Centered HUD for Team Fortress 2

Discussions about getting games to run in a Multi-Mon setup.
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Abram
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Sweet. Though the link to

Post by Abram »

Sweet.

Though the link to the WSGF HUD Editor isn't working.

http://widescreengamingforum.com/fovcalc.php. The one mentioned in this post, which i got to from teh extraction guide:

It never ends, eh?
WanhaPatu
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Thanks Delphium, your HUD

Post by WanhaPatu »

Thanks Delphium, your HUD Editor has helped me a lot during the last couple of months I've been using Eyefinity.

I was eagerly waiting for you to update the editor to work with the new version of TF2. Now that you have, I noticed a glitch:



I cannot see the whole preset list so I cannot select the correct preset for all of the files. This happens with Firefox 5 and IE 8 with and without adblock.

Is it working for everybody else?
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Delphium
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WanhaPatu wrote:Thanks

Post by Delphium »

Thanks Delphium, your HUD Editor has helped me a lot during the last couple of months I've been using Eyefinity.

I was eagerly waiting for you to update the editor to work with the new version of TF2. Now that you have, I noticed a glitch:



I cannot see the whole preset list so I cannot select the correct preset for all of the files. This happens with Firefox 5 and IE 8 with and without adblock.

Is it working for everybody else?

I am just about to leave the office, I shall investigate when I get home.
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-Sn1PeR-
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Looks like it's working now.

Post by -Sn1PeR- »

Looks like it's working now. I just used the default HudItemEffectMeter for sniper, sodapopper, and soldier as those aren't shown in the menu. So far so good on 6048x1080
WanhaPatu
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Yes indeed, it seems to work

Post by WanhaPatu »

Yes indeed, it seems to work now. Thanks! Gotta go and play :)
bonoscot
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Hey guys,i have got

Post by bonoscot »

Hey guys,i have got 5760x1080,i have the centre hud fix fine,my my gun selection is still on far right monitor,can this be fixed?

thx
bonoscot
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?

Post by bonoscot »

?
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Delphium
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bonoscot wrote:Hey guys,i

Post by Delphium »

Hey guys,i have got 5760x1080,i have the centre hud fix fine,my my gun selection is still on far right monitor,can this be fixed?

thx

Not that I know yet, nor do I have the time to play with it to find out at present.
I would suggest checking out the .res files provided in the master .gcf pack.
Open "SteamSteamAppsteam fortress 2 content.gcf" with "GCFScape"
Look in the "roottfresourceui" folder for the .res files, one of these, although I have not yet worked out which, will contain some hud items and position settings.
HUDWeaponSelection.res may be a good place to start.
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CY:G
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Can someone post the 5760 *

Post by CY:G »

Can someone post the 5760 * 1200 files, the instructions are written for Left 4 Dead in the calculator, still i managed to open the team fortress 2 content.gfc but there are so many .res files and no one is called hudlayout.res....

Thanks for any help
Knight2000
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New member here but been

Post by Knight2000 »

New member here but been checking out this forums for couple of months now. After just starting playing Tf2 just recently and using all the fixes provided here to custom make my own res files using Delphium's Awesome tool i noticed that the gun selection HUD wasnt working due to some updates to the game i guess so i decided to give this a shot and figure it out on my own and i found the way to do it.

The fix its inside HudLayout.res all its needed aside from the changes the online tool does is to add under HudWeaponSelection a value for "RightMargin" which is 0 by default, so in my case i'm using 825 and works perfect. I hope this helps out a bit.

Also to move the Headshot counter on the sniper HudItemEffectMeter_Sniper.res has to be edited just like the demoman , engineer , etc etc. The value to change is "xpos"

I hope this helps some of the guys that still working on their UI.

Thanks again Delphium for your HUD Editor.

Attached files
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Delphium
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Hey Knight2000, nice work, it

Post by Delphium »

Hey Knight2000 :welcome

Nice work, it has been a while since I have been able to sit down and work out some of the fixes for the latest updates, thank you for reporting back.
I shall look at implimenting these updated tweaks in the coming days. :)

EDIT: Calc updated added Sniper, Soldier and SodaPopper items.
The right margin entry under the weapon selection in the hudlayout will take a little longer to fix, however I shall look into this soon.
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Knight2000
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Delphium wrote:Hey Knight2000

Post by Knight2000 »

Hey Knight2000 :welcome

Nice work, it has been a while since I have been able to sit down and work out some of the fixes for the latest updates, thank you for reporting back.
I shall look at implimenting these updated tweaks in the coming days. :)

EDIT: Calc updated added Sniper, Soldier and SodaPopper items.
The right margin entry under the weapon selection in the hudlayout will take a little longer to fix, however I shall look into this soon.


