Battle Isle 4: The Andosia War is the fourth instalment of one of the oldest turn-based strategy franchises around and marks the series' transition into 3D territory.
You said that 1680x1050 and 1920x1200 don't work. Are these resolutions available to you in Windows? If not, then those resolutions are unsupported by your system/monitor, and they should be listed as "untested."
==HUD stretch==
What you described isn't HUD stretch. HUD stretch is when the HUD stretches horizontally, causing circles to become ovals and squares rectangles. In these screenshots, the HUD doesn't do this.
==Grading==
Calculated grade: C+
Major unresolved issues: None
Minor unresolved issues: None
Summary of widescreen-related flaws:
Vert -
Stretched or windowboxed cut-scenes
2560x1600 does not seem to work. The setup pgm, which you change your resolution through, tells me my gfx card threw out an error when I try to set it to this mode, although it accepts practically anything else.
And yes I use 2560x1600 for my desktop and in other 3D games no problem.
So utterly disappointed, I was so looking forward to trying this on a 30" screen in native res :-( If anyone has got it to work, please post!