Heroes of Might and Magic V not stretched image how to

Site Info - Site News - Site Suggestions - Contests
Post Reply
Dimmi
Posts: 1
Joined: 09 Feb 2008, 13:57

Heroes of Might and Magic V not stretched image how to

Post by Dimmi »

I have found out how to set up HoMM V to show not stretched image on widescreen monitors:


This is an example for a native resolution 1600x1050 (16:10)

1) Set up custom resolution

To create your custom resolution use Rivatuner (free).

In Rivatuner (latest version: 2.06) select the "Main" tab, go to "Customize..." followed by a triangle button. Click on the triangle button. Select the second button.

Enter the settings for the resolution that you want to create in the appropriate boxes.
"1400" in the width box and
"1050" in the height box

(1400/1050=1,333 => 4:3 ratio)

click the "create" button at the bottom, close RivaTuner and reboot

2) Set up your monitor/graphic card driver not to scale image (center)

3) Play the game!
(with black bars left and right BUT with nice, sharp and not stretched image!)
Mesh
Posts: 845
Joined: 28 May 2007, 03:10

Heroes of Might and Magic V not stretched image how to

Post by Mesh »

Nice instructions, one fault though for those of us with broken nvidia scaling. We (or at least in my case) can't choose 'do not scale' only nvidia+stretch and let monitor stretch it work.
The_cranky_hermit
Insiders
Insiders
Posts: 3010
Joined: 07 Nov 2005, 04:16

Heroes of Might and Magic V not stretched image how to

Post by The_cranky_hermit »

This doesn't really have anything to do with HOMMV. If I understand it right, it's just a roundabout way to letterbox a 4:3 resolution, which is more easily done just by turning on hardware scaling with aspect ratio correction.
Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests