Splinter Cell Double Agent Specs.
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The Mighty Wimp
- Posts: 47
- Joined: 10 Aug 2006, 03:37
Splinter Cell Double Agent Specs.
this game is coming out in a few days and im pumped for it.l the only problem idk if i should get it for PC or 360. its cheaper on PC, which is a plus ;) but i wanna know the technical specs of it. can anyone help me find the recommended specs of teh game?
Splinter Cell Double Agent Specs.
Well all i can say is it does'nt look good for ppl with non SM3.0 cards
Supported OS: Windows® XP (only)
Processor: 3 Ghz Pentium® 4 or AMD Athlon™ 3000 (3.5 Ghz Pentium 4 or Athlon 3500 recommended). Game optimized for Dual-processor-enabled computers.
RAM: 1 GB
Video Card: DirectX® 9.0c-compliant, Shader 3.0-enabled 128 MB video card (256 MB recommended) (see supported list*)
Sound Card: DirectX® 9.0c-compatible (EAX" recommended) - PC audio solution containing Dolby® Digital Live required for Dolby Digital audio.
DirectX Version: 9.0c or higher (9.0c included on disc)
DVD-ROM: 4x DVD-ROM or faster
Hard Drive Space: 8 GB
Peripherals Supported: Mouse, keyboard
Multiplay: Broadband connection with 128 kbps upstream or faster
*Supported Video Cards at Time of Release
ATI® X1600/X1800/X1900 NVidia® 6600 /6800/7300/7600/7800/7900
Laptop versions of these cards may work but are NOT supported.
These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com.
NOTICE: This game contains technology intended to prevent copying that may conflict with some disc and virtual drives.
Found at
http://forums.ubi.com/eve/forums/a/tpc/f/2771048463/m/1891054684/p/1
Im safe as i have a 1800XTPE but i can imagine quite a few ppl will be very pissed about the SM3.0 only requirements
Although the quote "at Time of Release" might be a light at the end of the tunnel as ATI took steps to get SM2.0 in the SCCT but i took a few months for a patch to arrive,Then again if SCDA contains Starforce they can forget getting a penny of my cash....
hope this helps
Supported OS: Windows® XP (only)
Processor: 3 Ghz Pentium® 4 or AMD Athlon™ 3000 (3.5 Ghz Pentium 4 or Athlon 3500 recommended). Game optimized for Dual-processor-enabled computers.
RAM: 1 GB
Video Card: DirectX® 9.0c-compliant, Shader 3.0-enabled 128 MB video card (256 MB recommended) (see supported list*)
Sound Card: DirectX® 9.0c-compatible (EAX" recommended) - PC audio solution containing Dolby® Digital Live required for Dolby Digital audio.
DirectX Version: 9.0c or higher (9.0c included on disc)
DVD-ROM: 4x DVD-ROM or faster
Hard Drive Space: 8 GB
Peripherals Supported: Mouse, keyboard
Multiplay: Broadband connection with 128 kbps upstream or faster
*Supported Video Cards at Time of Release
ATI® X1600/X1800/X1900 NVidia® 6600 /6800/7300/7600/7800/7900
Laptop versions of these cards may work but are NOT supported.
These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com.
NOTICE: This game contains technology intended to prevent copying that may conflict with some disc and virtual drives.
Found at
http://forums.ubi.com/eve/forums/a/tpc/f/2771048463/m/1891054684/p/1
Im safe as i have a 1800XTPE but i can imagine quite a few ppl will be very pissed about the SM3.0 only requirements
Although the quote "at Time of Release" might be a light at the end of the tunnel as ATI took steps to get SM2.0 in the SCCT but i took a few months for a patch to arrive,Then again if SCDA contains Starforce they can forget getting a penny of my cash....
hope this helps
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The Mighty Wimp
- Posts: 47
- Joined: 10 Aug 2006, 03:37
Splinter Cell Double Agent Specs.
cool, my PC should make it than, thanks. :wink:
Splinter Cell Double Agent Specs.
The only thing that would worry me is your vid card. Besides that, your system will run anything (at max settings) that comes out for the next 6 months... After that, well you know, this industry being what it is, we'll both be out of date (might even be before that :wink: )
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The Mighty Wimp
- Posts: 47
- Joined: 10 Aug 2006, 03:37
Splinter Cell Double Agent Specs.
I got the game for 360 instead :P i didnt want to wait for the PC version. SO far it seems good. not as good as CHaos Theory though :( least right now.
Splinter Cell Double Agent Specs.
8GB of hardware space!!!!! You got to be kidding me! This game takes up that much space? That's gotta be a record.
Remember the days when a PC game would take up less than 500mb of space? lol
IM definitely getting this game, i love the Splinter Cell series
Remember the days when a PC game would take up less than 500mb of space? lol
IM definitely getting this game, i love the Splinter Cell series
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The Mighty Wimp
- Posts: 47
- Joined: 10 Aug 2006, 03:37
Splinter Cell Double Agent Specs.
yeah after I saw 8 Gbs i was like :shock: time to get it for 360! :P
Splinter Cell Double Agent Specs.
Well my install of Microsoft Flight Simulator X is just over 12gig so 8's not that bad,im guessing most of that 8 will be speech and movie files
Im still hovering over the "buy it" button but as i cant seem to find any solid info on if there still using starforce as a protection system i havent pre ordered yet,sofar all ive managed to find is a few forum messages here and there saying ppl hopping they've ditched SF,but if they are using it no way am i buying it
Im still hovering over the "buy it" button but as i cant seem to find any solid info on if there still using starforce as a protection system i havent pre ordered yet,sofar all ive managed to find is a few forum messages here and there saying ppl hopping they've ditched SF,but if they are using it no way am i buying it
- g00seberry
- Editors

