Kotor 1 1360 x 768 / 1530 x 864 Problem

Topics about game solutions, and success or failure in getting them to work.
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

Ok I'm trying to play Kotor 1 on a 1360 x 768 Monitor which obviously you can't do.

I've downloaded the UniWS program to patch it as well as the files for 1530 x 864 that go in the Override folder.

I also created the 1530 x 864 custom res like you're supposed to, and then my monitor scaled back down to it's native 1360 x 768. I then patched the game at 1024 x 768 to run in 1350 x 864. I then placed the files for the Override folder in to the Override folder.

My problem is that when I then start the game and go to select the 1530 x 864 (which I'm under the impression I should be able to do) it doesn't appear in the list. When I've tried with 1360 x 768 it appears in the list but then I get the problem with the text not appearing in conversation's. The GUI which was supposed to be fixed by the files for the Override folder also doesn't work.

Can someone walk me through it? Preferably someone who's managed to do this. I'm using a Nvidia 9600 gt and the Nvidia control panel means it is easy to create my own resolution, I just need clear steps and some answers why it may not be working.

Thanks
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Tried again - Same result

Post by EthanWoods »

I've tried again, following the instructions in the right order. I'm not entirely sure what video card scaling is, I was under the impression it was when the screen adjusted to fit better.

When I set the resolution in UniWS for 1530 x 864 it doesn't show in the game options, but 1360 x 768 does.
Sweetz
Posts: 287
Joined: 03 Mar 2007, 06:34

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by Sweetz »

The modified GUI files will not show up correctly at 1360x768, they are resolution specific, so that is expected behavior.

1530x864 should appear in the list in the game's option if the game is patched with UniWS correctly. I'm the creator of the modified GUI files and I used that resolution myself because I used to have a 1360x768 TV at one point (upgraded to a 1080p display a while back).

If you believe you've patched the game to 1530x864 correctly and the option is still not appearing in the menu for some reason, you should still be able to set the resolution through he ini file. In the main game directory there should be a kotor.ini or something similar (I forget the exact filename). Go ahead and open that up after patching the game and you should see height & width settings. Change them appropriately.

If the game doesn't start correctly at that point either the game was not patched correctly, or the custom resolution (on the video card side) is not working correctly.
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

The modified GUI files will not show up correctly at 1360x768, they are resolution specific, so that is expected behavior.

1530x864 should appear in the list in the game's option if the game is patched with UniWS correctly. I'm the creator of the modified GUI files and I used that resolution myself because I used to have a 1360x768 TV at one point (upgraded to a 1080p display a while back).

If you believe you've patched the game to 1530x864 correctly and the option is still not appearing in the menu for some reason, you should still be able to set the resolution through he ini file. In the main game directory there should be a kotor.ini or something similar (I forget the exact filename). Go ahead and open that up after patching the game and you should see height & width settings. Change them appropriately.

If the game doesn't start correctly at that point either the game was not patched correctly, or the custom resolution (on the video card side) is not working correctly.


Ok, thanks for the reply and it has half worked. I modified the .ini so the game now runs at the correct resolution but the screen is out of sync.

What I mean is that when I go to click on a menu button for example, the mouse isn't aligned with the screen, so I'll have to go lower then the menu button to highlight it.

Also, the convo options appear but half the HUD (except the health bar and portrait which is in exactly the right place) has gone off screen. Any ideas now?
Sorry to be a pain in the arse.
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

Ok I've noticed something interesting:

Like I said above where the page goes out of alignment with the mouse so they don't line up, this doesn't happen until after I load a save.

So everything's fine when:
I start the game and get to the main menu, everything aligns correctly - I press load and the game loads in about 3 seconds.

It goes wrong DURING the load, the screen flicks for a split second, and the central window with the menu buttons flicks closer to the upper right side of the screen.

I've also noticed that when I start the game up and get to the main menu (when everything is aligned) that the menu box is lower and closer to the bottom right corner (where as it should obviously be in the middle).
Sweetz
Posts: 287
Joined: 03 Mar 2007, 06:34

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by Sweetz »

That sounds like your video card isn't scaling/centering the screen properly. Check your scaling settings or your custom resolution setup.

Video card scaling has always been finicky with both nVidia and ATI cards. Unfortunately, there's no guarantee you can get it to work correctly, even if you do everything right.
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

Ok, will try it.

What would it need to be set to?

And where oh WHERE is the scaling option?! I assumed it would be in the Nvidia control panel but I can't see it anywhere.

I'm running Vista by the way (as the location will probs be different to XP as always).
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by StingingVelvet »

Scaling is right there on the left... says flat-panel scaling. I don't think it appears if you are using VGA though, FYI.
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

Brilliant - I am using VGA. So I can't scale unless I'm not using that connection?

