STO Star Trek Online

Hardware discussions about AMD Eyefinity
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lordgort
Posts: 18
Joined: 12 Nov 2009, 18:27

STO Star Trek Online

Post by lordgort »

5760X1200


i see random background flashes, thats really burning my eyes out.......

except this it runs great on eyefinity, just edit the gamepref file to your resolution


Painted
Posts: 23
Joined: 24 Jan 2010, 19:26

Re: STO Star Trek Online

Post by Painted »

Looks like a nice setup. Hope you find a lot of fun hours in that game I tried the beta it never called to me for some reason
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BHawthorne
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Re: STO Star Trek Online

Post by BHawthorne »

Looks good. Is the FOV correct in it? Is it -vert? I also have been playing it, but the computer it's installed on ATM doesn't have a TH2G or EyeFinity capability so I can't test it out for multi-display playability yet.
Brad Hawthorne
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Nthusim Pty. Ltd. | www.nthusim.com
lordgort
Posts: 18
Joined: 12 Nov 2009, 18:27

Re: STO Star Trek Online

Post by lordgort »

The FOV seems ok to me, but these flashes i show in Picture 1 + 2 are really headblowing......
These two pictures are the same cameraview, i only changed the angle a bit, and BAAMMM! " :shock: OH GOD MY EYES ARE FALLING OUT :shock: !!!!!!" ^^
It is so bright that i could lighten my complete room with it.

Until this is fixed i stay with one monitor......

BTW in the game you can change the HUB the way you like it, very usefull at triplescreen.
airodus
Posts: 8
Joined: 21 Jan 2010, 18:31

Re: STO Star Trek Online

Post by airodus »

Triple screen really helps when trying to broadside with a cruiser class ship (or any ship with a beam loadout). With a single screen, your target is usually off screen when you are maneuvering to keep him in your broadside arc. With triple screen, you can actually see him (and watch your shots actually hit which is always fun).

But yah, I played beta and didn't think the game was worth the pickup. The ship combat was fun tho.
Sideeffect
Posts: 177
Joined: 30 Oct 2009, 19:20

Re: STO Star Trek Online

Post by Sideeffect »

I never had screen flashes in eyefinity playing STO. I did stop at the end of the beta though. Maybe they broke something with a patch. I was using 9.12 hotfix driver at first which was working well with the game. I then updated to 8.70 RC2 which also worked well and unlocked in game AA which was locked for the 9.12.

The game works really nicely in eyefinity / multi monitor. The aspect ratio is calculated properly and the fov is perfect.
hornedry2k
Posts: 2
Joined: 09 Feb 2010, 00:03

Re: STO Star Trek Online

Post by hornedry2k »

How did you do that? I got Error Message when i want play it in FULLSCREEN on my 3 22 " @ 5970 HD.
lordgort
Posts: 18
Joined: 12 Nov 2009, 18:27

Re: STO Star Trek Online

Post by lordgort »

first i got an error, too.

-i deleted the C:UsersGortDesktopCryptic StudiosStar Trek OnlineLiveLocaldatagemaprefs
and start the game in singlemonitor
-setup the game you want it to be (but not the resolution, only the details etc....)
-close the game
-got to C:UsersGortDesktopCryptic StudiosStar Trek OnlineLiveLocaldatagameprefs
-edit to your final resolution and start eyefinity
-start the game

no problem here
Lebedev
Posts: 57
Joined: 11 Oct 2009, 16:28

Re: STO Star Trek Online

Post by Lebedev »

I can't find any config file for editing the ingame resolution, i only found a GamePrefs.PREF in C:Program Files (x86)Cryptic Studioslocaldata

Edit: ok, i found it^^
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BHawthorne
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Re: STO Star Trek Online

Post by BHawthorne »

Both STO and Eve work good with triplehead. I really prefer Eve gameplay more though. I have active accounts on both games. STO is a little too casual gaming for my likes but I love the Star Trek theme.
Brad Hawthorne
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Nthusim Pty. Ltd. | www.nthusim.com
Lebedev
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Joined: 11 Oct 2009, 16:28

Re: STO Star Trek Online

Post by Lebedev »

I got STO to work with SoftTH, but i have a small issue:
There is always the Windows sandglass-cursoricon instead of the STO-Cursoricon.
But i think that only happens with Windows XP and SoftTH.
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BHawthorne
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Re: STO Star Trek Online

Post by BHawthorne »

I got STO to work with SoftTH, but i have a small issue:
There is always the Windows sandglass-cursoricon instead of the STO-Cursoricon.
But i think that only happens with Windows XP and SoftTH.


It probably has something to do with utility injection. I also have cursor issues with NTHUSIM and STO. Other than that, no real problems.
Brad Hawthorne
Product Manager
Nthusim Pty. Ltd. | www.nthusim.com
Buroga
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Joined: 04 Jun 2010, 07:06

Re: STO Star Trek Online

Post by Buroga »

BTW in the game you can change the HUB the way you like it, very usefull at triplescreen.
Dyre Straits
Posts: 210
Joined: 06 May 2010, 05:52

Re: STO Star Trek Online

Post by Dyre Straits »

Have been playing this game since Open Beta. Once I got the 3x1 Eyefinity setup, it's been quite a fun ride!

And, yes, you can change/reorganize the HUD to your own liking.

Presently, I'm at Rear Admiral/3 and about halfway to /4.
~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~
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