@RichieG - I used the default settings and just changed the shortcut with "-xres 3840 -yres 1024". I did wish the view was more zoomed out - so I'll have to compare that with a normal view. I'll let ya know what I find later tonight.
ASUS Maximus XII Gene MB | i7 4790k CPU with Corsair Hydro Series H80i | Corsair Dominator Platinum 32GB | (2) EVGA nVidia GeForce GTX1080 Founders Edition in HB SLI | 1TB Samsung EVO SSD | Corsair Digital AX760i PSU | (3) Asus PG279Q (1) Asus PG278Q mounted on WSGF Ultimate Desk Stand v2 with Thru Desk Mount (3+1 Landscape Surround) | HTC Vive | Grace Design m9XX Headphone Amp/DAC | AudioEngine A5+ Bamboo | Ultimate Ears CIEM UE-5 Pro | ErgoDox Infinity Keyboard (Cherry Red) with Custom Keycaps | Logitech G502 Proteus Core Mouse | Win10 Enterprise x64
Well something is very wrong. It seems that they are scaling or doing something when set at 3840x1024.
I had my previous screen shots at 3840x1024. So I went back into the game and set it for 1280x1024. This should give the same view somewhat being that it's the same height.
Compare the screen shot. I dropped it into photoshop to overlap the 1280x1024 over the 3840x1024 screen. Both are zoomed all the way out. Compare the MCV.
(click for full size... like the previous)
Hopefully they will fix this. I'm still playing around with settings...
ASUS Maximus XII Gene MB | i7 4790k CPU with Corsair Hydro Series H80i | Corsair Dominator Platinum 32GB | (2) EVGA nVidia GeForce GTX1080 Founders Edition in HB SLI | 1TB Samsung EVO SSD | Corsair Digital AX760i PSU | (3) Asus PG279Q (1) Asus PG278Q mounted on WSGF Ultimate Desk Stand v2 with Thru Desk Mount (3+1 Landscape Surround) | HTC Vive | Grace Design m9XX Headphone Amp/DAC | AudioEngine A5+ Bamboo | Ultimate Ears CIEM UE-5 Pro | ErgoDox Infinity Keyboard (Cherry Red) with Custom Keycaps | Logitech G502 Proteus Core Mouse | Win10 Enterprise x64
What they are doing to keep the aspect ratio is they are rendering in 3840x1024 but cutting the top and bottom off of the image to max it fill the the aspect. The engine they are using doesn't properly know how to handle the large resolution and the 3.75:1 aspect
@RichieG - Yep we are seeing the same thing. This really sucks as I was looking foward to this game. It seems this is a common problem with EA. Battle for Middle Earth 2 has the same issues.
If I find anything out - I'll let ya know. I really want this to work.
Update: it looks like others are having the same problem. The top and bottom is getting chopped off. Look at what The_cranky_hermit posted.
Here is one of the screens (color is 4:3 and black & white is 3:1):
ASUS Maximus XII Gene MB | i7 4790k CPU with Corsair Hydro Series H80i | Corsair Dominator Platinum 32GB | (2) EVGA nVidia GeForce GTX1080 Founders Edition in HB SLI | 1TB Samsung EVO SSD | Corsair Digital AX760i PSU | (3) Asus PG279Q (1) Asus PG278Q mounted on WSGF Ultimate Desk Stand v2 with Thru Desk Mount (3+1 Landscape Surround) | HTC Vive | Grace Design m9XX Headphone Amp/DAC | AudioEngine A5+ Bamboo | Ultimate Ears CIEM UE-5 Pro | ErgoDox Infinity Keyboard (Cherry Red) with Custom Keycaps | Logitech G502 Proteus Core Mouse | Win10 Enterprise x64
After playing on a single monitor for a few days, I cant stand looking at the view we get with dual monitors. It's awesome that everything isnt stretched and the UI looks great, but that zoom is killing me!
If you look at the mini map on a single monitor and then look at it on two monitors, you'll notice the perspective icon is very squished and fits exactly the view your getting. So from that I wonder if I had 4 monitors (not lined up, but in like a square formation), would the view look normal? Or even If I turned my two widesreen monitors on their sides to look like a huge full 4:3 screen, maybe that would help?