I did the INI custom resolution thing
I can get it to work in 1920x1200 and gfx is fine
but whent I switch to a triple head resolution there's "pop in" with the game.
sometimes ships would not show up until it is in the cente r screen and then it just appear.
I got the latest patch/udpate
Homeworld 2 anyone got it working in th2g with no bugs?
Re: Homeworld 2 anyone got it working in th2g with no bugs?
I know this is an old post, but I thought I'd go back and play some Homeworld 2 now that I've got a triple monitor setup - and I'm having the exact same problem as described here. It works fine at 1920x1200 but when I run the game at 5760x1200 it only draws units within the center of view. As you rotate around the units will pop in and out as they pass through the center. I've tried tweaking different ini settings but nothing seemed to help. I guess it's a limitation in the game engine? If so, then that's pretty disappointing. After reading the report on the game here I was under the impression it would be playable in a multi-monitor setup.
If it makes a difference, I'm using Nvidia Surround.
If it makes a difference, I'm using Nvidia Surround.
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