Did you ever manage to find how to move the Voice Menu Box too? i have been looking thru all the files and i cant find any reference to it. However i have managed to
get the Vote Box to the middle also, Tips, Camera mode tips and Map Name to the middle too while on spectator mode. Working on getting the Replay box centered right now. Here's a quick Screenie.



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Delphium
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Excellent work!When you know

Post by Delphium »

Excellent work!
When you know which bits require further adjustments please let me know so I may make addtional updates to my tool :D

Will be nice to have TF2 fully up to scratch again after the hoard of updates that have been released since I was able to spend time working out what was what.
Thanks again!
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Knight2000
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Delphium wrote:Excellent

Post by Knight2000 »

Excellent work!
When you know which bits require further adjustments please let me know so I may make addtional updates to my tool :D

Will be nice to have TF2 fully up to scratch again after the hoard of updates that have been released since I was able to spend time working out what was what.
Thanks again!


Yea i completely forgot to post where the changes need to be made. Here we go:

Map Name : Spectator.res under MapLabel
Camera Tip : Spectator.res under SwitchCamModeKeyLabel & SwitchCamModeLabel
Mouse Key Fwd tip : Spectator.res under CycleTargetFwdKeyLabel & CycleTargetFwdLabel
Mouse Key Rwd tip : Spectator.res under CycleTargetRevKeyLabel & CycleTargetRevLabel

Now for the Vote Announcement Box we need to extract an aditional file tho its called VoteHud.Res and the following has to be changed :

Votepassed, Voteactive, CallvoteFailed, Votefailed and VoicesetupDialog.

I'll keep working on the other little details but i still cant find the Voice Menu entry anywhere. If anybody has seen a custom HUD outthere where they managed to moved that please let me know.
kohan69
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Joined: 09 Feb 2006, 00:23

To everyone who makes their

Post by kohan69 »

To everyone who makes their own fixes and posts screenshots:

UPLOAD THE FILES AS WELL PLEASE!
VodkaDK
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Joined: 27 Oct 2011, 03:28

I've not seen many people

Post by VodkaDK »

I've not seen many people posting 30" files for games and so annoyingly I have to edit all my games myself. But I figured since I'm doing that I might as well share my files so others won't have to bother.

So here is my 8120x1600 files for Team Fortress 2 that work as of this post. This is for 3x30" usually that is 7680x1600 but with bezel compensation it's about 8120x1600. And since all these 30" monitors seem to have roughly the same sized bezel I figured the files would still be useful.

Link
http://dl.dropbox.com/u/7299662/Keep/TF2%20Custom%20UI%20for%208120x1600%20%28aka%203x30%20Inch%20Displays%20with%20Bezel%20Compensation%29.rar

Inside you'll find two folders simply drag those to your team fortress 2 folder and it should ask you to merge these folders with one or two that already exist and you just select yes and it may ask the same thing to replace some files say yes there too. I'd recommend backing up your own folders and files before using this for obvious reasons.
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Baldur
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Reply

Post by Baldur »

Now for the Vote Announcement Box we need to extract an aditional file tho its called VoteHud.Res and the following has to be changed :

Votepassed, Voteactive, CallvoteFailed, Votefailed and VoicesetupDialog.

Didn't work when I tried, ended up moving the whole vote layer to the right in the HudLayout.res. So if there were some element that is supposed to be on right edge, its out of picture now.

I'll keep working on the other little details but i still cant find the Voice Menu entry anywhere. If anybody has seen a custom HUD outthere where they managed to moved that please let me know.

Yeah, seems to be HudMenu, and that is so "low" level that its either in some generic Source file, or hardwired and not on any editable file. The HudLayout.res contains entry for it, but doesn't contain coordinates and adding them didn't help.
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Delphium
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baldurThank you for taking

Post by Delphium »

:welcome baldur

Thank you for taking the time to sign up and post your findings, as I suggested to knight2000 i would love to update the fovcalc tool with the latest changes.
I will try to add what you have identified already some time soon.
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Baldur
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Joined: 03 Nov 2011, 15:01

My files for 3x 1920x1200

Post by Baldur »

My own current edited files for 3x 1920x1200 without bezel compensation.

