Soldier of Fortune II: Double Helix (Gold Edition)

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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czarman
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Soldier of Fortune II: Double Helix (Gold Edition)

Post by czarman »



Widescreen Grade: C
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Soldier of Fortune II: Double Helix (Gold Edition)

Soldier of Fortune II is a military-themed FPS from Raven Software and Activision. It features real-world weapons and locations and realistic violence. It also features the voice and likeness of real-life mercenary John Mullins, and has game design based on his professional advice.


4:3


16:10


16:9


21:9


3x1

Last edited by czarman on 01 Oct 2018, 22:32, edited 8 times in total.
Reason: Edit
CZARMAN aka 彼得爸爸
mark82
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Soldier of Fortune II: Detailed Report

Post by mark82 »

I'm trying to run SOFII at a resolution of 1920x1200. I have done what you have mentioned, but it doesn't seem to be working. When I go into the game the resolution is still at 640x480 and after exiting the game the value of r_mode has been changed to 3.
The_cranky_hermit
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Soldier of Fortune II: Detailed Report

Post by The_cranky_hermit »

Can your monitor handle 1920x1200? And if it does, try searching for and deleting all instances of "customheight" and "customwidth" and then adding the lines manually to the bottom.
mark82
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Soldier of Fortune II: Detailed Report

Post by mark82 »

My monitor supports a resolution of 1920x1200. It's a Dell 2405FPW. I have deleted all instances of "customheight" and "customwidth"and added them to the bottom of the file which didn't work. Do I need to change "customaspect" and "fullscreen"? I read somewhere that setting "customaspect" to 3 makes the game run at 16:10. I'm not sure if that works for SOFII. Also, I only play multiplayer, do I still need to change the single player config file.
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Soldier of Fortune II: Detailed Report

Post by The_cranky_hermit »

I've tried fiddling with the "customaspect" var in Call of Duty, another Quake 3-engine game, and I couldn't find any effect it had whatsoever. In Doom 3 and Quake 4, setting it to "1" makes the FOV aspect ratio 16:9 and "2" makes it 16:10, but that doesn't have anything to do with the resolution. And the fullscreen variable changes whether the game runs in fullscreen or windowed mode. It has nothing to do with widescreen. Only DVDs at Walmart use the word "Fullscreen" to describe aspect ratio.

Try this. When you're in a game, bring down the console and type "seta r_mode -1".
mark82
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Soldier of Fortune II: Detailed Report

Post by mark82 »

I tried typing "seta r_mode -1" in the console. I did a vid_restart and then typed in "r_mode" and it has changed back to 3. It says the valid range is 3-10.
The_cranky_hermit
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Soldier of Fortune II: Detailed Report

Post by The_cranky_hermit »

Just as an experiment, try setting the custom resolution to 1024x768, and see if it still refuses to let you use r_mode -1.
mark82
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Soldier of Fortune II: Detailed Report

Post by mark82 »

Nope didnt work :(
The_cranky_hermit
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Soldier of Fortune II: Detailed Report

Post by The_cranky_hermit »

Well, that narrows down the problem. Your problem doesn't specifically have to do with 1920x1200 resolution, but for some reason, the game isn't letting you use r_mode -1 in general.

Do you have the SoF2 Gold Edition, or do you have the Gold Edition patch installed, or just plain SoF2 without any patches installed?

In the meantime, try seeing if you can get a custom resolution to work in the singleplayer mode.
mark82
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Soldier of Fortune II: Detailed Report

Post by mark82 »

I have SoF2 Gold Edition, and the SoF2 1.03 Gold Edition patch is installed.
mark82
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Soldier of Fortune II: Detailed Report

Post by mark82 »

I have tried setting the resolution to 1920x1200 in single player mode and it works.
Megasaxon
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Soldier of Fortune II: Detailed Report

Post by Megasaxon »

ah, another sof2 problematic post...lol, ive had the same damn problem for multiplayer and pissed off the forum moderators doin it :P, anyways i also can get singleplayer to work perfectily fine. im thinkin that there may be some type of special PB thing goin on...dunno..
fosho.
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r_mode

Post by fosho. »

i think im having this problem to, i cant set my r_mode lower than 3.

so no go for me trying to run 1680x1015.

i hope they get this working

:D

my fav game even though its old
fosho.
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ya

Post by fosho. »

and single player does work on 1680x1050


somebody HELP!

Same problem as megsaxon

this sucks
danbee
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Soldier of Fortune II: Detailed Report

Post by danbee »

Seems to work in single player, but multiplayer keeps defaulting back to 640x480.
Brainstew
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Soldier of Fortune II: Detailed Report

Post by Brainstew »

BUMP

I'm having the same problem, SP is good but MP resets every time. I have a 20" widescreen lcd with a native res of 1680x1050. SOF2 is patched up to gold.
mengzor
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Soldier of Fortune II: Detailed Report

Post by mengzor »

Bump for unresolved multiplayer problem.
fosho.
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False Information?

Post by fosho. »

Yup seems like the r_mode wont go below 3. Its limits are 3 to 10

If the r_mode is not set to "-1" this means it will ignore custom settings and do its own thing. If im correct?

It would be much appreciated if someone comes up with a solution/hack for this game.

(SP works in WIDESCREEN) (MP doesn't work with WIDESCREEN)

Cranky respond to this thread after all you did make this tutorial, so you should have the answers?..

If it doesn't work don't say it fully supports MP. very miss leading :( also gets ppls hopes up.

RESPOND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The_cranky_hermit
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Soldier of Fortune II: Detailed Report

Post by The_cranky_hermit »

I really don't know what to tell you. I remember it working fine for me in multiplayer without any difficulties or unusual behavior. I have no idea why it worked for me and not for anyone else on the planet. But if I could help, I'd ask you to be a little bit more polite in asking for it. Bombarding me with PMs and making demands with lots of exclamation marks and accusations of me on my own thread is not an officially recognized way of getting on my good side. Since I don't know what I can do to help, it makes little difference how you ask for it.
fosho.
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sof2

Post by fosho. »

Sorry for being so annoying. just really wanted a explanation.

I really think that the problem is that the r_mode wont go under 3
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