Bioshock: artistic vision - or not as the case may be

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Paddy the Wak
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Bioshock: artistic vision - or not as the case may be

Post by Paddy the Wak »

I'm on vista 64-bit and cannot use it.
May be you can just use the DX9 link when you right click the shortcut for the game ... in the game turn off DX10 stuff ... it worked for me Vista 64bit.

BTW see my post above.
Spongeh
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Joined: 17 Jul 2005, 01:34

Bioshock: artistic vision - or not as the case may be

Post by Spongeh »

Thanks Paddy, I'll try it when I get home later.

I completely see your point, as I stated in my post earlier in this thread. It's just crazy that there are 16 pages in this thread, and only 3 with vital useful information.
greylantern
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Joined: 22 Aug 2007, 15:52

Bioshock: artistic vision - or not as the case may be

Post by greylantern »

Yeah Apple, i've just said much the same thing in a new thread (started by someone else) directed at this 2k Response:

http://forums.2kgames.com/forums/showthread.php?p=125615&posted=1#post125615

It's so obvious it's damage limitation, and at best a cover up for their lack of understanding about WS.

As you said, if it was "intended" to be so zoomed in then 4:3 would be too, so yeah they've CHEATED the 4:3'rs out of "teh atmosphere" lol, iv'e never heard such crap in my life.

Lost all respect for them.
Osuperman
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Bioshock: artistic vision - or not as the case may be

Post by Osuperman »

IMO there needs to be 3 posts.

1. Paddy found the flaw
2. Racer develops a hack.
3. A link to the hack.


Not having a go at you but what about those of us who can't get the hack to work? We supposed to keep schtum?
RionikuAnjiru
Posts: 2
Joined: 09 Nov 2006, 18:48

Bioshock: artistic vision - or not as the case may be

Post by RionikuAnjiru »

[quote] I'm on vista 64-bit and cannot use it.
May be you can just use the DX9 link when you right click the shortcut for the game ... in the game turn off DX10 stuff ... it worked for me Vista 64bit.

BTW see my post above.

Are you supposed to get that link in x86 as well? Because I don,t have this option, and the hack isn't working here on Vista 32-b in DX9.
Spongeh
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Joined: 17 Jul 2005, 01:34

Bioshock: artistic vision - or not as the case may be

Post by Spongeh »

Not having a go at you but what about those of us who can't get the hack to work? We supposed to keep schtum?


Re-read my post bro, I said I couldn't get it working either. Just give it some time.
Gabbo
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Joined: 24 Dec 2005, 11:13

Bioshock: artistic vision - or not as the case may be

Post by Gabbo »

Ok guys, you're upset that it doesn't look right on your widescreen monitor. Boohoo IMO (look at sig before you flame me, I have one too.). The game is bar none phenomenal. You're crazy for not playing this game, especially when the wonderful people here have created a temporary fix in the mean time.

It's a shame really, that you'd want to spend hours bashing 2k, when you could be enjoying yourself in a truly amazing game. But hey, to each his own I guess.

A huge thanks to Paddy for finding the flaw, and a super huge thanks to Racer_S for developing a fix.

On the note of it taking Racer a couple of days to find the needed to code to tap into. Please note that not everyone can use this hack. I'm on vista 64-bit and cannot use it. It's going to take him a few days to sort out the many issues with differen't OS's. So please, cut some slack to 2k would you. I'm sure they have their hands full with alot of stuff right now.

Sorry for the rant, but I find the entirety of this thread obsurd. IMO there needs to be 3 posts.

1. Paddy found the flaw
2. Racer develops a hack.
3. A link to the hack.


If you think the thread is too long, then why add to it with this post?

I happen to agree with you and despite the widescreen issue, I purchased the game and am truly excited about it. It doesn't mean that others can't feel differently.
Spongeh
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Joined: 17 Jul 2005, 01:34

Bioshock: artistic vision - or not as the case may be

Post by Spongeh »

If you think the thread is too long, then why add to it with this post?


As you can see from my post count, I'm more of a lurker. I just felt the need to say something ;).
Ice[DDZ]
Posts: 102
Joined: 20 Jan 2006, 06:54

Bioshock: artistic vision - or not as the case may be

Post by Ice[DDZ] »

Unfortunately I bought the game on Steam so I cant return it, that said I wont be buying any future 2K games until a WSGF fix is out. Such a terrible response with a total lack of understanding. For shame. Honestly, who the hell think 75 degree FOV is perfectly fine for a viewing screen which normally is 120+. Dear lord.
Gabbo
Posts: 381
Joined: 24 Dec 2005, 11:13

Bioshock: artistic vision - or not as the case may be

Post by Gabbo »

[quote]If you think the thread is too long, then why add to it with this post?