Based on latest original files on 2011.11.04.
Currently hasn't been tested for tournament, training or coaching hud mods and doesn't include any minihud mods.

Just attached, tried to link too but spam filter wouldn't allow it.

Increment used is 768


Edits:

HudLayout.res:
HudPlayerStatus
HudWeaponAmmo
HudItemEffectMeter
HudMedicCharge
HudDemomanCharge
HudBowCharge
HudWeaponSelection
HudWeaponSelection RightMargin
CHudAccountPanel
CHealthAccountPanel
DisguiseStatus
BuildingStatus_Spy
BuildingStatus_Engineer
HudFlashlight
HudDeathNotice
HudHistoryResource
HudLocation
HudVoiceSelfStatus
HudVoiceStatus
HudHintKeyDisplay
Overview
HudControlPointIcons
HudChat
HudDemomanPipes
AchievementNotificationPanel
CriticalPanel
HudArenaClassLayout
HudArenaVsPanel
HudAchievementTracker
HudInspectPanel
NotificationQueuePanel
CHudVote
NotificationQueuePanel.res:
NotificationQueuePanel

BaseChat.res:
HudChat

ClassSelection.res:
Class
EditLoadoutButton
ResetButton
ClassMenuSelect
TFPlayerModel

FreezePanel_Basic.res:
FreezePanelBase
ItemPanel

HudItemEffectMeter.res:
HudItemEffectMeter

HudItemEffectMeter_Demoman.res:
HudItemEffectMeter

HudItemEffectMeter_Engineer.res:
HudItemEffectMeter

HudItemEffectMeter_ParticleCannon.res:
HudItemEffectMeter

HudItemEffectMeter_Raygun.res:
HudItemEffectMeter

HudItemEffectMeter_Scout.res:
HudItemEffectMeter

HudItemEffectMeter_Sniper.res:
HudItemEffectMeter

HudItemEffectMeter_SodaPopper.res:
HudItemEffectMeter

HudItemEffectMeter_Spy.res:
HudItemEffectMeter

IntroMenu.res:
Skip
Continue
Back
ReplayVideo

MapInfoMenu.res:
MapInfoContinue
MapInfoBack

Spectator.res:
MapLabel
SwitchCamModeKeyLabel
SwitchCamModeLabel
CycleTargetFwdKeyLabel
CycleTargetFwdLabel
CycleTargetRevKeyLabel
CycleTargetRevLabel
TipLabel
ItemPanel

TeamMenu.res:
CancelButton
TeamMenuSelect

TextWindow.res:
OK


File sources:

BaseChat.res from Source 2007 Binaries 2.gcf, identical file also in Multiplayer OB Binaries.gcf.

Rest from Team Fortress 2 Content.gcf


The FovCalc as current:

HudLayout.res: Doesn't tick NotificationQueuePanel or CHudVote and ticks HudArenaPlayerCount that isn't supposed to be moved.
NotificationQueuePanel.res: Doesn't exist.
BaseChat.res: Ok
ClassSelection.res: Under old name, doesn't tick Class, ResetButton or TFPlayerModel and ticks CancelButton that isn't supposed to be moved. FreezePanel_Basic.res: Doesn't exist.
HudItemEffectMeter*.res: Ok, not all separate ones listed but could use just putting all under one heading instead of one for each.
IntroMenu.res: Doesn't tick ReplayVideo, but haven't seen this screens video playback being used, so probably doesn't matter.
MapInfoMenu.res: Doesn't exist.
Spectator.res: Doesn't exist.
TeamMenu.res: Ok
TextWindow.res: Ok


Found several replay related files in "Multiplayer OB Binaries.gcf", but none seem to affect the top left hand "Press F6 to save a Replay of this life!" message after you die.

Also missing the HudMenu files (the z, x, c as default voice&text messages, server side voting plugins etc. windows) and HudMessage files (Some server plugin sent noninteractive messages in top left corner).

Would appreciate if anyone has any files/links where those have been relocated, for any Source game HUD.

Attached files TF2Hud-2011.11.04-5760x1200-no-bc.zip (24.3 KB)
Baldur
Posts: 37
Joined: 03 Nov 2011, 15:01

Files for 3x1920x1080

Post by Baldur »

Hopefully identical set of files for 3x 1920x1080 without bezel compensation or 3x 1920x1200 with bezel compensation.
Friend has been using these for few days with x1200 with BC, but haven't tested them myself as much.

Increment used is 853.

Attached files TF2Hud-2011.11.04-5760x1080-no-bc.zip (24.3 KB)
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