SW is a snowboard game with multiple challenges to choose from in open environments, not unlike the late Tony Hawk's Pro Skater series' most recent titles. The Scimitar engine (Assassin's Creed, Prince of Persia 2008) supposedly allows the gameplay to rely solely on physics whereas most "board" games are animation-based. A more obvious feature though is that you can control your avatar through some half-pipe fun during loading times, something AC's Altayr probably misses terribly.
Totally :evil: It seems people with very decent rigs are commonly limited to 1024x768 or even 800x600 :shock: as if the game was utterly resource-hungry (it is NOT, although performance is highly GPU-bound). Worst thing is, it certainly won't help this underdog to become highly popular among PC gamers... Do publishers fear popularity on the p2p platform of choice to the point that they kind of wreck their own products ? Reminds me of the junk that is the demo version of Pure... These two are very enjoyable PC games in their own right nonetheless.
I'm sure Racer_S could "fov hack" this one single-handedly, problem is to reach him AND convince him to spend some of his precious time fixing an obscure console port while so many blockbusters await :cry:
1280x768 : I knew I was missing sth. Tested and confirmed, using reg settings 2560 & 1536. (Maybe a chart regrouping desired game res's and example values to use in the registry would come in handy, I'll try and remember to post that)
Hi there.
First, it's always a good idea to give a minimum of details on your config, OS etc. ;)
Secondly, did you try with these decimal values :
ScreenResolutionHeight 1600
ScreenResolutionHeight 2560