Rainbow Six: Vegas 2

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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scavvenjahh
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Rainbow Six: Vegas 2

Post by scavvenjahh »



Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Rainbow Six: Vegas 2

Tom Clancy's Rainbow Six: Vegas 2 is an installment in the Rainbow Six series. It is a tactical first person shooter video game and the sequel to Tom Clancy's Rainbow Six: Vegas. It was announced by Ubisoft on November 20, 2007.

A world-exclusive first-look of the game appeared in the January 2008 edition of the Official Xbox Magazine. It was announced that Logan Keller, the lead character from the previous game, had been removed in favor of having the player create his or her own character to play through the campaign. The player assumes the role of Bishop, a member of the Rainbow squad with a great deal more experience who has a deeper involvement in the story.

The game, billed as "part sequel, part prequel", has events that run both before and concurrently to the story of Logan Keller and continue after where the first game concluded. In addition to the ability to customize a character in multiplayer, the player can now customize Bishop, Vegas 2's protagonist. In single-player, the developers claim to have vastly improved teammate AI, so that now teammates cover each other as they advance. There are also several new commands, for example, the ability of a teammate to throw a grenade at a specific point. It is also possible to give commands to one's AI teammates using a PC microphone.



4:3


16:10


16:9


3x1

Last edited by scavvenjahh on 13 Nov 2013, 11:35, edited 2 times in total.
Reason: Edit
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StingingVelvet
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R6 Vegas 2 v1.03 TH and WTH Fix [Partial] [Hor+]

Post by StingingVelvet »

Looks amazing, thanks for your continued support.

Great game too... underrated series in general, despite the loss of tactics.
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Mach1.9pants
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R6 Vegas 2 v1.03 TH and WTH Fix [Partial] [Hor+]

Post by Mach1.9pants »

Cool, Kudos to you. I sold mine when I couldn't get the thing to go TH at 5040 (patch or no patch). Don't think I will buy it again ;)
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R6 Vegas 2 v1.03 TH and WTH Fix [Partial] [Hor+]

Post by GeneralAdmission »

Glad I could help out.

Great game too... underrated series in general, despite the loss of tactics.

Now that I've got it working in triplehead I've actually played the game (on the shelf for awhile), and I must agree with you. This will be added to the weekly co-op sessions with my local buddies right away. ;)
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Re: R6 Vegas 2 v1.03 TH and WTH fix

Post by BloodTotal »

Confirmed working in Eyefinity @ 5040x1050

sweet game i must say
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Re: R6 Vegas 2 v1.03 TH and WTH fix

Post by GeneralAdmission »

Confirmed working in Eyefinity @ 5040x1050

sweet game i must say

Thanks for the feedback on EF. It should even work for 3x16:9 setups with minimal stretching.

If there are enough people interested I might be persuaded to cook up an Eyefinity-tailored release for the most common resolutions.
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Re: R6 Vegas 2 v1.03 TH and WTH Fix [Partial] [Hor+]

Post by GeneralAdmission »

Download added for Portrait Eyefinity resolutions requested by stangflyer HERE.
nuclearhythmics
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where is R6Vegas2-103-THfix.zip?

Post by nuclearhythmics »

I can't find R6Vegas2-103-THfix.zip. The Racer-S patched R6Vegas2 THfix works but I need the later version to join my friends in triple head resolution. If anyone has a link or can send please reply or pm. Thanks.
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Here you

Post by GeneralAdmission »

Here you go:
http://www.genadmission.com/files/R6Vegas2-103-THfix.zip
nuclearhythmics
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R6V2-103-THfix works fine!

Post by nuclearhythmics »

Thanks GeneralAdmission! Now I can play in triple head resolution with my friends who use the later 1.03 version. I didn't see higher resolutions in R6V2 video options but I set it to 5290 x 1050 (5040 plus bezel correction) using SoftTH (forceResolution=1) and that resolution is still recalled by R6V2 after removing SoftTH which isn't required with Nvidia Surround.
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You're welcome. I still need

Post by GeneralAdmission »

You're welcome. I still need to co-op this game with my buddies. Enjoyed V1 a lot.
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Re: Here you

Post by Marc05 »

GeneralAdmission wrote:Here you go:
http://www.genadmission.com/files/R6Veg ... -THfix.zip

Could we get a fix for 3440x1400 / 21:9 please? I can provide whatever gamefiles are needed. The latest game version is 1.03.101
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Re: Rainbow Six: Vegas 2

Post by GeneralAdmission »

Hi Marc05,

It shouldn't take long to add 21:9 and post a new version. I'll dig up my project and try to post that in a day or two.

Has Vegas 2 received any updates lately? It's a very old game and to my knowledge the tool worked with the last published version of the game.

GA
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czarman
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Re: Rainbow Six: Vegas 2

Post by czarman »

There are 2 Ways to get 21:9 Support
The easiest Way is Widescreen Fixer:
WidescreenFixer.jpg
WidescreenFixer.jpg (57.05 KiB) Viewed 6571 times


The Harder Way is Hex edit: Hex Edit the R6Vegas2_Game.exe -> look for 39 8E E3 3F and change the to CD 90 18 40 (2 Instances)
In Game Options choose Aspect ratio 16:9
Before:
R6Vegas2_16.jpg
R6Vegas2_16.jpg (321.97 KiB) Viewed 6564 times


After:
R6Vegas2_21.jpg
R6Vegas2_21.jpg (322.93 KiB) Viewed 6580 times


BUT STILL THE INGAME FOV IS WAY TO NARROW :thumbdown:
CZARMAN aka 彼得爸爸
Marc05
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Re: Rainbow Six: Vegas 2

Post by Marc05 »

GeneralAdmission wrote:Hi Marc05,

It shouldn't take long to add 21:9 and post a new version. I'll dig up my project and try to post that in a day or two.

Has Vegas 2 received any updates lately? It's a very old game and to my knowledge the tool worked with the last published version of the game.

GA


If you're referring to Flawless Widescreen, I did not see a plugin for the game. I was not aware of Widescreen Fixer though, and that should do the job. Thanks!
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