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PostPosted: 24 May 2010, 08:17 
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Joined: 06 May 2010, 05:52
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I've played this game to death....six times and would play it again. In fact, I've already started a 7th session.

I started it up the other night with my new 3x1 Eyefinity setup and it looks and plays AWESOME..... Until..... you go into a dialogue. At that point the game zooms in to the other party's navel and you end up viewing their belly button area until you end the conversation.

I've posted a note on The Witcher forums about it and one other person has also.

It really would be awesome if this could be fixed some how. I'd even be pleased if the game restricted the view to just one screen during these conversation episodes.

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~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~


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PostPosted: 24 May 2010, 14:39 
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Joined: 13 Oct 2003, 05:00
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This was covered in the Detailed Report. Anything other than 16:9 causes the issue. Setting the lighting quality to "Low" will fix it.

Also, can you link to your post?


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PostPosted: 24 May 2010, 21:53 
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Joined: 06 May 2010, 05:52
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This was covered in the Detailed Report. Anything other than 16:9 causes the issue. Setting the lighting quality to "Low" will fix it.

Also, can you link to your post?


So, with Eyefinity not being 16:9 that's the cause?

And, are you wanting a link to my post at The Witcher forums?

BTW, before I even posted here about this, I did a search for both, "The Witcher" and just "Witcher" and there were no hits at all. That's why I made a new post about it.

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~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~


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PostPosted: 25 May 2010, 02:18 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
You are talking about two seperate issues.

1 - The non-16:9 aspect ratios pixelzation bug.

2- The 16:9 anamorphic cut-scenes/dialogs go vert - in aspect ratios wider than 16:9.

1 ain't being fixed.

[url]http://tw1.thewitcher.com/forum]

2 is an easy fix. They could just pillarbox the content. Maybe if pressured by ATI.

There is also some Radeon problem cropping up as well.


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