Mods Added:
SHAPER Textures
Fair Trade
Mechanic Upgrade.
I can't get it to work.. it won't launch. I unzipped those mods into the gatedata folder and put that in the root stalker directory... is that right?
Here's my LTX file:
Code:
$game_data$ = true| true|$fs_root$|C:Documents and SettingsAll UsersDocumentsSTALKER-STCS
;abbreviation = recurs|notif| root| add| ext| description
$arch_dir$ = false| false| $fs_root$
$game_arch_mp$ = false| false| $fs_root$| mp
$arch_dir_levels$ = false| false| $fs_root$| levels
$arch_dir_resources$ = false| false| $fs_root$| resources
$arch_dir_localization$ = false| false| $fs_root$| localization
$arch_dir_patches$ = false| true| $fs_root$| patches
$game_ai$ = true| false| $game_data$| ai
$game_spawn$ = true| false| $game_data$| spawns
$game_levels$ = true| false| $game_data$| levels
$game_meshes$ = true| true| $game_data$| meshes| *.ogf;*.omf| Game Object files
$game_anims$ = true| true| $game_data$| anims| *.anm;*.anms| Animation files
$game_dm$ = true| true| $game_data$| meshes| *.dm| Detail Model files
$game_shaders$ = true| true| $game_data$| shaders
$game_sounds$ = true| true| $game_data$| sounds
$game_textures$ = true| true| $game_data$| textures
$game_config$ = true| false| $game_data$| configs
$game_weathers$ = true| false| $game_config$| environmentweathers
$game_weather_effects$ = true| false| $game_config$| environmentweather_effects
$textures$ = true| true| $game_data$| textures
$level$ = false| false| $game_levels$
$game_scripts$ = true| false| $game_data$| scripts| *.script| Game script files
$logs$ = true| false| $app_data_root$| logs
$screenshots$ = true| false| $app_data_root$| screenshots
$game_saves$ = true| false| $app_data_root$| savedgames
$downloads$ = false| false| $app_data_root$
Here's The Original:
Code:
$app_data_root$=true|false|C:Documents and SettingsAll UsersDocumentsSTALKER-STCS
;abbreviation = recurs|notif| root| add| ext| description
$arch_dir$ = false| false| $fs_root$
$game_arch_mp$ = false| false| $fs_root$| mp
$arch_dir_levels$ = false| false| $fs_root$| levels
$arch_dir_resources$ = false| false| $fs_root$| resources
$arch_dir_localization$ = false| false| $fs_root$| localization
$arch_dir_patches$ = false| true| $fs_root$| patches
$game_data$ = false| true| $fs_root$| gamedata
$game_ai$ = true| false| $game_data$| ai
$game_spawn$ = true| false| $game_data$| spawns
$game_levels$ = true| false| $game_data$| levels
$game_meshes$ = true| true| $game_data$| meshes| *.ogf;*.omf| Game Object files
$game_anims$ = true| true| $game_data$| anims| *.anm;*.anms| Animation files
$game_dm$ = true| true| $game_data$| meshes| *.dm| Detail Model files
$game_shaders$ = true| true| $game_data$| shaders
$game_sounds$ = true| true| $game_data$| sounds
$game_textures$ = true| true| $game_data$| textures
$game_config$ = true| false| $game_data$| configs
$game_weathers$ = true| false| $game_config$| environmentweathers
$game_weather_effects$ = true| false| $game_config$| environmentweather_effects
$textures$ = true| true| $game_data$| textures
$level$ = false| false| $game_levels$
$game_scripts$ = true| false| $game_data$| scripts| *.script| Game script files
$logs$ = true| false| $app_data_root$| logs
$screenshots$ = true| false| $app_data_root$| screenshots
$game_saves$ = true| false| $app_data_root$| savedgames
$downloads$ = false| false| $app_data_root$
In the first one, I manually deleted the second Game_data line because it gives a Duplicate lines error...