Multi-Game Widescreen Fixer
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tepescovir
- Posts: 293
- Joined: 14 Apr 2006, 19:06
Re: Multi-Game Widescreen Fixer
lo.
I tried a few things and got the drop down list to show, but the fix wouldnt work with bioshock 2. And anyway, bf4 was worse so went back to good old reliable win 7 and all is good again.
I tried a few things and got the drop down list to show, but the fix wouldnt work with bioshock 2. And anyway, bf4 was worse so went back to good old reliable win 7 and all is good again.
intel x79
2 way 780ti's under water
Intel 4760 extreme @ 4GHz
3 x 42 inch screens @5860x1080
16 gigs xmp ram @2200
2 way 780ti's under water
Intel 4760 extreme @ 4GHz
3 x 42 inch screens @5860x1080
16 gigs xmp ram @2200
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superhoujian
- Posts: 9
- Joined: 15 Dec 2012, 11:45
widescreenfixer needs update
cod ghosts does not work with widescreenfixer this morning, i check the MP of cod,found the version no. is 3.3.3. it seems that COD has updated automatically, but in widescreenfixer , the MP and SP of cod is still 3.2.
so waiting for the newer version of widescreenfixe with the lastest MP and SP coming out the soonest possible.
so waiting for the newer version of widescreenfixe with the lastest MP and SP coming out the soonest possible.
Re: Multi-Game Widescreen Fixer
I released r678.
Added support for CoD: Ghosts v3.3.
I managed to fix the mouse. HaYDeN explained to me how to find it. It was actually pretty simple and in a way I never thought of to look. All that was required was to break and trace the GetCursorPos function and then look through the trace results to find it. Thank you, HaYDeN.
One outstanding issue left is that the minimap and marker arrows in MP aren't right. I know the address that fixes it, but setting that messes other things up. I'm working on a way to satisfy both.
Added support for CoD: Ghosts v3.3.
I managed to fix the mouse. HaYDeN explained to me how to find it. It was actually pretty simple and in a way I never thought of to look. All that was required was to break and trace the GetCursorPos function and then look through the trace results to find it. Thank you, HaYDeN.
One outstanding issue left is that the minimap and marker arrows in MP aren't right. I know the address that fixes it, but setting that messes other things up. I'm working on a way to satisfy both.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Re: Multi-Game Widescreen Fixer
dopefish wrote:I managed to fix the mouse. HaYDeN explained to me how to find it. It was actually pretty simple and in a way I never thought of to look. All that was required was to break and trace the GetCursorPos function and then look through the trace results to find it. Thank you, HaYDeN.
It's been said before, but I will say it again, it'll be really helpful for the site if one of our Devs could write a guild or make a guild video on to how to go about looking for these things
: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."
Re: Multi-Game Widescreen Fixer
I've just bought CS:GO and saw that the fix for it is not working at all for me. Am I doing something wrong or is it outdated? I'd really appreciate a fix. please!
Re: Multi-Game Widescreen Fixer
Xickle wrote:I've just bought CS:GO and saw that the fix for it is not working at all for me. Am I doing something wrong or is it outdated? I'd really appreciate a fix. please!
Yeah, if they could incorperate a new fix for CS:GO or even Garry's Mod, that would be fantastic!
Re: Multi-Game Widescreen Fixer
The BF2 fix doesn't work for me, it fixes the game being zoomed in but non-static objects like vehicles,players and weapons become invisible.
Re: Multi-Game Widescreen Fixer
CS:GO isn't really possible to be fixed anymore without triggering VAC.
BF2 fixes are really only good for widescreen and not surround. Objects start disappearing when the FOV gets too high. There are other ways to do it that render it just fine but they trigger PB.
It's unfortunate but a lot of fixes for multiplayer games are at the mercy of the anti-cheat systems they use.
BF2 fixes are really only good for widescreen and not surround. Objects start disappearing when the FOV gets too high. There are other ways to do it that render it just fine but they trigger PB.
It's unfortunate but a lot of fixes for multiplayer games are at the mercy of the anti-cheat systems they use.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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Ed Blown Vert
- Posts: 12
- Joined: 06 Nov 2009, 04:43
Re: Multi-Game Widescreen Fixer
Is there something wrong with the file? I am getting errors unzipping it.
