Devil May Cry 3: Dante's Awakening

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
emanuel.en
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Devil May Cry 3: Dante's Awakening

Post by emanuel.en »



Widescreen Grade: C
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Devil May Cry 3: Dante's Awakening

Dante's past is now revealed as Devil May Cry returns to its roots. Master Dante's multiple fighting styles while battling never before seen demons and new characters as you fight your way towards a brutal confrontation with Dante's mysterious twin brother, Vergil.


4:3


16:10


16:9


3x1

Last edited by emanuel.en on 20 Jul 2015, 13:42, edited 6 times in total.
Reason: Edit
The_cranky_hermit
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Devil May Cry 3 SE: Detailed Report

Post by The_cranky_hermit »

I assume that there are no singleplayer anomalies. Are the cut-scenes rendered ingame or FMV? I'm guessing that they're rendered ingame.

Calculated grade: D

Summary of widescreen-related flaws:
Solution requires hack
Everything stretches
No 1280x768 support.

Cranky's coverage estimate: 100%
emanuel.en
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Devil May Cry 3 SE: Detailed Report

Post by emanuel.en »

I assume that there are no singleplayer anomalies. Are the cut-scenes rendered ingame or FMV? I'm guessing that they're rendered ingame.


There are ingame cut-scenes and fmvs, but there is no difference.
ochentay4
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Devil May Cry 3 SE: Detailed Report

Post by ochentay4 »

hi, i want to know how can i patch it manually changing some hex code, the thing is that i tried to patch it manually but i cant find where in the exe. (IM USING WINHEX).

i patched games before like fahrenheit but im lost with devil may cry 3 se...

thanx in advance!
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ViciousXUSMC
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Devil May Cry 3 SE: Detailed Report

Post by ViciousXUSMC »

Being "strech" means not to bother unless you have no hardware/software scaling that can do the same thing for you I'd suppose.

Is there a reason to do this hack if one of those options exsist?
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emanuel.en
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Devil May Cry 3 SE: Detailed Report

Post by emanuel.en »

Being "strech" means not to bother unless you have no hardware/software scaling that can do the same thing for you I'd suppose.

Is there a reason to do this hack if one of those options exsist?


Not really.
ochentay4
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Devil May Cry 3 SE: Detailed Report

Post by ochentay4 »

[quote]Being "strech" means not to bother unless you have no hardware/software scaling that can do the same thing for you I'd suppose.

Is there a reason to do this hack if one of those options exsist?


Not really.

both wrong! its better to play in a native resolution besides aspect ratio being streched than playing games in a nonnative resolution.
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ViciousXUSMC
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Devil May Cry 3 SE: Detailed Report

Post by ViciousXUSMC »

Well yeah, however some monitors scale so well I seriously doubt you would see the diffrence in quality be it non-native or not.

Id personaly just scale it in aspect and keep the bars on the side, I dont like streched images.
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emanuel.en
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Devil May Cry 3 SE: Detailed Report

Post by emanuel.en »

Well yeah, however some monitors scale so well I seriously doubt you would see the diffrence in quality be it non-native or not.

Id personaly just scale it in aspect and keep the bars on the side, I dont like streched images.


qft. :wink:
ochentay4
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Devil May Cry 3 SE: Detailed Report

Post by ochentay4 »

Well yeah, however some monitors scale so well I seriously doubt you would see the diffrence in quality be it non-native or not.

Id personaly just scale it in aspect and keep the bars on the side, I dont like streched images.


yeah me too, but the latest nvidia driver 97.31 do not support this anymore on my monitor... ihate nvidia, the latest official whql xp driver is almost 6 months ago... i envy ati users!
Gabbo
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Devil May Cry 3 SE: Detailed Report

Post by Gabbo »

not to mention that the game is a pretty cheap port with really low rez textures. Running at native rez really won't make that much of a difference IMO.

Stretch jobs= no widescreen support.
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ViciousXUSMC
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Devil May Cry 3 SE: Detailed Report

Post by ViciousXUSMC »

I hear ya bout the new drivers, im still using a 7800GTX so i still have drivers that are centries old with no issues. I am more than sure the scaling options will return.
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g00seberry
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Devil May Cry 3 SE: Detailed Report

Post by g00seberry »

Off-topic-ish, but is the game actually any good? It's £4.99 pre-owned in Gamestation n i was gonna buy that and Far Cry as it's Buy One Get One Free :P.

Worth a fiver?
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hyrule
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Devil May Cry 3 SE: Detailed Report

Post by hyrule »

Hi,

I'm looking for this kind of hack since the game release, but I only know about it today. Sadly the author (squizzly) delete all the patches from his website and I can't find any other site to download it.

I ask if someone please could send to me this file. If it's possible, my email is: [email protected]

Thanks!

Hyrule
mucius
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Devil May Cry 3 SE: Detailed Report

Post by mucius »

i would appreciate if someone would upload that hack again (it's deleted)!
:bowdown
Chuke01
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Devil May Cry 3 SE: Detailed Report

Post by Chuke01 »

Hi

Respatcher Megaupload link

Anyone knows if respatcher runs with 1.3 patch?¿ I have the game with 1.3 patch and the resolution of the game don't change. :(

Sorry for my english, I'm from Sapin. :wink:
hyrule
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Devil May Cry 3 SE: Detailed Report

Post by hyrule »

Chuke

Thanks!


Hyrule
Chuke01
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Devil May Cry 3 SE: Detailed Report

Post by Chuke01 »

Anyone knows if respatcher runs with 1.3 patch?¿ I have the game with 1.3 patch and the resolution of the game don't change.


Anyone can respond me please?¿
djsolidsnake86
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Devil May Cry 3 SE: Detailed Report

Post by djsolidsnake86 »

don't work with 1.3 :(
Tanuki
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Devil May Cry 3 SE: Detailed Report

Post by Tanuki »

I cannot even find this report in the master list. :?

Does anyone know what exactly the previous widescreen patch did? It may be possible to hunt the values in a different location. It would help if I knew where to look.
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