Witcher 2 - letter box

Discussions about getting games to run in a Multi-Mon setup.
illuknisaa
Posts: 23
Joined: 23 Mar 2011, 17:01

Re: Witcher 2 - letter box

Post by illuknisaa »

I get weird lag sometimes with eyefinity. It isn't low fps related as game runs over 30 fps. When I start go over 40 fps the game starts to lag eg when looking at the sky (break 50fps).

Is anyone else having this?

Another thing

I wonder is it possible to remove dialogue lines in game but not in dialogue. Because it's kinda annoying when they enlarged.
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Cinnabuns
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Re: Witcher 2 - letter box

Post by Cinnabuns »

hi there hayden

sorry chap but its not working for me. ive got the latest version of steam running and the latest flawless..

no matter what i try i cant get rid of the black bars..

anyone else having this problem?

sn0w


Snow, are you running Flawless as Administrator? You must run it as admin otherwise it will do nothing.
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Amon Amarth
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Re: Witcher 2 - letter box

Post by Amon Amarth »

[quote]hi there hayden

sorry chap but its not working for me. ive got the latest version of steam running and the latest flawless..

no matter what i try i cant get rid of the black bars..

anyone else having this problem?

sn0w


Snow, are you running Flawless as Administrator? You must run it as admin otherwise it will do nothing.


I've just tried running in Administrator, no luck. Same as before.
haldolium
Posts: 5
Joined: 11 May 2011, 17:31

Re: Witcher 2 - letter box

Post by haldolium »

Hi!

Whenever I load certain savegames (almost all chapter two saves) TW2 crashes back to desktop. All former savegames worked just fine and in general I don't have any issues except these C2Ds. When Flawless is disabled or not started, it works fine and loads regulary.

Anyone else noticed something similar? What could be the problem? Config is Win7, 5870 with 11.5CAT.


/Appearantly its some randome issue with the game itself. I tried it again today but this time I loaded an earlier working savegame and from there on I loaded the ones I couldn't before. That worked.

Thanks a lot for the tool btw.
Olstyle
Posts: 24
Joined: 31 May 2011, 17:34

Re: Witcher 2 - letter box

Post by Olstyle »

Could you add manual selection of the resolution as an option? SoftTH seems to break your detection algorithm. In window mode (on two screens since the third is on another graphicscard) it works ok, but triplewide using SoftTh results in black bars all along.
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HaYDeN
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Re: Witcher 2 - letter box

Post by HaYDeN »

Could you add manual selection of the resolution as an option? SoftTH seems to break your detection algorithm. In window mode (on two screens since the third is on another graphicscard) it works ok, but triplewide using SoftTh results in black bars all along.


I doubt that very much - are you sure your not just looking at the resolution when you have it minimized? (it's minimized, of course the window size will be wrong)

I imagine there is some other reason why it is not working for you.
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Olstyle
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Joined: 31 May 2011, 17:34

Re: Witcher 2 - letter box

Post by Olstyle »

But thats what i get:
2DP windowed without SoftTH:

2DP fullscreen with SoftTH:

I had to use snippingtool since print button etc. wouldn`t work. Normaly the center screen would show something too, but you can allready see on the little right part that the aspect isn´t fixed.
stregobor
Posts: 1
Joined: 01 Jun 2011, 12:36

Re: Witcher 2 - letter box

Post by stregobor »

I've noticed a wierd in-game behavior using your tool today. I have 1.1 retail version of game and while the black bars are gone, there's this thing with enviroment shadows moving all over the place while I'm running around or simply when rotating camera. It only happens if I turn your tool on with vertical black bars removed.

I know I'm not the only one who encountered this problem as some guy posted exact same findings in gog forums, he was also using your tool.

I'm runing a game on 5:4 monitor, 1280x1024.

Is there any way to fix this unwanted side effect?

P.S. Thank you for this wonderfull utility, the bars were simply gamebreaking for me but so are those fast moving shadows since I've noticed them.
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helifax
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Re: Witcher 2 - letter box

Post by helifax »

Hi everyone,

For me, the results are better if I enable the hack/tool AFTER I start the game....
Try it..might work better for you too;))
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Amon Amarth
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Re: Witcher 2 - letter box

Post by Amon Amarth »

Hi everyone,

For me, the results are better if I enable the hack/tool AFTER I start the game....
Try it..might work better for you too;))


On that note, I found something interesting (again). Running the tool after the game starts, the detected resolution tells me it's 5046304x7602277.



