Full Spectrum Warrior solution?

Topics about game solutions, and success or failure in getting them to work.
Post Reply
tomservo6
Posts: 6
Joined: 30 Dec 2005, 22:34

Full Spectrum Warrior solution?

Post by tomservo6 »

Has anyone had any luck with a widescreen solution for Full Spectrum Warrior? I've poked around with it a bit and haven't had any luck.
User avatar
maherie
Editors
Editors
Posts: 965
Joined: 30 May 2005, 14:21

Full Spectrum Warrior solution?

Post by maherie »

I'll install it tonight and have a look.
I still visit occasionally.
User avatar
maherie
Editors
Editors
Posts: 965
Joined: 30 May 2005, 14:21

Full Spectrum Warrior solution?

Post by maherie »

I had a look and like you're self couldn't get the WS support option. I will contiune untill I have a solution for this game. Anyone else want to jump in and have a crack?
I still visit occasionally.
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

Full Spectrum Warrior solution?

Post by Paddy the Wak »

I don't have the game but someone could try ArtMoney ... :)
Pudu
Posts: 4
Joined: 30 Apr 2006, 08:18

Full Spectrum Warrior solution?

Post by Pudu »

Much like Silent Hunter III you can use the dx9 hack to run it at whatever resolution you like, but you can't change the FoV. I've tried 1600x1200 and 1920x1200. Truthfully the tiny bit of stretching I stopped noticing after a few minutes of gameplay.

from the SHIII solution thread:

"Anyhow, enough about me: the game. The hack on the link listed above WORKS. You need to download this DX9 tool and drop it in your Silent Hunter 3 install directory. You set the resolution in d3d9.cfg (that's the key). Then run the game, and it's running at that resolution.

Unfortunately there doesn't appear to be an FOV trick... i checked all the games .CFG files and there's nothing. To be honest, the FOV is already quite wide in the game (in free eye mode: above water) so you dont need it.


So YES it supports widescreen, but theres no extra FOV so image is slightly stretched. However it's still VERY playable and to be honest i didn't notice the stretching; ...
"

Pretty everything said there applies for FSW.

What I can't seem to make work is antialiasing on this game. No matter what settings I use, there are still considerable jaggies in game.

Pudu
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 9 guests