This game, like any other recent console-centric release was obviously designed for 16:9 first and foremost.
That's just as much of an assumption as it is to assume that 4:3 settings were intended to look right on a 4:3 screen.
Oh come on, it's a pretty darn safe and obvious assumption, just like more than 5 years ago it was pretty safe to assume a game was designed for 4:3.
I'm sorry but this site was once a decent recent resource for a gamer to quickly see what they're experience on a 16:9 or 16:10 monitor would be like. Now you've become so consumed by rating games according to your increasingly strict minutae that it's useless for anyone that's not an insufferable nitpicker that has lost all sense of perspective.
This game's widescreen behavior being rated a D is just bonkers. Playing this game on a 16:9 monitor is not a D grade experience, but your obtuse grading rubrik tells a visitor it is. It's not fair to the visitor, and not fair to the game developer.
The grades satify your rules for the rules sake and that's about the only use I see for them anymore, because they sure as heck aren't representative of the widescreen gaming experience.
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Another problem even working within the rules. Without the hack, the game is a typical vert- C-rated game, right? But with the hack that makes it hor+ (inappropriately hor+ actually), it's a D? You don't see a problem with this? The presense of a "fix" results in a lower score than the game would have gotten otherwise? This is the problem with robots...