Discussions about getting games to run in a Multi-Mon setup.
neosin
Posts: 186 Joined: 28 Oct 2008, 09:35
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by neosin » 02 Dec 2008, 05:08
Works with a registry edit :) type regedit in the run and look for
HKEY_CURRENTUSERSoftwareUbisoftPrinceofPersia1.0engine
all you have to do is change the resolution in the registry and the aspect ratio
i have mine at 5040x1050 and aspect ratio as 320
neosin
Posts: 186 Joined: 28 Oct 2008, 09:35
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by neosin » 12 Dec 2008, 17:22
in terms of framerates
i'm getting 32fps at 5040x1050 no AA q6600 2.4ghz +8800gt oc
if i enable aa looks alot better but it goes from 32 fps to 7 fps lol!
g00seberry
Editors
Posts: 1317 Joined: 24 Sep 2006, 16:57
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by g00seberry » 12 Dec 2008, 17:47
You may want to change the "AspectRatioOverride" in the registry to 4.8 to get it more in proportion !
MobsterOO7
Insiders
Posts: 1055 Joined: 19 Sep 2006, 16:25
Location: Ruckersville, Virginia
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by MobsterOO7 » 12 Dec 2008, 20:05
Very nice work.
It seems that standard triplehead works okay with the aspect ratio set to 320. This might be the exact correct aspect ratio or it might not, but until somebody calculates a better one this will do. I was hoping somebody would figure this out. I tried looking in the registry but only went as far as searching through it with terms like "prince" and "persia".
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
g00seberry
Editors
Posts: 1317 Joined: 24 Sep 2006, 16:57
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by g00seberry » 12 Dec 2008, 21:12
Well the AR in the registry for 16:9 is 177
So i figure that 480 would be correct for TripleWide. Sorry formatted it wrong in my last post.
Tanuki
Posts: 2866 Joined: 07 Jul 2007, 23:55
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by Tanuki » 12 Dec 2008, 21:45
In case you were wondering how to get your AR take your TH resolution and divide the width by the height. Then use this as your aspect ratio moving the decimal two places to the right.
MobsterOO7
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Posts: 1055 Joined: 19 Sep 2006, 16:25
Location: Ruckersville, Virginia
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by MobsterOO7 » 12 Dec 2008, 22:00
I guess this explains why it looks a little fat for me at 320.
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
howdid
Posts: 18 Joined: 10 Aug 2008, 05:34
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by howdid » 14 Dec 2008, 07:27
did you get it to work with SoftTH or TH2G?
im having problem with expanding the FOV using SOFtTH
neosin
Posts: 186 Joined: 28 Oct 2008, 09:35
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by neosin » 15 Dec 2008, 12:14
th2go mate :)
not a fan of soft
MobsterOO7
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Posts: 1055 Joined: 19 Sep 2006, 16:25
Location: Ruckersville, Virginia
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by MobsterOO7 » 17 Dec 2008, 21:30
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
scavvenjahh
Editors
Posts: 3424 Joined: 06 Mar 2008, 17:20
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by scavvenjahh » 17 Dec 2008, 22:38
Registry keys for Shaun White Snowboarding are the same, but the game is anamorphic and unresponsive to any value of AspectRatioOverride :cry:
geniv2
Posts: 373 Joined: 05 Oct 2008, 05:49
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by geniv2 » 28 Dec 2008, 07:35
THANKS FOR THE INFO
the custom res setting a and aspect ratio of 480 works like a charm
rodwilsonsr
Posts: 2 Joined: 26 Jan 2009, 01:29
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by rodwilsonsr » 26 Jan 2009, 01:32
Hey Guys,
I am just getting exposed to the TH2Go. I didnt have a problem with COD5, all the resolution came up in the display options.
But I am having trouble finding the exact regedit key to add/change.
can anyone post a screenshot of there regedit for streching POP?
Thanks so much
Rod
rodwilsonsr
Posts: 2 Joined: 26 Jan 2009, 01:29
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by rodwilsonsr » 26 Jan 2009, 03:29
Hey Guys, I found the screenheight and screenwidth dwords that worked.
Question though...what is the dword for aspect ratio?
thanks
rod
suiken_2mieu
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Posts: 2351 Joined: 20 Aug 2009, 04:20
Location: Virginia
Contact:
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by suiken_2mieu » 02 Jan 2010, 04:26
I did a couple calculation for Aspect Ratio Values (Including Formatting)
The Value is Within the Parenthesis. Proportions make everything better.
Code: Select all
16 (177) Aspect Ratio Setting for 16:9
-- -----
9 1
48 (533) Aspect Ratio Setting for 48:9 (3x16:9)
-- -----
9 1
48 (480) Aspect Ratio Setting for 48:10 (3x16:10)
-- -----
10 1
15 (375) Aspect Ratio Setting for 15:4 (3x5:4)
-- -----
4 1
12 (400) Aspect Ratio Setting for 15:4 (3x4:3)
-- -----
3 1
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