Wolfenstein & Th2g

Discussions about getting games to run in a Multi-Mon setup.
thenjwaslike
Posts: 173
Joined: 07 Jul 2009, 20:14

Wolfenstein & Th2g

Post by thenjwaslike »

anyone tried this game yet????

well... when in game it does show resolution support upto 5040x1050.
for me, im limited to 3840x1024 however it does not span thru all monitors using 3840x1024 res.

maybe this game is still fresh from launch but i mean come on, far cry 2 worked with th2g out the box.

this game seems cool enough to play it thru but kinda frustrating how it doesnt work!!!
CY:G
Posts: 273
Joined: 16 Apr 2008, 17:16

Wolfenstein & Th2g

Post by CY:G »

Game uses ID Tech 4 engine, so im guessing it will need some custom fixes like Doom 3, hopefully im wrong :)
thefunk007
Posts: 75
Joined: 27 Jul 2006, 18:27

Wolfenstein & Th2g

Post by thefunk007 »

Same problem, game only plays on the centre screen and only half of that as well, guess I will shelve it until a fix is posted :-)
JazW
Posts: 54
Joined: 09 Sep 2006, 18:27

Wolfenstein & Th2g

Post by JazW »

It's possible to remove the letterboxing by changing r_letterBoxedWidth to your screen width, but then it draws everything stretched out horizontally :S

r_customAspectRatioV and r_customAspectRatioH seem to have been replaced with r_initialAspectRatio, but changing it doesnt seem to do anything?
MackXX
Posts: 12
Joined: 20 Feb 2008, 04:17

Wolfenstein & Th2g

Post by MackXX »

Do the same thing you do for Enemy Territory: Quake Wars:

http://www.widescreengamingforum.com/node/7834

I got the beta running in triplehead with no problems.

Now Activision just has to pull thier heads out of 1999s butts and digitally distribute this.
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StingingVelvet
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Joined: 09 Aug 2006, 14:17

Wolfenstein & Th2g

Post by StingingVelvet »

Now Activision just has to pull thier heads out of 1999s butts and digitally distribute this.


Activision does digitally distribute, it's Raven and (on new titles) id that seem to be opposed to it. Someone high up at id recently said Rage and Doom 4 would not be available digitally at release either.

I do like Steam, but it's not like buying a disc once in a while will kill me.
elior77
Posts: 107
Joined: 08 Apr 2009, 14:19

Wolfenstein & Th2g

Post by elior77 »

Do the same thing you do for Enemy Territory: Quake Wars:

http://www.widescreengamingforum.com/node/7834

I got the beta running in triplehead with no problems.

Now Activision just has to pull thier heads out of 1999s butts and digitally distribute this.


Can't get it right, can you help meus out ?

10x !
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thales100
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Joined: 06 Nov 2008, 01:08

Wolfenstein & Th2g

Post by thales100 »

Do the same thing you do for Enemy Territory: Quake Wars:

http://www.widescreengamingforum.com/node/7834

I got the beta running in triplehead with no problems.



Cool, gonna try it as soon as i get my copy. :P

Edit: Can anyone confirm that this will work with the retail version of Wolfenstein ? :?:
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Lev_Astov
Posts: 20
Joined: 16 Apr 2008, 02:43

Wolfenstein & Th2g

Post by Lev_Astov »


Cool, gonna try it as soon as i get my copy. :P

Edit: Can anyone confirm that this will work with the retail version of Wolfenstein ? :?:


It seems it does not. I've been fiddling with it all morning, and the above post did not help. I have been unsuccessful in making it not stretched.
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thales100
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Wolfenstein & Th2g

Post by thales100 »



It seems it does not. I've been fiddling with it all morning, and the above post did not help. I have been unsuccessful in making it not stretched.


K thanks.
torchred
Posts: 2
Joined: 22 Aug 2009, 19:22

Wolfenstein & Th2g

Post by torchred »

I got Wolfenstein working last night at 3840x1024. I'll post a copy of my config file for other to see how I did it when I get home from work.
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thales100
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Wolfenstein & Th2g

Post by thales100 »

I got Wolfenstein working last night at 3840x1024. I'll post a copy of my config file for other to see how I did it when I get home from work.


Cool, please post it. :P
torchred
Posts: 2
Joined: 22 Aug 2009, 19:22

Wolfenstein & Th2g

Post by torchred »

This is what I'm using in my wolf.cfg file:

seta r_verticalSync "1"
seta r_initialAspectRatio "2"
seta r_letterBoxedHeight "1024"
seta r_letterBoxedWidth "3840"
seta r_customHeight "1024"
seta r_customWidth "3840"
seta r_fullscreen "1"
seta r_displayRefresh "60"
seta r_mode "-1"
seta r_multiSamples "0"

The image aspect is a bit squished but I guess it works which is far better than Activisions support could do for me.
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Lev_Astov
Posts: 20
Joined: 16 Apr 2008, 02:43

Wolfenstein & Th2g

Post by Lev_Astov »

Thanks, Torchred. I'm still trying to figure out the whole aspect ratio thing, though. That's what I've been stuck on.
thenjwaslike
Posts: 173
Joined: 07 Jul 2009, 20:14

Wolfenstein & Th2g

Post by thenjwaslike »

hey torched, where do i find the wolf.cfg file? or is it a custom config in SGU? i cant seem to locate any .cfg files in wolfenstein folders..
elior77
Posts: 107
Joined: 08 Apr 2009, 14:19

Wolfenstein & Th2g

Post by elior77 »

very bad fov with this mod... we need the fixer for COD to work on this one...

C:UserseliorAppDataLocalid SoftwareWolfSPbasewolf.cfg

on win7
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dopefish
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Joined: 14 Apr 2007, 02:13

Wolfenstein & Th2g

Post by dopefish »

You can't adjust the FOV yourself?
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
dinmaster
Posts: 63
Joined: 31 Mar 2009, 19:06

Wolfenstein & Th2g

Post by dinmaster »

i have played this game in windows 7 at 4098x768 and it works just fine. i dont have screenshots yet but can get some if you want them.
LeeNux
Posts: 97
Joined: 16 May 2009, 16:27

Wolfenstein & Th2g

Post by LeeNux »

please do so, id relly like to see how it works ;)
thenjwaslike
Posts: 173
Joined: 07 Jul 2009, 20:14

Wolfenstein & Th2g

Post by thenjwaslike »

hey torched -

it seems like the screen is stretched tho it can be fixed with a fov setting, i cant find any fov command lines in .cfg

dinmaster -

could u post your wolf.cfg? im pretty sure we're just a couple config commands away from gettin it right

but hey thanks guys, i'll keep tuning tho trial & errors
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