As you can see from my post count, I'm more of a lurker. I just felt the need to say something ;).

Gah!

And the thread continues to grow!
pzilla
Posts: 1
Joined: 22 Aug 2007, 18:36

Steam version?

Post by pzilla »

I can't get this to work with my version of bioshock which I got off steam. Is this maybe due to the fact the the file is looking for the bioshock stuff in a specific path?

by default bioshock exe lives in

C:Program FilesSteamsteamappscommonbioshockBuildsRelease

thanks
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Ryom
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Bioshock: artistic vision - or not as the case may be

Post by Ryom »

We aren't flaming the Devs, we are asking for Proper and Standard Widescreen support. It boggles the mind that some people equate asking (nicely!) for something to be implemented according to established methods to be FLAMING!

Vert- as the default makes no sense when the formats are standard and wide! Vert- as the default makes sense when the formats are standard and tall. But they aren't and Horz+ JUST MAKES SENSE!

We aren't just making up complaints in a void to hear ourselves speak!
Elios
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Re: Steam version?

Post by Elios »

I can't get this to work with my version of bioshock which I got off steam. Is this maybe due to the fact the the file is looking for the bioshock stuff in a specific path?

by default bioshock exe lives in

C:Program FilesSteamsteamappscommonbioshockBuildsRelease

thanks


heh can you come by the IRC channel i didnt even think of testing the steam ver of the exe crap damn it
cancerMan
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Joined: 22 Aug 2007, 18:47

here yo go

Post by cancerMan »

nothing to see here...move along
Gabbo
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Bioshock: artistic vision - or not as the case may be

Post by Gabbo »

nothing to see here...move along

again...
cancerMan
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Bioshock: artistic vision - or not as the case may be

Post by cancerMan »

Thanks cancerman... That makes it the 3rd time someone has posted that in this thread.


my bad; i guess i did not read through those pages where it was posted. I will remove it ASAP :)
ctrlsteef
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Bioshock: artistic vision - or not as the case may be

Post by ctrlsteef »

[quote]Thanks cancerman... That makes it the 3rd time someone has posted that in this thread.


my bad; i guess i did not read through those pages where it was posted. I will remove it ASAP :)
Ah well, that can happen when there are so many postings in a single thread. It's hard to read everything so double posting occurs fast. No worries.
Ice[DDZ]
Posts: 102
Joined: 20 Jan 2006, 06:54

Re: Steam version?

Post by Ice[DDZ] »

I can't get this to work with my version of bioshock which I got off steam. Is this maybe due to the fact the the file is looking for the bioshock stuff in a specific path?

by default bioshock exe lives in

C:Program FilesSteamsteamappscommonbioshockBuildsRelease

thanks


I bought it off steam and its working fine, you using Vista?

16:9 users, heres your settings!!

0.706 Width / 0.75 Height


This is of course, if you want to use the same FOV games Like Counter-Strike Source use. Makes the game playable :D

heh can you come by the IRC channel i didnt even think of testing the steam ver of the exe crap damn it


Workin fine dude :)
Gabbo
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Joined: 24 Dec 2005, 11:13

Bioshock: artistic vision - or not as the case may be

Post by Gabbo »

[quote][quote]Thanks cancerman... That makes it the 3rd time someone has posted that in this thread.


my bad; i guess i did not read through those pages where it was posted. I will remove it ASAP :)
Ah well, that can happen when there are so many postings in a single thread. It's hard to read everything so double posting occurs fast. No worries.

I said move along!

Yeah I realize that the thread is getting out of hand in regards to length. I didn't mean to come off as a dick.
hordaktheman
Posts: 3
Joined: 22 Aug 2007, 18:57

Re: Steam version?

Post by hordaktheman »

I can't get this to work with my version of bioshock which I got off steam. Is this maybe due to the fact the the file is looking for the bioshock stuff in a specific path?

by default bioshock exe lives in

C:Program FilesSteamsteamappscommonbioshockBuildsRelease

thanks


Works perfectly on my end. It also doesn't look at the path, as I have mine on D:Steam...
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