ATi Tech Demos for WideScreen monitors?

Topics about game solutions, and success or failure in getting them to work.
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Xerran
Posts: 3
Joined: 28 Nov 2005, 07:32

ATi Tech Demos for WideScreen monitors?

Post by Xerran »

I would be most grateful if anyone could please tell me how to play the ATi Tech Demos in WideScreen Aspect. I am able to run "Toy Shop" and "The Assassin" in 1680x1050 but they are stuck in 4x3 ratio and my Dell 2005FPW monitor is 16:10. Thanks in advance.
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Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

ATi Tech Demos for WideScreen monitors?

Post by Paddy the Wak »

Hello Xerran ...
I moved your post as it is not a solution ... :wink:
Please try to post in the appropriate section ... 8)

Hopefully someone will answer your question here ...
Urban
Posts: 126
Joined: 13 Jan 2006, 01:26

ATi Tech Demos for WideScreen monitors?

Post by Urban »

I believe there is a post on the forums about this already.

The solution was something to do with editing a .txt file which contained the resolution (apparently it was obvious although I haven't bothered with these myself)
Xerran
Posts: 3
Joined: 28 Nov 2005, 07:32

ATi Tech Demos for WideScreen monitors?

Post by Xerran »

I believe there is a post on the forums about this already.

The solution was something to do with editing a .txt file which contained the resolution (apparently it was obvious although I haven't bothered with these myself)


I did edit the .txt file but how do i get it to go into 16:10?
Hase1
Posts: 15
Joined: 10 Jan 2005, 10:39

ATi Tech Demos for WideScreen monitors?

Post by Hase1 »

Simply change Aspect and Resolution.


ATI TechdemosPipeDreamSushi.ini

//============================================================================
// Sushi.ini - Engine initialization
//============================================================================
// $Header: //depot/3darg/Demos/R300/Animusic/Rel/Sushi.ini#37 $
//============================================================================

demoName = "Animusic's Pipe DreamIn Real-Timewww.animusic.com"
logo2 = F

resolution = 1680x1050
//resolution = 800x600
multisampleType = 4
fullScreen = T
aspect = 16x10

vsync = T
numBackBuffers = 2
forceColorClear = F

music = T
soundfx = F

cycleAllModes = F

//launchMode = T
//avi = T
//aviFPS = 60.97
deckard
Posts: 6
Joined: 14 Aug 2005, 17:51

ATi Tech Demos for WideScreen monitors?

Post by deckard »

I've run all the other ATI demos no problem in widescreen but I cannot get Assassin to run in widescreen at ANY 16x9 or 16x10 res. No matter what I set in the text file it just sticks to 4x3. Has anyone really gotten this working properly in widescreen?
deckard
Posts: 6
Joined: 14 Aug 2005, 17:51

ATi Tech Demos for WideScreen monitors?

Post by deckard »

Make that both Assassin and Toy Shop.
No matter what I do to the sushi.ini file, neither will run any higher than 1600x1200 res and 4x3.
Anyone had success?
deckard
Posts: 6
Joined: 14 Aug 2005, 17:51

ATi Tech Demos for WideScreen monitors?

Post by deckard »

Confirmed solution - set 'fullScreen = T' to 'fullScreen = F' in sushi.ini and enjoy widescreen and proper aspect. :D
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