Mass Effect 2

Discussions about getting games to run in a Multi-Mon setup.
CY:G
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Re: Mass Effect 2

Post by CY:G »

[quote]Also, it is a very subpar port, menus don't support Double Clicking, scroll wheel doesn't, there is no way to change the mouse sensitivity for Christ sakes; the "camera movement" option does nothing.

That and the fact that i need to rename my .exe in order to get AA to work, half of the time it doesn't work because Steam doesn't like me messing with the exe.


Scroll wheel/double clicking I agree with, but they are minor issues for me... the menus are completely mouse-driven otherwise. The camera movement thing worked for my mouse, not sure what your issue might be there. As for AA, forcing it through nHancer works for me, no renaming needed using unreal engine 3 profile. I am actually supersampling it as I said... if you have ATI and need to rename it, that sucks, but you probably should have bought a DRM free retail copy which you had more control over ;)

And I never said it was a perfect port, but I do think it is a good one and much better than the original.

And both ME games are ten times better on PC than the technical abortions they are on Xbox.

Yes, i will take what i have over the console version any day :)

Also i dont know if it has been posted in this thread already, but here is a support thread over at Bioware's forums regarding this problems:

http://social.bioware.com/forum/1/topic/106/index/800237

If you guys can post in that thread your concerns, we might just get enough notoriety for them to want to include it in a future patch.
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Downtown1
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Re: Mass Effect 2

Post by Downtown1 »

Guess I'll wait to get this till the EyeFinity issue gets resolved.. what a shame.. considering that BioWare had great support for Dragon Age.
Destroy
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Re: Mass Effect 2

Post by Destroy »

Here's hoping a patch resolves the FOV and ui issues.
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suiken_2mieu
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Re: Mass Effect 2

Post by suiken_2mieu »

Apparently my fear was realized, I wont be getting ME2 untill this is fixed.
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Unknownsock
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Re: Mass Effect 2

Post by Unknownsock »

Off to go buy this now. I can deal with one monitor for now.

Guess I'll wait to get this till the EyeFinity issue gets resolved.. what a shame.. considering that BioWare had great support for Dragon Age.


To be fair it still doesn;t work correctly, objects popping in and out and the side screens flashing occasionally, nevermind the memory leaks.
Although great game.
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Downtown1
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Re: Mass Effect 2

Post by Downtown1 »

I'd rather they make an attempt and give us something that's not perfect rather than not bother at all. Multi-mon users aren't a bunch of cry-babies, we know there's pretty much no game out there with perfect support (ok Far Cry 2 post-patch was perfect on my 3840x1024, but I'm sure it would break on other resolutions and they didn't have it at release time :P) so we'd rather have something than nothing.
LeeNux
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Joined: 16 May 2009, 16:27

Re: Mass Effect 2

Post by LeeNux »

http://www.pcgameshardware.com/aid,704064/Mass-Effect-2-with-Eyefinity-problems-Patch-under-construction/News/

thought you guys might wanna know about this one if you haven't read it already
Lebedev
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Re: Mass Effect 2

Post by Lebedev »

So if they really working on a patch for ME2 the chances would be great to get another Patch for ME1 i think because of the same Engine huh?
moreno
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Joined: 20 Mar 2008, 05:44

Re: Mass Effect 2

Post by moreno »

so, will this patch also increase the fov for the single monitor 16:9 resolution?
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StingingVelvet
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Re: Mass Effect 2

Post by StingingVelvet »

so, will this patch also increase the fov for the single monitor 16:9 resolution?


I doubt it. Do you really find it bad? I think it's fine, personally.
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suiken_2mieu
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Re: Mass Effect 2

Post by suiken_2mieu »

I didn't see this posted here yet...

http://forums.steampowered.com/forums/showthread.php?t=1138680


I figured it needed to be posted in both places. It's a FOV Changer. (It suffers from same issues GoW Suffered when Changing FOV)
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legoman666
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Re: Mass Effect 2

Post by legoman666 »

Change the FOV: http://forums.2kgames.com/forums/showthread.php?t=57399

in Windows, type %AppData% into the run dialog box (Winkey + R), then navigate to and open:
Bioshock2User.INI

To Fix the FOV for Widescreen:
go to the [Default] section and bind an unused key to "SetFOV 90" without quotes. hit that key ingame to change the FOV. it holds between saves, so you shouldn't have to do it more than once.

To Reset FOV to Default
go to the [Default] section and bind an unused key to "ResetFOV" without quotes.

To Enable Walking:
go to the [Default] section and bind whatever key you want to "Walking" without the quotes.

To Make the Walk Button a Toggle:
find the line "Aliases[17]=(Command="Button bRun",Alias=Walking)" under [Engine.Input] and change it to "Aliases[17]=(Command="Toggle bRun",Alias=Walking)"

hope this helped a lot of you out.


Someone later in the thread suggested binding the FOV command to the same key you have forward mapped to (w). Seems like a good idea, as the cutscenes and scope reset the FOV.
tineras
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Re: Mass Effect 2

Post by tineras »

Have they released any patches yet for ME2?
CY:G
Posts: 273
Joined: 16 Apr 2008, 17:16

Re: Mass Effect 2

Post by CY:G »

New update on steam.

http://store.steampowered.com/news/3487/

No eyefinity mention tho :(, sad and dissapointed in ATi
Lebedev
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Re: Mass Effect 2

Post by Lebedev »

this isn't ATIs fault...

but yes - that's sad.
waltergent
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Joined: 25 Feb 2010, 11:21

Re: Mass Effect 2

Post by waltergent »

Hi,
Actually I don't know about this game but from this site I come to know about the game so thanks.I had played so many games but I am always in the search of this type of game.I hope it will be a better game.
dmanna
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Joined: 06 Feb 2010, 06:21

Re: Mass Effect 2

Post by dmanna »

Hi,
Actually I don't know about this game but from this site I come to know about the game so thanks.I had played so many games but I am always in the search of this type of game.I hope it will be a better game.



you gotta play mass e 2. Dragon age and ME2 my 2 bestest and most favoritest lol games. Sorry for my 2 year old version of a suffix.
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GeneralAdmission
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Re: Mass Effect 2

Post by GeneralAdmission »

[quote]There are a ton of FOV entires in the "Coalesced" log in the config file of the root game directory... there is also an engine file with some in it. It seems like every stance and such has an FOV, like default in cover FOV, default aiming FOV, etc.. Looks insane to an amateur like me but one of our pro hacker-jackers might be able to work with it.

I bet they release an eyefinity patch like Dragon Age, so I wouldn't bother messing with it.

For the record I find single monitor FOV to be fine.



If i modify any values in the Coalesced file the game wont start.
Sounds almost identical to the way Blacksite:Area 51 behaves. When I worked on that game I found the coalesced.ini file had to be edited with a hex editor in order to maintain the exact same filesize, otherwise the game would crash. Did you try just a regular text editor? If so, google up HxD or some other editor and give that a go.
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Downtown1
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Re: Mass Effect 2

Post by Downtown1 »

Might as well start messing with it, they openly said they won't support EyeFinity ever.
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GeneralAdmission
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Re: Mass Effect 2

Post by GeneralAdmission »

Might as well start messing with it, they openly said they won't support EyeFinity ever.

I would if I had the game, but based on my attempts with ME1 I think ME2 is probably beyond my skill. :(
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