Sins of a Solar Empire

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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Tanuki
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Sins of a Solar Empire

Post by Tanuki »



Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Sins of a Solar Empire

Sins of a Solar Empire is a science fiction real-time strategy computer game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. Sins is a real-time strategy (RTS) game that incorporates some elements from 4X strategy games; promotional materials describe it as "RT4X." The game was released on February 4, 2008, its first content expansion titled Entrenchment was released as a download on February 25, 2009, and its second content expansion titled Diplomacy was released as a download on February 9, 2010. A package that combines the original game with the two expansions was released at that time with the name Sins of a Solar Empire: Trinity.

The playing field is a 3D web of planets and other celestial objects in the orbital plane of one or more stars. It features a sandbox mode, allowing the player to choose different types of solar systems to unlock achievements. Players can conquer neighboring planets and explore distant star systems in a "massively scaled, fully 3D environment featuring entire galaxies, orbiting planets, clusters of asteroids, space dust and radiant stars." Notably, there is no single-player campaign mode, but games can be played against opponents offline and other players online.



4:3


16:10


16:9


3x1

Last edited by Tanuki on 13 Nov 2013, 12:01, edited 2 times in total.
Reason: Edit
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skipclarke
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Sins of a Solar Empire: Detailed Report

Post by skipclarke »

It's amazing how close the companies are getting... And not getting it right.
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dopefish
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Sins of a Solar Empire: Detailed Report

Post by dopefish »

The multi-player works exactly the same since it uses the same settings. Single-player is also basically just multi-player with bots. ;)

The game lists 1680x1050 for me as a selectable resolution. 1280x720 isn't listed, though, since it's below the minimum 1024x768 resolution.

The game gets the resolutions your monitor supports as well as any custom resolution you add. These resolutions are listed in my game settings:

1024x768
1280x960
1280x1024
1440x900
1600x900
1600x1000
1680x946
1680x1050
1920x1080
1920x1200

Any resolution that's not listed in the game can be set inside the settings file.
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Tanuki
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Sins of a Solar Empire: Detailed Report

Post by Tanuki »

The game lists 1680x1050 for me as a selectable resolution.


This is distressing as 1680x1050 is available on my desktop.

Even more so since now at 1920x1200 I am also getting the no-intro black screen.

Reinstall.
Tanuki
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Sins of a Solar Empire: Detailed Report

Post by Tanuki »

Okay 1680x1050 has been confirmed. The game has to start with an acceptable refresh rate for that resolution to be available in the list.


The non-native method does appear to break the intro for all resolutions.
The_cranky_hermit
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Sins of a Solar Empire: Detailed Report

Post by The_cranky_hermit »

Since 1280x720 isn't supported natively and it causes a number of problems, whereas every other resolution *is* supported natively and doesn't cause these problems, we should consider 1280x720 to be unsupported. The method can be a side-note in the DR, but we shouldn't endorse it in the "official" solution, which would be "native."

I'm assuming the game has no anomalies that affect 1280x768 and bigger?

Grade: B
CCE: 100%

Flaws:
1280x720 isn't supported
Windowboxed FMVs
Tanuki
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Sins of a Solar Empire: Detailed Report

Post by Tanuki »

I'm assuming the game has no anomalies that affect 1280x768 and bigger?


Correct.

Reworded DR to update for optional method.
The_cranky_hermit
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Sins of a Solar Empire: Detailed Report

Post by The_cranky_hermit »

I would just mention in the method section that 1280x720 causes some extra problems.
Tanuki
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Sins of a Solar Empire: Detailed Report

Post by Tanuki »

The game has problems with non-native resolutions.


1280x720 will display a fixed screen when the game is started. The screen will stay like this until the "Esc" key is pressed three times. The game will then skip the intro and go to the title screen where it is playable.







1280x720




The game has a minimum resolution requirement of 1024x768 which affects the 1280x720 resolution. Some HUD elements will be cropped but the game remains playable.



1280x720
Tanuki
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Sins of a Solar Empire: Detailed Report

Post by Tanuki »

Reworded method. Cleaned up the anomaly section. Tweaked the flaw summary.
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Lev_Astov
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Sins of a Solar Empire: Detailed Report

Post by Lev_Astov »

A very detailed and nice report on an excellent game!

I am pleased to add that SoaSE automatically detected and supported a resolution of 2048x768 without any intervention of my own. This is the first game that I have found which did not need me to tell it about my wide resolution, and this worked both when my video card was doing the splitting and just now when my new TH2G did the splitting between the screens.
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Mergatroid
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Sins of a Solar Empire: Detailed Report

Post by Mergatroid »

Why are windowboxed fmv's bad?
The_cranky_hermit
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Sins of a Solar Empire: Detailed Report

Post by The_cranky_hermit »

Windowboxing is like making your monitor 30% smaller just because the devs didn't take the time to implement scaling into the video player.

In other words, we'd rather see this:


than see this:

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X-Warrior
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Sins of a Solar Empire: Detailed Report

Post by X-Warrior »

A agree cranky. However - judging from the first post, this issue also appears in 4:3 aspect, and therefore is not widescreen related. So I think it should not be considered as a widescreen flaw, as inconvenient as it may be.
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Sins of a Solar Empire: Detailed Report

Post by The_cranky_hermit »

It doesn't need to be strictly tied to widescreen. It just needs to be something that worsens the experience for widescreen users compared to baseline behavior. I'm assuming here that the bigger your resolution, the larger your black bars will be.
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Mergatroid
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Sins of a Solar Empire: Detailed Report

Post by Mergatroid »

Good point. Thanks for the explanation.
Saturn2888
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Re: Sins of a Solar Empire: Detailed Report

Post by Saturn2888 »

:hide There seems to be something wrong here with the description of the game. I'm able to scale the game to any resolution with any number of monitors. The trick is to put the game in Windowed mode which defaults to 1024x768. Then you can drag the edges of the window or maximize it to the size of your screen(s). Does anyone want a picture that confirms this?

Demigod, another Stardock game, does that same thing. Both of these games happen to have the best implementation of resolution changing than any other game I've ever played before so I don't feel that the ratings really justify them. Saying Sins of a Solar empire can't do 1280x720 seems more than wrong. I can also test that myself to ensure the newest patch has fixed it or that it was just that user's issue.
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Re: Sins of a Solar Empire: Detailed Report

Post by Delphium »

To add to this, the game seems to support surround display fairly well.
Although the background would appear to have a horizontal limit, thus at the far sides of the images the texture seems to run out.
As you may also notice the HUD remains at the correct scale but does not center its self on the middle screen, although this is somehwat expected.

This I genrally run in windowed mode across the desktop, I have yet to try sofTH with this when the windowed mode seems to work very smoothly.






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Saturn2888
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Re: Sins of a Solar Empire: Detailed Report

Post by Saturn2888 »

I wonder if I could post in the Sins of a Solar Empire forum and see if they're willing to patch the game to allow for custom resolutions and aspect ratios input in-game so you could play full-screen in a resolution that's 8:3 for instance or something cinema's use.

What's to be done about Demigod missing from the forums? The game supports widescreen in much the same way but there's no thread for it as far as I know.
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