- Posts: 1317
- Joined: 24 Sep 2006, 16:57
Splinter Cell Double Agent Specs.
Last time i checked, Ubisoft have stopped using[edit: typed 'suing' instead of using LOL, quite fitting typo] Starforce for all their new games. So I;m about 99% sure that Double Agent will NOT be StarForce protected.
And 8gigs aint too bad, it's gonna start being the norm. But if you think how cheap 250gb drives are now compared to a year ago, space isn't really an issue anymore ;)
And 8gigs aint too bad, it's gonna start being the norm. But if you think how cheap 250gb drives are now compared to a year ago, space isn't really an issue anymore ;)
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The Mighty Wimp
- Posts: 47
- Joined: 10 Aug 2006, 03:37
Splinter Cell Double Agent Specs.
Last time i checked, Ubisoft have stopped using[edit: typed 'suing' instead of using LOL, quite fitting typo] Starforce for all their new games. So I;m about 99% sure that Double Agent will NOT be StarForce protected.
And 8gigs aint too bad, it's gonna start being the norm. But if you think how cheap 250gb drives are now compared to a year ago, space isn't really an issue anymore ;)
True dat!
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neoWidescreen
- Posts: 255
- Joined: 24 Jan 2006, 10:39
Splinter Cell Double Agent Specs.
I remember when the original Doom shareware took TWO FLOPPIES, and the full game was on THREE! :shock:
with vista on the horizon, i think it would be suicide for any game developer to use SF...
with vista on the horizon, i think it would be suicide for any game developer to use SF...
Splinter Cell Double Agent Specs.
I remember when the original Doom shareware took TWO FLOPPIES, and the full game was on THREE! :shock:
with vista on the horizon, i think it would be suicide for any game developer to use SF...
Oh man, talk about old times. I remember my first computer with a 10 MEG HDD wow... But then single games fitted on a 720k floppy :wink:
Splinter Cell Double Agent Specs.
Didn't Ubisoft specificaly announse that they were ditching Starforce for good a few months ago?
Good thing.
..pigfucking starwhorce.
Good thing.
..pigfucking starwhorce.
- g00seberry
- Editors

- Posts: 1317
- Joined: 24 Sep 2006, 16:57
Splinter Cell Double Agent Specs.
[quote]I remember when the original Doom shareware took TWO FLOPPIES, and the full game was on THREE! :shock:
with vista on the horizon, i think it would be suicide for any game developer to use SF...
Oh man, talk about old times. I remember my first computer with a 10 MEG HDD wow... But then single games fitted on a 720k floppy :wink:
Haha yeah i remember when my Uncle got his 1GB drive. "ONE GIGABYTE?? ONE THOUSAND MEGABYTES?? Why on EARTH would you need so much space?????" :D
- Paradigm Shifter
- Editors

- Posts: 5706
- Joined: 14 Oct 2003, 13:52
Splinter Cell Double Agent Specs.
And yet now games are chewing 8GB up without a great deal of difficulty. ;)
And we're downloading daily more than enough to fill old HDDs twenty times over... 8)
And we're downloading daily more than enough to fill old HDDs twenty times over... 8)
Splinter Cell Double Agent Specs.
*pets his raptor* shhh there there.... :wink:
Splinter Cell Double Agent Specs.
8GB of hardware space!!!!! You got to be kidding me! This game takes up that much space? That's gotta be a record.
Remember the days when a PC game would take up less than 500mb of space? lol
I remember when games took up less than 4k memory :twisted:
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The Mighty Wimp
- Posts: 47
- Joined: 10 Aug 2006, 03:37
Splinter Cell Double Agent Specs.
after playing the game on 360, i can see it taking alot of memory! :shock: some of the level, or parts of levels, are INSANE
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John Reynolds
- Posts: 19
- Joined: 20 Sep 2005, 17:07
Splinter Cell Double Agent Specs.
Double Agent will support Intel's quad core. At least according to Intel.
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