I'm trying to get WoW across 2 22" (1680x1050x2) monitors using softth but it keeps crashing.
Here's my softth log and softth config file:
Code:
SoftTH: SoftTH v1.07 by Kegetys (D3D9)
SoftTH: Loading configuration C:UsersMattSoftTH.cfg
SoftTH: Can't open config C:UsersMattSoftTH.cfg
SoftTH: Loading configuration C:GamesWorld of WarcraftSoftTH.cfg
SoftTH: Load DLL C:Windowssystem32d3d9.dll (auto)
SoftTH: Activating Win32 hooks...
STHook: Hooks: Attached
SoftTH: Direct3DCreate9 (ver 32)
SoftTH: OpenProcess failed with error 0x00000005
SoftTH: Attempting debug access...
SoftTH: OpenProcess done.
SoftTH: Adapter 0: nvd3dum.dll, NVIDIA GeForce 8800 GT with SoftTH v1.07 by Kegetys (D3D9)
SoftTH: Adapter 1: nvd3dum.dll, NVIDIA GeForce 8800 GT
SoftTH: Direct3DCreate9 (ver 32)
SoftTH: Adapter 0: nvd3dum.dll, NVIDIA GeForce 8800 GT with SoftTH v1.07 by Kegetys (D3D9)
SoftTH: Adapter 1: nvd3dum.dll, NVIDIA GeForce 8800 GT
SoftTH:
SoftTH: CreateDevice 1680x1050 60Hz 22bf 77df
SoftTH: Focus window: 'World of Warcraft'
SoftTH: Overriding resolution to 3360x1050
SoftTH: Requested mode 3360x1050 not triplehead
SoftTH: Warning! Requested lockable backbuffer, not supported.
SoftTH: Using D3DCREATE_FPU_PRESERVE
SoftTH: 2 backbuffer(s): 3360x1050
SoftTH: SwapEffect 1, PP Flags 00000001, Behaviour Flags 00000042
SoftTH: CreateDevice failed!: D3DERR_INVALIDCALL
SoftTH: Direct3DCreate9 (ver 32)
SoftTH: Adapter 0: nvd3dum.dll, NVIDIA GeForce 8800 GT with SoftTH v1.07 by Kegetys (D3D9)
SoftTH: Adapter 1: nvd3dum.dll, NVIDIA GeForce 8800 GT
Code:
;
; SoftTH configuration file
; by Kegetys <kegetys[ät]dnainternet.net>
;
[config]
deviceIDLeft=1
deviceIDright=-1
secondaryWidth=1680
secondaryHeight=1050
secondaryRefresh=60
secondaryFormat=RGB32
antialiasing=4
anisotropic=0
borderSize=0
sideExtraWidth=0
noHotkeys=0
[Direct3D]
; ** Advanced setting for Direct3D games **
cylindicalCorretionAngle=0
hideNondefaultDevices=0
forceHorizontalFOV=0
forceResolutionWidth=3360
forceResolutionHeight=1050
force16bitDepth=0
sleepBeforeRead=2
useMultihead=1
delayedPresent=0
swapOrder=0
autoSquash=0
d3d8dll=auto
[hooks]
doHooking=1
doScaleMouseCoordinates=0
doScaleFromLeftScreen=0
doScaleWindowRects=0
mouseXoffset=auto
; Triplehead screenmodes to add to resolutions list (width multiplied by 3 and border added)
; Must be last in this file
[modes]
640x480x60
640x480x75
640x480x85
800x600x60
800x600x75
800x600x85
1024x768x60
1024x768x75
1024x768x85
1280x960x60
1280x960x75
1280x960x85
1280x1024x60
1280x1024x75
1280x1024x85
1600x1200x60
1600x1200x75
1600x1200x85
Help?