Triple Head to Go and the SGU optimizing in FSX

Matrox TH2Go, MView, Projectors, SofTH, etc.
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kenarmstrong
Posts: 1
Joined: 05 Apr 2011, 02:55

Triple Head to Go and the SGU optimizing in FSX

Post by kenarmstrong »

I apologize if this question has been asked before, but I'm new here and didn't find a response to what I was actually looking for. I run FSX on the Matrox Triple Head to go and everything worked fine until just recently. When I go into the SGU it says that the Fsx has been optimized. However, when I go into the full screen mode, everything comes up on the three screens but the instrument panels take up the three screens rather than being reduced to the middle screen (optimized) like it used to do. I downloaded the most recent drivers, both for the Matrox as well as for Direct X. I also upgraded the drivers for my Radeon 4800 series graphics card. I'm not all that computer literate and have to have things spelled out in a more user frienly format rather than high tech. Everything works well with the matrox triple head to go unit except for the optimization which I just previously described. I would appreciate any help in solving this as I really enjoyed the way things worked before this problem.
Thanks for your help.

Ken
malleeman
Posts: 1
Joined: 11 Apr 2011, 11:18

Re: Triple Head to Go and the SGU optimizing in FSX

Post by malleeman »

Yes ive had this problem before,all i do is go to the sgu control panel unoptimise fsx close sgu down restart sgu again then optimise fsx..
your done all should work ok now
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