Dragon Age: Origins

General discussions about PC games/gaming.
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StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Re: Dragon Age: Origins

Post by StingingVelvet »

I think Batman AA might be my game of the year, which is odd because it is a very console-feeling game and not in my usual genres, but I loved it all the same. I grew up as a Batman fan so that might have a lot to do with it.

Dragon Age is probably number 2 though, easily. Great game I agree.
infernus
Posts: 544
Joined: 20 Feb 2007, 05:14

Re: Dragon Age: Origins

Post by infernus »

Just finished the Urn arc earlier and it still feels like I've barely scratched the surface. GOTY indeed.
Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Dragon Age: Origins

Post by Tanuki »

So how long before Bioware is sitting in front of the Senate?
infernus
Posts: 544
Joined: 20 Feb 2007, 05:14

Re: Dragon Age: Origins

Post by infernus »

After Mass Effect 3 and Dragon Age: The Dragoning?
Tanuki
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Joined: 07 Jul 2007, 23:55

Re: Dragon Age: Origins

Post by Tanuki »

I was thinking more along the lines of mainstream media picking up on the "hidden" content.
infernus
Posts: 544
Joined: 20 Feb 2007, 05:14

Re: Dragon Age: Origins

Post by infernus »

I was thinking more along the lines of mainstream media picking up on the "hidden" content.

oic, 'hot grog' mod?
Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Dragon Age: Origins

Post by Tanuki »

oic, 'hot grog' mod?


If by hot grog you mean gay-elf sex then yes.
stenchlord
Posts: 680
Joined: 22 Jun 2006, 14:58

Re: Dragon Age: Origins

Post by stenchlord »

Anyone used this mod?

http://www.dragonagenexus.com/downloads/file.php?id=15

I'm tempted to try it but I think I'll wait until I get my SSD. Load times can already be kinda tedious after a long playthrough.

Wondering what kinda hit to the FPS will be.
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StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Re: Dragon Age: Origins

Post by StingingVelvet »

I don't usually like or use texture mods as it messes with the artistic design of the original game, but like Deus Ex IW this one seems to stick very close while offering a sizeable increase that is needed pretty badly even at release. Might give it a go.
stenchlord
Posts: 680
Joined: 22 Jun 2006, 14:58

Re: Dragon Age: Origins

Post by stenchlord »

My modded out team looks great :D (Had to disable Morrigan's jubblies hanging out to keep it SFW).



Oh and for some reason it's not showing my Mabari Hound right. It's meant to look like a wolf.

Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Dragon Age: Origins

Post by Tanuki »

Another patch is out. Not sure if it fixes the TH issues. Does not look like it.
yogibbear
Posts: 410
Joined: 06 Oct 2008, 22:11

Re: Dragon Age: Origins

Post by yogibbear »

The one thing that bugs me at the moment is it's REALLY hard to tell what health everyone in my team is on. (And i'm the only mage so typically i have to heal them)
stenchlord
Posts: 680
Joined: 22 Jun 2006, 14:58

Re: Dragon Age: Origins

Post by stenchlord »

It would be difficult only if you didn't pause the game.

Playing on a harder difficulty, that would be rather stupid lol, also long as you have them use a potion when they're below 50-25% hp, you won't need to worry.

Not like it costs much to make Lesser Healing Potions. 2 soverigns is usually enough to make 99 of them.
yogibbear
Posts: 410
Joined: 06 Oct 2008, 22:11

Re: Dragon Age: Origins

Post by yogibbear »

Yeah i do pause. But i still think it's hilarious that the health bar seems to have some black-ish shadow applied across it so between about 20% and 80% it looks the same.
infernus
Posts: 544
Joined: 20 Feb 2007, 05:14

Re: Dragon Age: Origins

Post by infernus »

Don't suppose you have a screenshot? I've never had trouble telling percentage of health before and I can't think of what you're describing.
yogibbear
Posts: 410
Joined: 06 Oct 2008, 22:11

Re: Dragon Age: Origins

Post by yogibbear »

Oooo i've got a tip. Don't set your combat tactics to use fireball on nearest visible enemy when you click off your main mage char and muck around with another character as otherwise it only ends with endless bodies falling over. Hilarious stuff.

:bowdown
stenchlord
Posts: 680
Joined: 22 Jun 2006, 14:58

Re: Dragon Age: Origins

Post by stenchlord »

Yeah i do pause. But i still think it's hilarious that the health bar seems to have some black-ish shadow applied across it so between about 20% and 80% it looks the same.


Don't suppose you have a screenshot? I've never had trouble telling percentage of health before and I can't think of what you're describing.


I'm with infernus, I have no issues seeing what my characters HP is at all times.
mkk
Posts: 13
Joined: 04 Feb 2006, 11:16

Re: Dragon Age: Origins

Post by mkk »

I can't make out the character portrait health-bar half of the time, certainly not while fighting. The overlay when pressing Tab is clear, but sometimes the game decides that my main character shouldn't get a bar there at all.

I've had some problems with the difficulty scaling. Don't want to run at easy but don't want to micromanage critter-fights either. Basically if you level up faster than you're getting good equipment you're in for a hard time. Seems they have found some fight balancing bugs to squash though.
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StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Re: Dragon Age: Origins

Post by StingingVelvet »

Don't know what issues you guys with the hard-to-read health bars are having but the bar is always crystal clear here, and if I ever need to examine them closely for a bit I can just pause the combat.
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Ryom
Insiders
Insiders
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Joined: 25 Jul 2004, 04:41

Re: Dragon Age: Origins

Post by Ryom »

I just turned my game up to nightmare difficulty because my Arcane Warrior is tearing through everything.
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