Monitor frequency problems

Topics about game solutions, and success or failure in getting them to work.
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Sandbag01
Posts: 4
Joined: 08 Dec 2008, 15:03

Monitor frequency problems

Post by Sandbag01 »

Hi everyone,

There is a problem with my setup with 3 monitors connecting with a DTH2GO in a resolution setting of 5040x1050 57Hz. In this setup the 3 monitors has only 5040x1050 48Hz. Is this a software or hardware problem of either the videocard or the monitor?

Thanks in advance for helping me.

Harry


Operating system: HP m7700 E6600, Windows Vista 32, NVIDIA 8800GTX
3x HP W22" monitors.
yogibbear
Posts: 410
Joined: 06 Oct 2008, 22:11

Monitor frequency problems

Post by yogibbear »

How much ram do you have?
Sandbag01
Posts: 4
Joined: 08 Dec 2008, 15:03

Monitor frequency problems

Post by Sandbag01 »

How much ram do you have?


RAM is: 2046 MB
yogibbear
Posts: 410
Joined: 06 Oct 2008, 22:11

Monitor frequency problems

Post by yogibbear »

I remember seeing someone post somewhere on here about the frequency being tied to the vram.... and at higher resolutions (e.g. triplehead) you can exceed the vram required for that resolution and hence force a frequency issue....

^ now none of that makes sense to me as i always thought monitor frequency and gpu vram were completely independant systems... but i'll search around.

Edit: okay i searched... kinda quickly, but no luck... either it's all in my head, or i'm going crazy. :(
Sandbag01
Posts: 4
Joined: 08 Dec 2008, 15:03

Monitor frequency problems

Post by Sandbag01 »

I remember seeing someone post somewhere on here about the frequency being tied to the vram.... and at higher resolutions (e.g. triplehead) you can exceed the vram required for that resolution and hence force a frequency issue....

^ now none of that makes sense to me as i always thought monitor frequency and gpu vram were completely independant systems... but i'll search around.

Edit: okay i searched... kinda quickly, but no luck... either it's all in my head, or i'm going crazy. :(


Thanks so far! :)
Mesh
Posts: 845
Joined: 28 May 2007, 03:10

Monitor frequency problems

Post by Mesh »

I didn't find it either but what I think you're referring to is this:

You need X amount of ram to display 57 frames / sec at the TH res, so for example, 1680*1050*32bit color*57hz = 402192000 bytes / sec of vram required, or about 383mbytes, and that's not counting any AA or other image enhancementst that increase total per frame.

So it's likely with say 8x AA + 1680*1050*32bit color*57hz that you'd run out of vram on a 256mb gpu. Although it might be able to compensate by siphoning ram from the system, it'll be quite slower.
Sandbag01
Posts: 4
Joined: 08 Dec 2008, 15:03

Monitor frequency problems

Post by Sandbag01 »

I didn't find it either but what I think you're referring to is this:

You need X amount of ram to display 57 frames / sec at the TH res, so for example, 1680*1050*32bit color*57hz = 402192000 bytes / sec of vram required, or about 383mbytes, and that's not counting any AA or other image enhancementst that increase total per frame.

So it's likely with say 8x AA + 1680*1050*32bit color*57hz that you'd run out of vram on a 256mb gpu. Although it might be able to compensate by siphoning ram from the system, it'll be quite slower.


Thanks for your help and will try.

Harry
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