I was reading through the TH2G FAQ and noticed the highest 16:10 res it supports is 5040x1050. My Gateway XHD3000's have a pretty decent scaler, but I still can't imagine that looking too good upconverted to 7680x1600.
I read some reviews on SoftTH and that looks even less promising.
Is there anything I'm missing, or something on the horizon that might offer some hope? Thanks in advance.
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BTW, I don't own three 30's yet, but I'm close. My desk will be getting an overhaul once I do, but for now...
I do have 3x30" and I´m switching between 2560x1600 and 5040x1080 (for the moment). I´m into revamp my system with another MB with at least two 16xPCIE to have enough dvi outputs.
When all is finished, I will change between 5040x1080 th2go --> 7680x1600 softth --> 4800x2560 softth (for movies & no surround games). All three monitors will have two inputs used, one for ´native´ mode and another for ´scaled´ mode. Just now I cant simply add another graphic card, because the watercooling (need to reorganize the watercooling)
My mobo is a Tri-SLI board, so technically I could put three cards in it, but as I understand it that would only help me for the very few games that natively support multiple displays (such as Flight Sims, which I don't play).
How does 5040x1080 look on your 30's? Regardless, thanks for the reply.
My mobo is a Tri-SLI board, so technically I could put three cards in it, but as I understand it that would only help me for the very few games that natively support multiple displays (such as Flight Sims, which I don't play).
With SoftTh you can play to many games, not only those games. Games like Call Of Duty, Crysis, ...
There are plenty of information in this forum about triplehead gaming.
How does 5040x1080 look on your 30's? Regardless, thanks for the reply
I have 3x Dell 3008WFP. It looks pretty good, better with scaling than other displays at their native when vga connected (compared to 30" dvi no native). The small pixel size ( 0.25 ) helps a lot into this.
5040x1050 looks good, but with my 8800ultra I´m playing mostly at 4320x900 and 4098x768 for frames above 50s. At native, quality is far better is some games, but not all.
Until there is a video cable type that can handle the bandwidth needed for 7680x1600, there no possability for any hardware solution. You're only option for the forseeable future will be manually configuring SoftTH on a case by case basis. SoftTH is a bit of a pain imho, but once it's configured you're all set. The problem is getting it all initially configured.
Is not a pure hard solution but a hardware/software, so it looks pretty complex and better not to be very optimistic.
It's yet to be determined if Hydra will multi-mon scale. It's only been confirmed that it'll multi GPU scale. If it does, I'll be buying one too though. If the members of this forum got together in a coordinated effort to inform Lucid about the market opportunities, that might be helpful though. :wink:
It's yet to be determined if Hydra will multi-mon scale
Yes, it´s nothing real yet, but is a possibility, because it manages and distribute directly gpu work at a hardware level.
You cannot say there is no possibility of a hardware solution when something like this is about to come, not until we can check out if it works for surround gaming.
The hope for higher res TH is DisplayPort, unless I'm mistaken? I guess we'll have to see if Matrox pull some tricks for a DisplayPort TH2Go unit
´normal´ Displayport bandwidth is similar than hdmi/dvi dual link. Displayport 1.2 has double bandwidth, surely better, but still not enough for 3x2560x1600, so Displayport 1.2 only would enable 3x1920x1200 (althougth it could work at 3x25x16 at 49fps, due to maths).
Maybe hydra don´t work as we would like, but if it does, not only will allow 3x2560x1600, also it will do with more than one gpu working on it.
The problem with hoping Hydra will work is I seriously don't think Lucid realizes there is a market for surround gaming. They've gotta realize it first before they can make it work. :wink:
It's one thing to make a chip load balance for multi-GPU, and a whole different thing to load balance for multi-mon. It's 2 very fundamentally different ways of doing things. Overall, they're technically the exact opposite of eachother. I'm all for you guys informing Lucid about surround gaming and hope for the best though.
I just as soon prefer nVidia get a clue, take a look at SoftTH and make a CUDA load balanced multi-span setup at driver level. nVidia is one of the largest clueless parts of the equation though. They dominate the surround-gaming market, yet they don't even acknowledge it as a consumer base for their hardware. All the players in video card development are still stuck in the past solely fixated on multi-GPU to single display as a viable way to sell more video cards. It's really a shame they don't see multi-GPU could be capable of also pushing multi-display in a more meaningful way too. 90% of the battle is making a corporation realize there is money to be had in the development of something.
The problem with hoping Hydra will work is I seriously don't think Lucid realizes there is a market for surround gaming. They've gotta realize it first before they can make it work. :wink:
... All the players in video card development are still stuck in the past solely fixated on multi-GPU to single display as a viable way to sell more video cards. It's really a shame they don't see multi-GPU could be capable of also pushing multi-display in a more meaningful way too. 90% of the battle is making a corporation realize there is money to be had in the development of something.
So very true. They won't even support span mode in Vista. :x