Portal

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Portal

Post by Tanuki »



Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: A
4k Grade: Incomplete

Read Full Detailed Report - Portal

Portal is a Source-engine puzzle game. Players use a first-person perspective to explore a three-dimensional environment that is broken up into a series of levels. The only device available to the player is a portal-placement gun that is used to solve the puzzles. Players can place up to two portals that can then transport the player (or anything else) through them.Portal is a puzzle-lite game with an emphasis on faster replays and conditional achievements.


4:3


16:10


16:9


3x1

Last edited by Tanuki on 07 Aug 2017, 19:45, edited 5 times in total.
Reason: Edit
The_cranky_hermit
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Portal

Post by The_cranky_hermit »

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skipclarke
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Portal

Post by skipclarke »

I have tested this through 2560x1600
Stec
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Joined: 31 Aug 2007, 14:15

Portal

Post by Stec »

I have tested this through 2560x1600


Not surprisingly, it works at 5040 x 1050 as well. Quite a fun triple head game.

Note: I can't be certain of the origin of the error (whether it was my machine or the game) but the first time I tried loading @ 5040x1050 I kept receiving the "Failed to create D3D Device!" error that crashes some Valve games. This was solved for by adding "-dxlevel 81" to the launch config via right-clicking on the game in my Steam games list.
Caffi
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Joined: 16 Jul 2008, 19:40

Portal

Post by Caffi »

The surround sound info has the same text as the wide screen info.
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