Custom scaling of a game

Topics about game solutions, and success or failure in getting them to work.
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BlueTemplar
Posts: 2
Joined: 05 Feb 2009, 19:01

Custom scaling of a game

Post by BlueTemplar »

So, I have this great game, Dungeon Keeper, that runs at 640*480. And I have a 1680*1050 display (with an ATI card).

I was wondering, is there a way to run that game at exactly four times its resolution : at 1280*960 centered with black borders around. So the game should appear sharper compared to stretched to X*1050. How would I do that?

The closest thing I've found was to use a Virtual Machine, but I'd like to find a way to do it without a VM.

Thank in advance for your answer.
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