C&C Generals

Discussions about getting games to run in a Multi-Mon setup.
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Richy
Posts: 25
Joined: 03 Jan 2007, 19:35

C&C Generals

Post by Richy »

I know it's an old game, but with C&C3 around the corner I've gone all nostalgic (But not quite nostalgic enough to go dig tiberian dawn out). Anyway, it works fantastically with the TH2G once you've done the FOV edit posted in the widescreen fix forum - apart from one thing... at 3840x1024 with a max camera height above 900, the edge of the map isn't drawn! Does anybody know how to sort this out?
spacehorst
Posts: 12
Joined: 18 Jan 2007, 18:06

C&C Generals

Post by spacehorst »

are you playing C&C Generals Zero Hour on TH2go?
Richy
Posts: 25
Joined: 03 Jan 2007, 19:35

C&C Generals

Post by Richy »

yeah, and the FOV is just perfect... there's no stretching even on the very edge of the side screens, Only problem is the stretched ui at the bottom, the fact that the terrain is not drawn at the very edges of the screens (just shows the animated sea curiously enough!) - oh and I'm not allowed to play online... :(
spacehorst
Posts: 12
Joined: 18 Jan 2007, 18:06

C&C Generals

Post by spacehorst »

i heard that EA games doesnt officially support it, because they dont like the advantage players get...
(sorry i cant help, i have to wait for my exams to be over until i can get a TH2go :wink: )
Richy
Posts: 25
Joined: 03 Jan 2007, 19:35

C&C Generals

Post by Richy »

as if EA gives a second shite about 'fair play', they know full well that widescreens will replace standard ratio and just can't be buggered to do anything about it! I don't really exxpect them to give support to TH2G though.. Oh and I was supposed to wait until exams were over, but then i discovered my favourite computer shop had it in
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