode while I have a single 980TI, plus he has three 16:10 monitors while I have 3 16:9.
Well the video cards don't matter much because there is no SLI profile unless you force it in NVIDIA Inspector. As for why it works fine for you and not your friend, there is only one thing I can think of that might be different and that is resolution.
I say this because a friend of mine is having issues with his 4800x900 and he has major problems with lighting disappearing on him and a ton of shadow issues. Haldi do you think you can look into if your fix needs some tweaking, might need an individual file for each resolution or aspect ratio?? Thanks in advance!
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 14:09
by nyldan
anteronoid wrote:nyldan wrote:
This is really weird. For me, the fixes provided by Haldi work just fine.
However, last night I was tinkering around with a friend of mine who recently bought the game, he has exactly the same issue with the S.P.E.C.I.A.L. stats not fully showing.
We are running identical setups, we even exchanged our ini- files and compared them in Notepad++.
Only major difference between our rigs is that he is using 2 GTX 970 in SLI Mode while I have a single 980TI, plus he has three 16:10 monitors while I have 3 16:9.
I was fiddeling with the updated
Config Editor yesterday and when i edited some safezoon settings I noticed it changed BOTH the "fSafeZoneXWide" and "fSafeZoneYWide16x10" settings in the .ini file to "1300". So I'm figuring if you have 16:10 Aspect Ratio the "fSafeZoneYWide16x10" is used.
I cant test this with 16:10 since i have 16:9 and its working fine for me. But maybe you could try change the ini to this if its 16:10 monitors?;
fSafeZoneX=250
fSafeZoneY=36
fSafeZoneXWide=1300
fSafeZoneYWide=36
fSafeZoneXWide16x10=1300
fSafeZoneYWide16x10=36
Thx Anteronoid, but we already tried this, no success unfortunately.
What puzzles me is that the other IF- elements (Pipboy, healthbar etc.) are working for my friend, so it seems the SPECIAL- attributes are the only thing out of place.
Since I don't have 16:10 screens I can't do any testing myself, I'll have to wait for my pal until he slept off last nights beers

Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 17:46
by tricky
Laucien wrote:So, I downloaded Haldi's latest mod and did all the .ini changes instructed. Everything looks great with the UI centered and all that (save for the dark green boxes) but then I get to the part where you set the SPECIAL stats and it looks like this:
http://i.imgur.com/UHLuHy2.jpgAm I missing something? Last night I downloaded an outdated version of Haldi's mod (one that was an unpacked bundle of swf files) and that part looked good but the new version looks like that.
My advice is to start and play the game up to the point where you set your attributes for the first time in single screen resolution, as that is the only "game-breaker" for me in triplewide. Once you set your attributes, apply the fixes, and the the rest of the game is quite enjoyable in triplewide. Just completed the race track mission, that was fun as hell, especially once the racers were unleashed. And watch out for glowing ones!
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 19:57
by Laucien
nyldan wrote:This is really weird. For me, the fixes provided by Haldi work just fine.
However, last night I was tinkering around with a friend of mine who recently bought the game, he has exactly the same issue with the S.P.E.C.I.A.L. stats not fully showing.
We are running identical setups, we even exchanged our ini- files and compared them in Notepad++.
Only major difference between our rigs is that he is using 2 GTX 970 in SLI Mode while I have a single 980TI, plus he has three 16:10 monitors while I have 3 16:9.
While I doubt the GPUs are really the issue I have to say I have the exactly same setup (and problem) as your friend. 2 GTX970 in SLI.
It's weird because with one of Haldi's previous fixes that screen worked perfectly but using the latest one it shows like in the picture.
Anyway though I was concerned that other screens/menus would look like that but if you guys say that the S.P.E.C.I.A.L. screen is the only one that potentially has that problem I can go single-monitor till I finish character creation and then do all the edits.
Thanks

.
Re: Fallout 4 Eyefinity/Surround
Posted: 22 Nov 2015, 20:36
by nyldan
Laucien wrote:nyldan wrote:This is really weird. For me, the fixes provided by Haldi work just fine.