Like I said I'm a novice at this as it's something I've never had to bother with before - I'm really not stupid :lol:


Scrap that, I forgot about this but (at the PC end) my monitor cable (which is a VGA) is plugged into some sort of adapter.

If you look here: http://www.bitcorner.de/shop/images/kabel/roldvivgastbu.jpg

That's exactly what I've got, the regular VGA on top plugged into the DVI adapter on the bottom which in turn goes into the machine - I haven't got one plugged in the monitor end though as no one's ever said I need to.
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by StingingVelvet »

Which one has no DVI connection, your monitor or your video card? I am confused as to which one is forcing VGA on you.

Anyway, I don't know of a method to foce scaling through VGA, but google something like "force flat panel scailng through VGA" and see what comes up... you never know.
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

Which one has no DVI connection, your monitor or your video card? I am confused as to which one is forcing VGA on you..




The monitor. My video card has to have the DVI adapter, if not the monitor is a black screen.
Sweetz
Posts: 287
Joined: 03 Mar 2007, 06:34

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by Sweetz »

Unfortunately I think you're out of luck. I'm pretty sure there's no way to do video card scaling through VGA.

With this new info, I'm very suprised the drivers let you setup 1530x864 up as a custom resolution or that your monitor displayed it at all given that it's not a VESA standard resolution.

You'll probably have to stick with playing the game pillarboxed at 1024x768, or take this as a sign that it's time to pick up a new screen :wink:
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

Unfortunately I think you're out of luck. I'm pretty sure there's no way to do video card scaling through VGA.

With this new info, I'm very suprised the drivers let you setup 1530x864 up as a custom resolution or that your monitor displayed it at all given that it's not a VESA standard resolution.

You'll probably have to stick with playing the game pillarboxed at 1024x768, or take this as a sign that it's time to pick up a new screen :wink:


Pick up a new screen? This screen is brand new!

http://images.google.com/images?hl=en&source=hp&q=samsung+syncmaster+933HD&gbv=2&aq=f&oq=&aqi=

It's 1080p as well, as my 360 displays in 1080p easily.

Ah well, I'll play it in windowed mode and piss about from there.

Here's betting I've got some mega shit old game from the same time that works fine :lol:

Thanks for the help, although if anyone else has got any suggestions I'd be exceptionally happy.
whismerhill
Posts: 760
Joined: 28 Jun 2009, 22:17

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by whismerhill »

Pick up a new screen? This screen is brand new!

http://images.google.com/images?hl=en&source=hp&q=samsung+syncmaster+933HD&gbv=2&aq=f&oq=&aqi=

It's 1080p as well, as my 360 displays in 1080p easily.

Ah well, I'll play it in windowed mode and piss about from there.

Here's betting I've got some mega shit old game from the same time that works fine :lol:

Thanks for the help, although if anyone else has got any suggestions I'd be exceptionally happy.


http://wccftech.com/forum/samsung-product-reviews/23853-samsung-syncmaster-933hd-review.html

searching a bit through google and I find a review which says that there's no DVI cable included which ... is not a problem you only need to buy one
(second result actually, I just clicked your link & then on "web"...)

you can even see the back picture which shows DVI-D connector ...

stop the weed ? :lol: :wink: (joking)
EthanWoods
Posts: 10
Joined: 24 Aug 2009, 13:24

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by EthanWoods »

[quote]Pick up a new screen? This screen is brand new!

http://images.google.com/images?hl=en&source=hp&q=samsung+syncmaster+933HD&gbv=2&aq=f&oq=&aqi=

It's 1080p as well, as my 360 displays in 1080p easily.

Ah well, I'll play it in windowed mode and piss about from there.

Here's betting I've got some mega shit old game from the same time that works fine :lol:

Thanks for the help, although if anyone else has got any suggestions I'd be exceptionally happy.


http://wccftech.com/forum/samsung-product-reviews/23853-samsung-syncmaster-933hd-review.html

searching a bit through google and I find a review which says that there's no DVI cable included which ... is not a problem you only need to buy one
(second result actually, I just clicked your link & then on "web"...)

you can even see the back picture which shows DVI-D connector ...

stop the weed ? :lol: :wink: (joking)

Haha, well like I said I've already got a DVI adapter going into the back of the PC, didn't know I needed one on the other end into the TV as well.
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by StingingVelvet »

[quote][quote]Pick up a new screen? This screen is brand new!

http://images.google.com/images?hl=en&source=hp&q=samsung+syncmaster+933HD&gbv=2&aq=f&oq=&aqi=

It's 1080p as well, as my 360 displays in 1080p easily.

Ah well, I'll play it in windowed mode and piss about from there.