Re: Multi-Game Widescreen Fixer
Hi
Just wondering if anyone can help me out with some graphical/texture issues in COD Ghosts. No matter what settings I choose everything seems to look awful. This is in both Single Play and Multiplayer See screenshots below:
http://cloud-4.steampowered.com/ugc/510328173837072519/4978C0208F1B383A7F90B8EAD6EC02583652C260/2048x368.resizedimage
http://cloud-3.steampowered.com/ugc/510328173837064007/213D6EF53BEAD10076357CCB0125A4541CCC8231/2048x368.resizedimage
The above are with everything set to the highest possible, but like I say I have tested different settings and nothing seems to resolve.
Just to clarify I have the Image Quality set to Extra.
EDIT: Just to add when I test with a Single monitor the graphics are fine.
System Setup
CPU: Intel Core -5 3570K @ 3.40GHz
Mobo: Asus Maximus V Formula
Gfx Card: Single AMD HD 6970
Monitor Setup: 3x BenQ 21.5" @ 6000x1080 (BC)
Just wondering if anyone can help me out with some graphical/texture issues in COD Ghosts. No matter what settings I choose everything seems to look awful. This is in both Single Play and Multiplayer See screenshots below:
http://cloud-4.steampowered.com/ugc/510328173837072519/4978C0208F1B383A7F90B8EAD6EC02583652C260/2048x368.resizedimage
http://cloud-3.steampowered.com/ugc/510328173837064007/213D6EF53BEAD10076357CCB0125A4541CCC8231/2048x368.resizedimage
The above are with everything set to the highest possible, but like I say I have tested different settings and nothing seems to resolve.
Just to clarify I have the Image Quality set to Extra.
EDIT: Just to add when I test with a Single monitor the graphics are fine.
System Setup
CPU: Intel Core -5 3570K @ 3.40GHz
Mobo: Asus Maximus V Formula
Gfx Card: Single AMD HD 6970
Monitor Setup: 3x BenQ 21.5" @ 6000x1080 (BC)
Re: Multi-Game Widescreen Fixer
I haven't really compared single screen to multiple screen texture quality. Perhaps it's a video memory limit? Running three monitors requires quite a bit more video RAM. It might not stream in the highest resolution textures if it runs out. It might also just be a limitation of the engine. Compare your screenshots/game to that of others' screenshots and see if they experience the same issue.
Also, could you post screenshots of single screen resolution gameplay to show what exactly you're talking about. Thanks.
Also, could you post screenshots of single screen resolution gameplay to show what exactly you're talking about. Thanks.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Re: Multi-Game Widescreen Fixer
JBewsher wrote:Hi
Just wondering if anyone can help me out with some graphical/texture issues in COD Ghosts. No matter what settings I choose everything seems to look awful...
I have the same problem and i posted about it (although in less detail) here.
Textures not loading in correctly (excuse the butchering of the image quality i have no idea where and how to upload 34mb screenshots) : http://i.imgur.com/pWE1QWJ.jpg
How it should look : http://i.imgur.com/7WhcgSc.jpg
The most noticeable are the hand,weapon and tree textures.
Re: Multi-Game Widescreen Fixer
DiscoEST wrote:
I have the same problem and i posted about it (although in less detail) here.
Textures not loading in correctly (excuse the butchering of the image quality i have no idea where and how to upload 34mb screenshots) : http://i.imgur.com/pWE1QWJ.jpg
How it should look : http://i.imgur.com/7WhcgSc.jpg
The most noticeable are the hand,weapon and tree textures.
Ahh I didn't see that there. I have done a few more tests as I found that having everything on Max settings wasn't good as I checked in MSI Afterburner and the memory usage was at full capacity (2GB on the 6970). So I dropped the settings down to something more reasonable for the card. Everything down low/off except: all of the texture settings (Everything on highest) | Image Quality (Extra) | Shadows (Enabled).
From this the textures are still awful on triple setup but fine on single screen setup and I check the memory usage for the card and was hovering between 1700 and 1850.
Here are some screen shots for example:
Truck at 1920x1080
Truck at 6000x1080
Control Room Entrance at 1920x1080
Control Room Entrance at 6000x1080
Epic Rig at 1920x1080
Epic Rig at 6000x1080
To add to Disco's point of where it is most noticeable check on the the wheels/tires and metal of the wagon, the walls on the control room entrance, all of the controls on the "Epic Rig". Things are not this bad even on the First COD
This has only changed I think since the updates have been rolled out however I am not positive on this as I barely played the game when it came out (too buggy).
