Final Fantasy XI: Online (FFXI) is the first Masivly Multiplayer Online Role-Playing Game (MMORPG) developed by Square-Enix. This game features the ability to choose from 5 different races and up to 18 jobs [class] (with all expansions installed) and allows you to change your job at any time throughout the game. Your character lives in a world known as Vana 'diel where the beastmen are threatening the very way of life for all races in the world. Adventure with your friends completing missions and quests to become the strongest and help stop the beastmen from advancing.
Thanks for doing the report. A couple of things need to be changed (the report template follows a "unsupported until proven supported" format).
==Supported resolutions==
This needs to list the following resolutions as either "untested" or "unsupported."
1280x720, 1280x768, 1280x800, 1440x900, 1920x1080, 1920x1200
==Aspect Ratio support==
This section needs screenshots that compare 16:9 with 16:10. I recommend 1600x900 and 1680x1050.
==HUD Stretch==
You need screenshots that demonstrate the HUD scales correctly. The screenshots provided only show that the word "Moogle" stretches, which is indicative of a stretched HUD.
==Cut-scenes==
Can you provide screenshots that show the cut-scenes in 4:3 and 16:10?
==Grading==
It's not certified yet, and unless the HUD is actually scaled correctly, it will get a B+ at max. Also, what you listed under "Minor unresolved issue" is a design flaw unrelated to widescreen, not an "unresolved issue." Here's what the section should look like.
Calculated grade: C+
Potential grade: B+
Major unresolved issues:
Does the game support 1280x720, 1280x768, or 1920x1080?
What does 16:9 look like compared to 16:10?
Minor unresolved issues:
Does the game support 1280x800, 1440x900, and 1920x1200?
What do the cut-scenes look like in 16:10 compared to 4:3?
I have noticed that the correct aspect ratios are not supported on the character select screen. It only applies when you are actually in the game world. Most likely a bug that I highly doubt will ever be fixed.
I have noticed that the correct aspect ratios are not supported on the character select screen. It only applies when you are actually in the game world. Most likely a bug that I highly doubt will ever be fixed.
i havent played in a long time and my sub is up atm so dont think i even even log in to were i can get a screen shot atm but ill ask a freind of mine to take some
the only res i have messed with is 1680x1050
and the only 3 listed supported for me are 1600x900
1440x900 and 1680x1050
Finally got myself a proper PC screen without these TV bugs. Since I had decided to stop posting until that issue is cleared, I can finally try to contribute to this site again =D.
==Resolution==
Natively suppported in the Final Fantasy XI Config Utility are (for my 16:10 screen):
1920x1200, 1680x1050, 1600x1200, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
resolutions not listed can be set in the registry:
[HKEY_LOCAL_MACHINESOFTWAREPlayOnlineUSFinalFantasyXI]
*for x64 change it to Wow6432NodeSOFTWARE....
** for other game versions change PlayOnlineUS to either PlayOnlineEU or PlayOnlineJP
0001 - for width
0002 - for height
for 1920x1080 you would set 0001 to 1920 and 0002 to 1080. (decimal)
important! = custom resolutions require a 3rd party program called "FFXI windower", otherwise FFXI will just return something like "Direct3d could not be initialized..."
=Background Resolution=
in FFXI there is a 2nd resolution called "Background Resolution" the Config natively lets you set:
256x256, 512x512 and 1024x1024.
I think its the "base" resolution.
i.e. everything in the game is in the background resolution and then gets scaled to the output resolution.
0003 - for width
0004 - for height
it should be said that the background resolution can be set to a max of 2048x2048, no more.
==Aspect Ratio==
Aspect Ratio can be changed in the ingame menu "Config>Misc.2:Background Aspect Ratio"
The Aspect Ratio can be set independently from the resolution.
You could play the game in 1920x1200 and set the ratio to 4:3.
supported ratios are: 16:10, 16:9, 15:10, 15:9 and 4:3
HUD is not influenced by ratio.
==Cut-Scenes==
Cut-scenes are all ingame rendered and should therefore behave the same as the rest of the game.
Will be adding some screenshots later today or tomorrow.
1) Does 16:9 give a better viewing angle than 16:10?
2) Are you positive that the background resolution cannot be set higher than 2048 pixels on each axis? I've read elsewhere that it has no limit (also, as a side note, the background resolution doesn't have to be square, either). Would you be willing to test if you can set the background resolution higher than 2048 x 2048?