Here's to hoping Bioshock works with TH2Go....
Here's to hoping Bioshock works with TH2Go....
http://www.metacritic.com/games/platforms/xbox360/bioshock
Kristan Reed at Eurogamer gave it a 10 out of 10 and he is, IMHO, the best reviewer in the business.
Kristan Reed at Eurogamer gave it a 10 out of 10 and he is, IMHO, the best reviewer in the business.
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i7-4770k @4ghz
16GB Ram
Planar SA2311W 3D Vision monitors (x3)
Windows 7 x64 Ultimate SP1
Here's to hoping Bioshock works with TH2Go....
What has been 2K's or and the programmers track record with regard to releasing games that had/have surround game support?
Here's to hoping Bioshock works with TH2Go....
That's a good question....
I know that Irrational made the Freedom Force games...
I never played them so am unaware of their surround friendliness...
I know that Irrational made the Freedom Force games...
I never played them so am unaware of their surround friendliness...
Gigabyte GTX 980 - SLI
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i7-4770k @4ghz
16GB Ram
Planar SA2311W 3D Vision monitors (x3)
Windows 7 x64 Ultimate SP1
Here's to hoping Bioshock works with TH2Go....
I just did a little checking,and among the games they've made that's listed(on Matrox's site)with surround support is Freedom Force.
Their other well-known title is System Shock 2,but I'm not sure if that has surround support.
Their other well-known title is System Shock 2,but I'm not sure if that has surround support.
Here's to hoping Bioshock works with TH2Go....
Yeah... System Shock 2 was a classic. I loved that game back in the day....
Freedom Force is somewhat recent... so that is good news.
I'll keep my fingers crossed... although I would be stunned if my 7800GTX SLI rig would be able to play Bioshock at 3840x1024... although it seems they nailed the framerate on the 360 in HD so maybe that is a good sign.
Freedom Force is somewhat recent... so that is good news.
I'll keep my fingers crossed... although I would be stunned if my 7800GTX SLI rig would be able to play Bioshock at 3840x1024... although it seems they nailed the framerate on the 360 in HD so maybe that is a good sign.
Gigabyte GTX 980 - SLI
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Windows 7 x64 Ultimate SP1
- Paddy the Wak
- Editors

- Posts: 3436
- Joined: 27 Jul 2004, 17:42
Here's to hoping Bioshock works with TH2Go....
Hi guys ...
I can report that it does the TripleHead Resolutions (runs great on my system 3840x1024 everything at max) ... BUT the FOV is too zoomed in ... :(
The usual Unreal engine FOV fix doesn't seem to work ... :(
I'll keep looking for an answer though ...
I can report that it does the TripleHead Resolutions (runs great on my system 3840x1024 everything at max) ... BUT the FOV is too zoomed in ... :(
The usual Unreal engine FOV fix doesn't seem to work ... :(
I'll keep looking for an answer though ...
Here's to hoping Bioshock works with TH2Go....
Hi guys ...
I can report that it does the TripleHead Resolutions (runs great on my system 3840x1024 everything at max) ... BUT the FOV is too zoomed in ... :(
The usual Unreal engine FOV fix doesn't seem to work ... :(
I'll keep looking for an answer though ...
Doh!
I guess it is somewhat good news that it will run acceptably at that resolution.
However... one would think that they would have done something as simple as fix the FOV!! :evil:
Let's pray someone fixes this as I can only imagine how amazing this would be in triplehead.
Gigabyte GTX 980 - SLI
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16GB Ram
Planar SA2311W 3D Vision monitors (x3)
Windows 7 x64 Ultimate SP1
i7-4770k @4ghz
16GB Ram
Planar SA2311W 3D Vision monitors (x3)
Windows 7 x64 Ultimate SP1
Here's to hoping Bioshock works with TH2Go....
BTW Paddy... how does it look on the PC?
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JohnnyWakko
- Posts: 616
- Joined: 06 Jun 2006, 08:56
Here's to hoping Bioshock works with TH2Go....
Hi guys ...
I can report that it does the TripleHead Resolutions (runs great on my system 3840x1024 everything at max) ... BUT the FOV is too zoomed in ... :(
The usual Unreal engine FOV fix doesn't seem to work ... :(
I'll keep looking for an answer though ...
Does this mean it is the UnrealEngine3 that is at fault, or the game developer for BioShock? It has me panicked if UnrealTournament3 does not support Widescreen.
Everything in the past points towards the UnrealEngine being easily wide adaptable. Strange.
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
Here's to hoping Bioshock works with TH2Go....
Past unreal engines have been easy (ut2004) or hard (deus ex 2) to make ws friendly, depending who used it and how, unreal III engine shouldn't change that.
- Paddy the Wak
- Editors

- Posts: 3436
- Joined: 27 Jul 2004, 17:42
Here's to hoping Bioshock works with TH2Go....
... but it does ... there are no FOV settings in the user.ini ... if you add them they are ignored ... :(
Here's to hoping Bioshock works with TH2Go....
someone try changing this to see if it helps
FovAngleDegrees=75.000000
Its located in the default.ini file
2K GamesBioShock DemoBuildsRelease
FovAngleDegrees=75.000000
Its located in the default.ini file
2K GamesBioShock DemoBuildsRelease
Here's to hoping Bioshock works with TH2Go....
Paddy, would the non-demo version be any different? Because I was looking for some way to change the FOV as well, but thats with the demo.
Hopefully the retail will be workable. Again to confirm TH2G works. FOV is screwed.
Regards.
Hopefully the retail will be workable. Again to confirm TH2G works. FOV is screwed.
Regards.
- MobsterOO7
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Here's to hoping Bioshock works with TH2Go....
I haven't played Bioshock at all, but photoshop tells me that it would look like this in triplehead with the games current version.


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- Paddy the Wak
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- Joined: 27 Jul 2004, 17:42
Here's to hoping Bioshock works with TH2Go....
MobsterOO7 ... Please change the size of the text in your sig ... I'm sure I have asked you this once already.
Your image is correct the FOV is severely cut down ...
@ picstr ... the full game is the same ... :(
Your image is correct the FOV is severely cut down ...
@ picstr ... the full game is the same ... :(
Here's to hoping Bioshock works with TH2Go....
http://news.teamxbox.com/xbox/14283/Gamers-Claim-BioShock-Has-a-Field-of-View-Bug/
it's not just affecting surround mode :cry:
it's not just affecting surround mode :cry:
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