However, last night I was tinkering around with a friend of mine who recently bought the game, he has exactly the same issue with the S.P.E.C.I.A.L. stats not fully showing.
We are running identical setups, we even exchanged our ini- files and compared them in Notepad++.
Only major difference between our rigs is that he is using 2 GTX 970 in SLI Mode while I have a single 980TI, plus he has three 16:10 monitors while I have 3 16:9.
While I doubt the GPUs are really the issue I have to say I have the exactly same setup (and problem) as your friend. 2 GTX970 in SLI.
It's weird because with one of Haldi's previous fixes that screen worked perfectly but using the latest one it shows like in the picture.
Anyway though I was concerned that other screens/menus would look like that but if you guys say that the S.P.E.C.I.A.L. screen is the only one that potentially has that problem I can go single-monitor till I finish character creation and then do all the edits.
Thanks

.
To my knowlegde that should just be the case.
Once you're done with character creation, everything seems fine. (although (as mentioned) I can't do any testing by myself)
Still, I'd like to understand what the problem is. To my logic, if the aspect ratio (16:10 vs. 16:9) should cause this, I'd expect the display to be a bit out of place, rather than cutting off half of the screen.
Re: Fallout 4 Eyefinity/Surround
Posted: 23 Nov 2015, 03:00
by Haldi
Laucien wrote:It's weird because with one of Haldi's previous fixes that screen worked perfectly but using the latest one it shows like in the picture.
Oookkkayy.....
Must be a SpecialMenu.swf i've skipped somehow, because i tought it would be the "special" menue in the pipboy itself.
Funny thing is i've written a E-mail to Bethesda Support about this Problem 5 minutes after installing the game xD
Didn't help.
Response
Greetings!
Thank you for contacting Bethesda Customer Support. We have compiled some of the most frequently asked questions in regards to Fallout 4 gameplay:
• Where can I get Fallout 4 gameplay tips or help?
• How do I use the wait function in Fallout 4?
• What do I do if Fallout 4 is too difficult?
• What do I do if I am stuck on a quest in Fallout 4?
• What do I do if an NPC is stuck or missing in Fallout 4?
For all other issues, we recommend visiting our official forums at
http://forums.bethsoft.com/forum/40-Fallout/ for additional assistance.
Kind regards,
Bethesda Customer Support
Subject
Hi, I can't name my Character. The Name is out of the monitor. Screenshot: http:...
Auto-Response By (Administrator) (11/09/2015 08:27 PM)
Greetings!
Thank you for contacting Bethesda Customer Support. We have compiled some of the most frequently asked questions in regards to Fallout 4 gameplay:
• Where can I get Fallout 4 gameplay tips or help?
• How do I use the wait function in Fallout 4?
• What do I do if Fallout 4 is too difficult?
• What do I do if I am stuck on a quest in Fallout 4?
• What do I do if an NPC is stuck or missing in Fallout 4?
For all other issues, we recommend visiting our official forums at
http://forums.bethsoft.com/forum/40-Fallout/ for additional assistance.
Kind regards,
Bethesda Customer Support
Customer By CSS Web () (11/09/2015 08:27 PM)
Hi,
I can't name my Character. The Name is out of the monitor.
Screenshot:
http://images.akamai.steamusercontent.c ... olor=black [---001:001441:10057---]
Re: Fallout 4 Eyefinity/Surround
Posted: 23 Nov 2015, 03:08
by Laucien
Haldi wrote:Laucien wrote:It's weird because with one of Haldi's previous fixes that screen worked perfectly but using the latest one it shows like in the picture.
Oookkkayy.....
Must be a SpecialMenu.swf i've skipped somehow, because i tought it would be the "special" menue in the pipboy itself.
Funny thing is i've written a E-mail to Bethesda Support about this Problem 5 minutes after installing the game xD
Didn't help.
No, sorry!. I went back to check which fix version had the S.P.E.C.I.A.L. screen working in my resolution (5960*1080) and realized it wasn't your fix but one Ekrboi posted here.
http://www.wsgf.org/forums/viewtopic.ph ... 73#p162273That one there along with the same .ini edits makes the special screen during character creation show up as intended when using triple monitor though then I had some issues like not the entire UI fully centered.