Here's betting I've got some mega shit old game from the same time that works fine :lol:

Thanks for the help, although if anyone else has got any suggestions I'd be exceptionally happy.


http://wccftech.com/forum/samsung-product-reviews/23853-samsung-syncmaster-933hd-review.html

searching a bit through google and I find a review which says that there's no DVI cable included which ... is not a problem you only need to buy one
(second result actually, I just clicked your link & then on "web"...)

you can even see the back picture which shows DVI-D connector ...

stop the weed ? :lol: :wink: (joking)

Haha, well like I said I've already got a DVI adapter going into the back of the PC, didn't know I needed one on the other end into the TV as well.

You just need the cable... a DVI cable.
whismerhill
Posts: 760
Joined: 28 Jun 2009, 22:17

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by whismerhill »

Haha, well like I said I've already got a DVI adapter going into the back of the PC, didn't know I needed one on the other end into the TV as well.

by using an adapter DVI => VGA you're using the VGA signal which is analog
only by using a full DVI cable will you get the necessary digital signal for video card scaling to work correctly

http://en.wikipedia.org/wiki/Digital_Visual_Interface
Sweetz
Posts: 287
Joined: 03 Mar 2007, 06:34

Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by Sweetz »


Pick up a new screen? This screen is brand new!

http://images.google.com/images?hl=en&source=hp&q=samsung+syncmaster+933HD&gbv=2&aq=f&oq=&aqi=

It's 1080p as well, as my 360 displays in 1080p easily.

The ability to display a 1080p signal does not make it a 1080p screen.

Sorry, when you said this:
The monitor. My video card has to have the DVI adapter, if not the monitor is a black screen.

I thought you meant that the DVI input on your screen didn't work for some reason; instead it appears that you just don't understand how to use DVI connections. You may still be in luck then.

You don't need adapters. You need a DVI to DVI cable; you connect it directly to your video card and to the DVI port on the monitor.
Pedra90
Posts: 1
Joined: 01 Mar 2010, 17:04

Re: Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by Pedra90 »

Even knowing this is probably a dead post, I created an acc only to answer you.

I have pretty much the same setup as you, 1360x768 native res. screen, but with a low-end pc and hdmi to dvi cable.
I tried almost all the combinations in resolution, soft or built-in scaling, TV setup(16:9, Zoom,just scaning etc) and 1530x864 or 1536x864 was always out of sync. With all messing I realized the "next" resolution I could set stable is 1920x1080(Nvidia control panel set this res. when I tried res. above 1600x900), which makes Desktop look pretty small and "pixelated", but with correct scaling and the game looking great. If I had more knowledge about hardware I would probably be able to set a 1530x864 by changing other stuff like polarization, cvt etc.

Summarizing:
What worked for me was setting the res in 1920x1080 (signal input 1080i at Nvidia controlpanel->Change the signal or HD format),
Patching the game for 1920x1080 resolution.

Even with a low-end hardware like mine, I could run the game smoothly, only turning v-sync and minor stuff off. Btw, the hud is very small but it in the right place, unfortunately...

Hope I help anybody. bb
marcustiso
Posts: 1
Joined: 12 Jul 2010, 05:47

Re: Kotor 1 1360 x 768 / 1530 x 864 Problem

Post by marcustiso »

Hi! I just registered a few minutes ago and this is my first post so sorry if I'm digging an older post, and sorry me too if my grammar or spelling is bad, I'm not english native speaker.

I tried many ways to solve this problem, I think that the 1530x864 resolution is the best way to do, but for those who haven't a DVI or HDMI conector or cables, like me, this solution doesn't work, since in VGA mode the scaling is not suported. But I "solved" the problem with a workaround! :wink:

The first thing to do is activate the movies. The movies in game have no suport to resizing the resolution, so, all you will get when changes the resolotion is a black screen with sounds. I tried this solution that I found in this forum and it worked fine.

After you followed all steps in the other thread, open the UniWS and, in 1024x768 KOTOR's interface, set the resolution to 1320x770. Apply the patch, and open the swkotor.ini in notepad with Admin privilegies. Go to "Graphic Options" and change the "Weight=" and "Height=" lines (that probably is set in 1024x768) to "Weight=1320" and "Height=770" (without quotes) resolution.

This worked pretty fine to me in a LG Flatron W1953T plugged in annalogic conector (the VGA con., of course) using an ATI Radeon 3200 HD onboard!! :shock:

In that resolution all the conversations will appear, you'll loose just 2 vertical points and in horizontal points the 1320 fits fine in 1368 res.

I hope this is helpful, and, once one time I'm sorry if I digged out an older thread, but when I tried and tried again and it finally works, I felt that I should need to share this with both of you. :)
Post Reply

Who is online

Users browsing this forum: Google [Bot] and 19 guests