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Crysis seems to get the FOV right ...
Posted: 14 Sep 2007, 15:58
by misadlouhy
I have just subscribed to FIleplanet for 1 month :-) in the case 2nd batch would require subscription. I hope I will get a key.
Crysis seems to get the FOV right ...
Posted: 14 Sep 2007, 16:00
by g00seberry
lol, that's desperate! :P The Single player demo is coming out in 2 weeks .... not too long to wait ;)
Crysis seems to get the FOV right ...
Posted: 14 Sep 2007, 20:42
by JosephJEHancock
This was the first time that I was really glad to have become a 'Founder's Club' member at Fileplanet. I was lucky enough to get on the first batch. :D
Crysis seems to get the FOV right ...
Posted: 14 Sep 2007, 21:46
by Dem Pyros
Everyone....stop complaining about graphics.
1.) That is probably DX9 and all the screens you usually see are DX10.
2.) They're not going to put a heck of a lot of detailed models and bitmaps into a beta, that would just increase the download size.
Crysis seems to get the FOV right ...
Posted: 14 Sep 2007, 21:52
by dopefish
:?:
Crysis seems to get the FOV right ...
Posted: 15 Sep 2007, 00:42
by JohnnyWakko
Hey bud ... how you doing ?
It looks better in motion from the beta vids I've seen ... here are 3 of them ...
3 Links Removed.
You watch those and I don't understand what people are whinging about. WOWEE!!!!
Crysis seems to get the FOV right ...
Posted: 15 Sep 2007, 04:21
by Soduka
[quote]Everyone....stop complaining about graphics.
1.) That is probably DX9 and all the screens you usually see are DX10.
2.) They're not going to put a heck of a lot of detailed models and bitmaps into a beta, that would just increase the download size.
1) The DX10 version doesn't look much different from the DX9 version. They have some more physics (such as the shooting down of trees) and day/night changes. Otherwise it's really still just the same. I've said it before, DX10 isn't much of a difference visually. In fact, if you put the _exact_ scenario between DX9 and DX10 in images, you probably won't be able to tell the difference.
That's mostly true for the single player, however DX10 is really shining in Multiplayer. Because of its advanced handling of physics, DX10 has the capability of having destructible environments online, where as DX9 can not, it just is not feasible because of how inefficient DX9 is. You'd need a super server with super computers, and even then it would simply lag out.
I find myself noticing the crisper shadows and the finer details in the foliage when comparing DX9 to DX10 videos. Not a huge difference visually, but the smaller details are always nice when paid attention to. :)
I've also read DX10 is supposedly more efficient all around, brining in the possibility to have higher quality graphics, more action going on, while processes remain relatively low. Cool beans.
Crysis seems to get the FOV right ...
Posted: 15 Sep 2007, 06:16
by dopefish
:?:
Crysis seems to get the FOV right ...
Posted: 17 Sep 2007, 07:43
by misadlouhy
Could we remove the video links in order not to violate the NDA Paddy? We could keep the first 3 screenshots (untill we take screens from the same location) so that we could see that it is HOR+
Crysis seems to get the FOV right ...
Posted: 17 Sep 2007, 09:02
by JohnnyWakko
Could we remove the video links in order not to violate the NDA Paddy? We could keep the first 3 screenshots (untill we take screens from the same location) so that we could see that it is HOR+
Yeah I agree. I will remove my quote links.
Crysis seems to get the FOV right ...
Posted: 17 Sep 2007, 11:12
by g00seberry
We never signed an NDA, whoever released the screens and videos did.
And removing the videos but keeping the screens, what difference would that make?, so might as well keep the lot!
Not long till the Single Player Demo anyway.
Crysis seems to get the FOV right ...
Posted: 17 Sep 2007, 11:32
by misadlouhy
yeah that is right .. :-) why keep screens and remove videos .-)
Crysis seems to get the FOV right ...
Posted: 17 Sep 2007, 12:03
by JohnnyWakko
We never signed an NDA, whoever released the screens and videos did.
And removing the videos but keeping the screens, what difference would that make?, so might as well keep the lot!
Not long till the Single Player Demo anyway.
Well, I suppose your right on that one. We didn't sign nufin.
My thoughts were more that it might be the best thing to do for Crytek, and WSGF wouldn't want not to be doing the right thing right? :wink: I guess I don't want to be seen encouraging bad behaviour...I am turning into such a parent, and I don't even have kids yet. :oops:
Someone slap the righteousness out of me PLEASE!
Crysis seems to get the FOV right ...
Posted: 17 Sep 2007, 20:24
by misadlouhy
Just to let you know :) Crysis is HOR+, without HUD anomalies
Crysis seems to get the FOV right ...
Posted: 17 Sep 2007, 23:50
by Paddy the Wak
Could we remove the video links in order not to violate the NDA ...
Done ... they were not my screens or vids ...
but now that I'm in the beta and I don't want to get in trouble ... or kicked from the beta.
Now I just need to find time to play it ... I'm sooooooo busy with my work right now !
Crysis seems to get the FOV right ...
Posted: 18 Sep 2007, 00:17
by g00seberry
Now I just need to find time to play it ... I'm sooooooo busy with my work right now !
Give me your key, and I'll play it for you.
What a weight off your shoulders that will be eh?!? :D
Crysis seems to get the FOV right ...
Posted: 18 Sep 2007, 00:42
by Elios
game is Hor+
check the beta thread i posted some screens
Crysis seems to get the FOV right ...
Posted: 18 Sep 2007, 19:02
by Paddy the Wak
New batch of keys out NOW ... Quick .... http://www.fileplanet.com/promotions/crysis/beta/
Crysis seems to get the FOV right ...
Posted: 20 Sep 2007, 13:40
by tallscreencertified
What about tallscreen support? Can't any of these game developers get it right? *sigh*
Crysis seems to get the FOV right ...
Posted: 20 Sep 2007, 19:33
by Paddy the Wak
What about tallscreen support? Can't any of these game developers get it right? *sigh*
Oh it does that great ... straight out of the box ... :wink: ... :lol:
http://www.widescreengamingforum.com/forum/viewtopic.php?p=111096#111096