Re: Fallout 4 Eyefinity/Surround
Posted: 23 Nov 2015, 04:22
by DOUG MCFARLANE
Looks like it is time for a donation for flawless widescreen on this tough nut to crack, Fallout 4 just like Skyrim was. Bethesda is a pain for the elite widescreen gamers.
Re: Fallout 4 Eyefinity/Surround
Posted: 23 Nov 2015, 04:57
by Laucien
So!, I grabbed the specialmenu.swf from the post I linked before (the one with the modded files that I mentioned worked) and edited the fallout4.ini file to load that single swf from data/interface and... it seemed to have worked!.
Not sure if this might break anything down the line but best case scenario is that both mods combined are good to make it fully playable (ignoring the annoying dark green bars

) and the worst that could happen would be that after character creation you'll just need to remove that file so it only uses Haldi's modded interface.
Re: Fallout 4 Eyefinity/Surround
Posted: 23 Nov 2015, 12:46
by Longpig7
Kayden wrote:Longpig7 wrote:Kayden - Does that also help with the off center cross hairs issue?
(see post on p37)
I am unsure of that since I've never seen that issue but here are a few pics to show what I see in game with haldi's fix and the changes I mentioned:
http://steamcommunity.com/sharedfiles/f ... =560311545http://steamcommunity.com/sharedfiles/f ... =560311640The ini changes fixed for me was the text at the main menu and in the game so it doesn't look as stretched. The only issue I had with cross hairs got fixed in Ver 2 of the fix. It was reaching the bezel of my monitor and it shouldn't have been doing that. This may work for you so it wouldn't hurt to try.
Kayden - This should show the off center cross hairs, also the HUD is one the outer screen.
http://i64.tinypic.com/oa8aoj.pngI'm also seeing all the menus for crafting etc all very small and compressed.
FYI res of 6048x5760
Cheers in advance for any help.
Re: Fallout 4 Eyefinity/Surround
Posted: 23 Nov 2015, 12:58
by Longpig7
Re: Fallout 4 Eyefinity/Surround
Posted: 23 Nov 2015, 23:34
by Longpig7
Actually here is a better image showing the location of the bezels:
http://i68.tinypic.com/2rhxv7s.jpg
Re: Fallout 4 Eyefinity/Surround
Posted: 24 Nov 2015, 00:49
by ekrboi
Heads up! The 1.2 Beta updates the interface.ba2 (The size/checksums don't match) so it's going to get updated for everyone when the beta goes "gold". I'm trying out the beta because I'm hoping it solves the crashes I get sometimes when in "workbench mode" working on my settlements.. it has only ever crashed on me in that mode. I can't be bothered to redo all of the fixes right now though so I'm just throwing in the already modded interface.ba2. I'll report back with how that goes later.
Re: Fallout 4 Eyefinity/Surround
Posted: 24 Nov 2015, 07:56
by Kayden
Longpig7 wrote:Kayden - This should show the off center cross hairs, also the HUD is one the outer screen.
I'm also seeing all the menus for crafting etc all very small and compressed.
FYI res of 6048x5760
Cheers in advance for any help.
I have been racking my brain trying to consider the possibilities but I haven't thought of anything concrete honestly.
I'll try to get a better handle on your situation with some questions, are you running landscape or portrait? That resolution you mentioned seems wonky when I look at your other pic (with the pink lines) it should be in landscape, so is it 6048x1080 (maybe 6048x1200)? I ask cause if it's a bezel correction resolution you might want to try 5760x1080 (or 1200) to see if that resolves it.
I removed the fix from haldi to see if I could dupe the problem, nope. The next question is, do you get the same problem without haldi's 2nd fix?
Are you running this in fullscreen? If you aren't sure go to your Fallout4Prefs.ini and look for "bFull Screen" if there is a 0 (zero) at the end change that to a 1. Save and try running the game to see if it fixed it.
If anyone else has any ideas or has experience with Eyefinity, please jump in.