Also, ever since the Steam client update, Flawless will now cause the game to crash when I load my save. Before, it was simply not working. :cry:
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HaYDeN
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Re: Witcher 2 - letter box

Post by HaYDeN »

You should not see this Fix Disabled behaviour stated above - and the reason for the huge int vales is the fact they are uninitilised/nothing has been assigned to them, its not entering the code block it should be entering.

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Hounshell
Posts: 8
Joined: 24 May 2011, 20:55

Re: Witcher 2 - letter box

Post by Hounshell »

Hi HaYDeN,

Your 1.0.5 version of the tool has several new advanced options I don't see. Is this new?
I currently have the 1.1 steam game and your latest posted 1.0.5 Flawless tool.
Your earlier version and the 1.0 steam game allowed me to play super-wide (6048x1200) in windowed mode.
But now I seem unable to run in super-widescreen.

Every time I start Witcher 2, regardless of your tool's settings, the game always starts up as 1920x1200.
And the Flawless Widescreen tool seems to have no effect - no matter what is checked.

Do you have any idea what might be wrong?? ...this used to work for me.

Any help is most appreciated.
Thanks.
norm360
Posts: 1
Joined: 03 Jun 2011, 12:22

Re: Witcher 2 - letter box

Post by norm360 »

Program doesn't work with the 1.1 Steam version. (Yes I'm running as admin).



The black bars still remain.
sn0w
Posts: 34
Joined: 31 Jul 2010, 10:42

Re: Witcher 2 - letter box

Post by sn0w »

hmm still cant get this working even when running as admin on the flawless.exe and the witcher2.exe off steam.

any suggestions guys? the app detects the game and res, but doesnt get rid of the bars when enabling the fix

if i pre run the fix with it ENABLED, the game crashes past the intro screen back to desktop... weird!
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Falcon1
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Re: Witcher 2 - letter box

Post by Falcon1 »

New Game Patch v1.2:

http://www.en.thewitcher.com/patch1-2/

@Hayden: Will Send you .exe and paul.dll.
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HaYDeN
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Re: Witcher 2 - letter box

Post by HaYDeN »

I thought they were fixing all the issues and unlocking aspect ratios?

When did it come out?
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Skooby
Posts: 6
Joined: 20 May 2011, 23:43

Re: Witcher 2 - letter box

Post by Skooby »

@HaYDeN

Witcher 2 patch 1.2 was released today. I have emailed you the GOG version of paul.dll, luncher.exe, and witcher2.exe

Thanks again for your time, effort, and work.

Skooby
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helifax
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Re: Witcher 2 - letter box

Post by helifax »

I thought they were fixing all the issues and unlocking aspect ratios?

When did it come out?


Yeah me too...also fixing the damn 3D Vision bug...(which is not nvidia fault...but rather their fault for using incorrect APIs)

Also please don't remove the nVidia workaround from the tool^_^ thx
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

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Licaon_Kter
Posts: 23
Joined: 23 Sep 2010, 13:36

Re: Witcher 2 - letter box

Post by Licaon_Kter »

Yeah me too...also fixing the damn 3D Vision bug...
which is still not fixed, at least on my system

(which is not nvidia fault...but rather their fault for using incorrect APIs)
O RLY?
So what was it like working with NVIDIA? How did the company assist you in development?
Bartłomiej Wroński: Well, we [got] lots of help from NVIDIA engineers. They helped us, for example, to implement NVIDIA 3D Vision and it looks really nice in our game. They have helped us develop NVIDIA Surround and they provided lots of technical help, for example, for optimization for NVIDIA cards to make the game run very nice on new GeForce cards to make it fully scalable in SLI and also they provided us with cool equipment like 3D monitors and 3D glasses.
@http://www.geforce.com/#/News/articles/witcher-2-deep-dive-part-3
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thales100
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Re: Witcher 2 - letter box

Post by thales100 »


So what was it like working with NVIDIA? How did the company assist you in development?
Bartłomiej Wroński: Well, we [got] lots of help from NVIDIA engineers.


Shit man, its hard to imagine how the game would run in 3D without this help. :doh
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