I hope someone can help as I am about ready for giving up on this game. Not been keen on Ghosts so far and I really didn't like MW3, Infinity Ward could learn a few things from Treyarch. WaW BLOPS 1 and 2 all the way
Re: Multi-Game Widescreen Fixer
gm and happy holidays.. in widescreen fixer (newest version) my mouse is stuck on my monitor that is left of center, any suggestions on how to correct this?
http://steamcommunity.com/id/evil137s/
System Core: | Intel Core [email protected] + ASUS MAXIMUS VI HERO+ 8GB vengeance DDR3 1600 MHz | Win8.1pro x64 | GTX780 3GB DDR5 DX11.2 |Display: | 3 x VN247p @ 5760x1080 |Primary drive Samsung SSD 128GB secondary ST1000DM003-9YN162 1TB |
Peripherals: | Razer BlackWidow ultimate +Razer Death Adder |Audio: | Asus Xonar DX 7.1 + Razer Tiamat 7.1 |Coarsair RM750
System Core: | Intel Core [email protected] + ASUS MAXIMUS VI HERO+ 8GB vengeance DDR3 1600 MHz | Win8.1pro x64 | GTX780 3GB DDR5 DX11.2 |Display: | 3 x VN247p @ 5760x1080 |Primary drive Samsung SSD 128GB secondary ST1000DM003-9YN162 1TB |
Peripherals: | Razer BlackWidow ultimate +Razer Death Adder |Audio: | Asus Xonar DX 7.1 + Razer Tiamat 7.1 |Coarsair RM750
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Antmound24
- Posts: 3
- Joined: 03 Jun 2013, 01:50
Re: Multi-Game Widescreen Fixer
Hey, so i tried widescreen fixer with Farcry 2 v1.03 again after 9 months hoping the problem would get fixed in an update, but i am still getting the same error. Using Widescreen Fixer 3.4 r694. Other games seem to work fine, any help would be appreciated, thanks.


Re: Multi-Game Widescreen Fixer
That's an assembly issue. I'll reinstall Far Cry 2 and see if I can replicate it.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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SirCannonFodder
- Posts: 1
- Joined: 23 Mar 2014, 16:21
Re: Multi-Game Widescreen Fixer
dopefish wrote:That's an assembly issue. I'll reinstall Far Cry 2 and see if I can replicate it.
Any luck? I'm having the same issue.
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Antmound24
- Posts: 3
- Joined: 03 Jun 2013, 01:50
Re: Multi-Game Widescreen Fixer
Thanks for the farcry 2 plugin update, the error I was getting seems to be fixed but the game now crashes when the widescreen fix is activated (no error message). Can anyone or SirCannonFodder confirm if it also crashes for them or if it is a problem on my end. Thanks. Using Widescreen Fixer 3.4 r707 (farcry 2 plugin r706) running Farcry 2 v1.03.
Re: Multi-Game Widescreen Fixer
can anyone confirm if widescreenfixer works with dead space 1? the first game? and yes, I do have the latest version of wsf. I have tried it with both dead space 1 and 2. worked flawlessly with 2 but dead space 1 is giving me the finger. I tried to play it as is, but the fov gives me a giant headache within 10 mins
bought both games caused I enjoyed dead space 3 and it had a simple settings edit for fov 
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Reprobator
- Posts: 12
- Joined: 03 Jul 2009, 13:52
Re: Multi-Game Widescreen Fixer
Hi!
i already use this awesome software for dow2 space marines and skyrim
is there any hope for a fix likewise on il2 battle of stalingrad?
the devs decided to drop the compatiblity during the alpha (it has worked correctly for six mounth) untill they decided to remove the gaphical option and the ability to turn off the post process that use to cause problem, a problem that occur above 3840*1024 resolutions.
having to turn of your sidescreens in a flight sim in 2014 is somewhat painfull
^^
Cheers!
i already use this awesome software for dow2 space marines and skyrim
is there any hope for a fix likewise on il2 battle of stalingrad?
the devs decided to drop the compatiblity during the alpha (it has worked correctly for six mounth) untill they decided to remove the gaphical option and the ability to turn off the post process that use to cause problem, a problem that occur above 3840*1024 resolutions.
having to turn of your sidescreens in a flight sim in 2014 is somewhat painfull
Cheers!
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